Class bArmature
- java.lang.Object
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- org.cakelab.blender.nio.CFacade
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- org.blender.dna.bArmature
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public class bArmature extends CFacade
Generated facet for DNA struct type 'bArmature'.Class Documentation
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Field Summary
Fields Modifier and Type Field Description static long[]
__DNA__FIELD___pad0
Field descriptor (offset) for struct member '_pad0'.static long[]
__DNA__FIELD___pad1
Field descriptor (offset) for struct member '_pad1'.static long[]
__DNA__FIELD__act_bone
Field descriptor (offset) for struct member 'act_bone'.static long[]
__DNA__FIELD__act_edbone
Field descriptor (offset) for struct member 'act_edbone'.static long[]
__DNA__FIELD__adt
Field descriptor (offset) for struct member 'adt'.static long[]
__DNA__FIELD__axes_position
Field descriptor (offset) for struct member 'axes_position'.static long[]
__DNA__FIELD__bonebase
Field descriptor (offset) for struct member 'bonebase'.static long[]
__DNA__FIELD__bonehash
Field descriptor (offset) for struct member 'bonehash'.static long[]
__DNA__FIELD__deformflag
Field descriptor (offset) for struct member 'deformflag'.static long[]
__DNA__FIELD__drawtype
Field descriptor (offset) for struct member 'drawtype'.static long[]
__DNA__FIELD__edbo
Field descriptor (offset) for struct member 'edbo'.static long[]
__DNA__FIELD__flag
Field descriptor (offset) for struct member 'flag'.static long[]
__DNA__FIELD__id
Field descriptor (offset) for struct member 'id'.static long[]
__DNA__FIELD__layer
Field descriptor (offset) for struct member 'layer'.static long[]
__DNA__FIELD__layer_protected
Field descriptor (offset) for struct member 'layer_protected'.static long[]
__DNA__FIELD__layer_used
Field descriptor (offset) for struct member 'layer_used'.static long[]
__DNA__FIELD__needs_flush_to_id
Field descriptor (offset) for struct member 'needs_flush_to_id'.static long[]
__DNA__FIELD__pathflag
Field descriptor (offset) for struct member 'pathflag'.static int
__DNA__SDNA_INDEX
This is the sdna index of the struct bArmature.-
Fields inherited from class org.cakelab.blender.nio.CFacade
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
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Constructor Summary
Constructors Modifier Constructor Description bArmature(long __address, Block __block, BlockTable __blockTable)
protected
bArmature(bArmature that)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description CPointer<bArmature>
__io__addressof()
Instantiates a pointer on this instance.CArrayFacade<java.lang.Byte>
get_pad0()
Get method for struct member '_pad0'.CPointer<java.lang.Object>
get_pad1()
Get method for struct member '_pad1'.CPointer<Bone>
getAct_bone()
Get method for struct member 'act_bone'.CPointer<java.lang.Object>
getAct_edbone()
Get method for struct member 'act_edbone'.CPointer<AnimData>
getAdt()
Get method for struct member 'adt'.float
getAxes_position()
Get method for struct member 'axes_position'.ListBase
getBonebase()
Get method for struct member 'bonebase'.CPointer<java.lang.Object>
getBonehash()
Get method for struct member 'bonehash'.short
getDeformflag()
Get method for struct member 'deformflag'.int
getDrawtype()
Get method for struct member 'drawtype'.CPointer<ListBase>
getEdbo()
Get method for struct member 'edbo'.int
getFlag()
Get method for struct member 'flag'.ID
getId()
Get method for struct member 'id'.int
getLayer()
Get method for struct member 'layer'.int
getLayer_protected()
Get method for struct member 'layer_protected'.int
getLayer_used()
Get method for struct member 'layer_used'.byte
getNeeds_flush_to_id()
Get method for struct member 'needs_flush_to_id'.short
getPathflag()
Get method for struct member 'pathflag'.void
set_pad0(CArrayFacade<java.lang.Byte> _pad0)
Set method for struct member '_pad0'.void
set_pad1(CPointer<java.lang.Object> _pad1)
Set method for struct member '_pad1'.void
setAct_bone(CPointer<Bone> act_bone)
Set method for struct member 'act_bone'.void
setAct_edbone(CPointer<java.lang.Object> act_edbone)
Set method for struct member 'act_edbone'.void
setAdt(CPointer<AnimData> adt)
Set method for struct member 'adt'.void
setAxes_position(float axes_position)
Set method for struct member 'axes_position'.void
setBonebase(ListBase bonebase)
Set method for struct member 'bonebase'.void
setBonehash(CPointer<java.lang.Object> bonehash)
Set method for struct member 'bonehash'.void
setDeformflag(short deformflag)
Set method for struct member 'deformflag'.void
setDrawtype(int drawtype)
Set method for struct member 'drawtype'.void
setEdbo(CPointer<ListBase> edbo)
Set method for struct member 'edbo'.void
setFlag(int flag)
Set method for struct member 'flag'.void
setId(ID id)
Set method for struct member 'id'.void
setLayer(int layer)
Set method for struct member 'layer'.void
setLayer_protected(int layer_protected)
Set method for struct member 'layer_protected'.void
setLayer_used(int layer_used)
Set method for struct member 'layer_used'.void
setNeeds_flush_to_id(byte needs_flush_to_id)
Set method for struct member 'needs_flush_to_id'.void
setPathflag(short pathflag)
Set method for struct member 'pathflag'.-
Methods inherited from class org.cakelab.blender.nio.CFacade
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof, equals, hashCode
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Field Detail
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__DNA__SDNA_INDEX
public static final int __DNA__SDNA_INDEX
This is the sdna index of the struct bArmature.It is required when allocating a new block to store data for bArmature.
- See Also:
StructDNA
,BlockTable
, Constant Field Values
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__DNA__FIELD__id
public static final long[] __DNA__FIELD__id
Field descriptor (offset) for struct member 'id'.Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__id); CPointer<ID> p_id = p.cast(new Class[]{ID.class});
Metadata
- Field: 'id'
- Signature: 'ID'
- Actual Size (32bit/64bit): 152/192
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__DNA__FIELD__adt
public static final long[] __DNA__FIELD__adt
Field descriptor (offset) for struct member 'adt'.Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__adt); CPointer<CPointer<AnimData>> p_adt = p.cast(new Class[]{CPointer.class, AnimData.class});
Metadata
- Field: 'adt'
- Signature: 'AnimData*'
- Actual Size (32bit/64bit): 4/8
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__DNA__FIELD__bonebase
public static final long[] __DNA__FIELD__bonebase
Field descriptor (offset) for struct member 'bonebase'.Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__bonebase); CPointer<ListBase> p_bonebase = p.cast(new Class[]{ListBase.class});
Metadata
- Field: 'bonebase'
- Signature: 'ListBase'
- Actual Size (32bit/64bit): 8/16
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__DNA__FIELD__bonehash
public static final long[] __DNA__FIELD__bonehash
Field descriptor (offset) for struct member 'bonehash'.Field Documentation
Blender Source Code
Use a hash-table for quicker lookups of bones by name.
Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__bonehash); CPointer<CPointer<Object>> p_bonehash = p.cast(new Class[]{CPointer.class, Object.class});
Metadata
- Field: 'bonehash'
- Signature: 'GHash*'
- Actual Size (32bit/64bit): 4/8
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__DNA__FIELD___pad1
public static final long[] __DNA__FIELD___pad1
Field descriptor (offset) for struct member '_pad1'.Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD___pad1); CPointer<CPointer<Object>> p__pad1 = p.cast(new Class[]{CPointer.class, Object.class});
Metadata
- Field: '_pad1'
- Signature: 'void*'
- Actual Size (32bit/64bit): 4/8
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__DNA__FIELD__edbo
public static final long[] __DNA__FIELD__edbo
Field descriptor (offset) for struct member 'edbo'.Field Documentation
Blender Source Code
#EditBone list (use an allocated pointer so the state can be checked).
Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__edbo); CPointer<CPointer<ListBase>> p_edbo = p.cast(new Class[]{CPointer.class, ListBase.class});
Metadata
- Field: 'edbo'
- Signature: 'ListBase*'
- Actual Size (32bit/64bit): 4/8
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__DNA__FIELD__act_bone
public static final long[] __DNA__FIELD__act_bone
Field descriptor (offset) for struct member 'act_bone'.Field Documentation
Blender Source Code
active bones should work like active object where possible
active and selection are unrelated
active & hidden is not allowed
from the user perspective active == last selected
active should be ignored when not visible (hidden layer) Active bone.
Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__act_bone); CPointer<CPointer<Bone>> p_act_bone = p.cast(new Class[]{CPointer.class, Bone.class});
Metadata
- Field: 'act_bone'
- Signature: 'Bone*'
- Actual Size (32bit/64bit): 4/8
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__DNA__FIELD__act_edbone
public static final long[] __DNA__FIELD__act_edbone
Field descriptor (offset) for struct member 'act_edbone'.Field Documentation
Blender Source Code
Active edit-bone (in edit-mode).
Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__act_edbone); CPointer<CPointer<Object>> p_act_edbone = p.cast(new Class[]{CPointer.class, Object.class});
Metadata
- Field: 'act_edbone'
- Signature: 'EditBone*'
- Actual Size (32bit/64bit): 4/8
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__DNA__FIELD__needs_flush_to_id
public static final long[] __DNA__FIELD__needs_flush_to_id
Field descriptor (offset) for struct member 'needs_flush_to_id'.Field Documentation
Blender Source Code
ID
data is older than edit-mode data (TODO: move to edit-mode struct).Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__needs_flush_to_id); CPointer<Byte> p_needs_flush_to_id = p.cast(new Class[]{Byte.class});
Metadata
- Field: 'needs_flush_to_id'
- Signature: 'char'
- Actual Size (32bit/64bit): 1/1
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__DNA__FIELD___pad0
public static final long[] __DNA__FIELD___pad0
Field descriptor (offset) for struct member '_pad0'.Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD___pad0); CPointer<CArrayFacade<Byte>> p__pad0 = p.cast(new Class[]{CArrayFacade.class, Byte.class});
Metadata
- Field: '_pad0'
- Signature: 'char[3]'
- Actual Size (32bit/64bit): 3/3
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__DNA__FIELD__flag
public static final long[] __DNA__FIELD__flag
Field descriptor (offset) for struct member 'flag'.Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__flag); CPointer<Integer> p_flag = p.cast(new Class[]{Integer.class});
Metadata
- Field: 'flag'
- Signature: 'int'
- Actual Size (32bit/64bit): 4/4
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__DNA__FIELD__drawtype
public static final long[] __DNA__FIELD__drawtype
Field descriptor (offset) for struct member 'drawtype'.Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__drawtype); CPointer<Integer> p_drawtype = p.cast(new Class[]{Integer.class});
Metadata
- Field: 'drawtype'
- Signature: 'int'
- Actual Size (32bit/64bit): 4/4
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__DNA__FIELD__deformflag
public static final long[] __DNA__FIELD__deformflag
Field descriptor (offset) for struct member 'deformflag'.Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__deformflag); CPointer<Short> p_deformflag = p.cast(new Class[]{Short.class});
Metadata
- Field: 'deformflag'
- Signature: 'short'
- Actual Size (32bit/64bit): 2/2
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__DNA__FIELD__pathflag
public static final long[] __DNA__FIELD__pathflag
Field descriptor (offset) for struct member 'pathflag'.Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__pathflag); CPointer<Short> p_pathflag = p.cast(new Class[]{Short.class});
Metadata
- Field: 'pathflag'
- Signature: 'short'
- Actual Size (32bit/64bit): 2/2
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__DNA__FIELD__layer_used
public static final long[] __DNA__FIELD__layer_used
Field descriptor (offset) for struct member 'layer_used'.Field Documentation
Blender Source Code
For UI, to show which layers are there.
Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__layer_used); CPointer<Integer> p_layer_used = p.cast(new Class[]{Integer.class});
Metadata
- Field: 'layer_used'
- Signature: 'int'
- Actual Size (32bit/64bit): 4/4
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__DNA__FIELD__layer
public static final long[] __DNA__FIELD__layer
Field descriptor (offset) for struct member 'layer'.Field Documentation
Blender Source Code
For buttons to work, both variables in this order together.
Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__layer); CPointer<Integer> p_layer = p.cast(new Class[]{Integer.class});
Metadata
- Field: 'layer'
- Signature: 'int'
- Actual Size (32bit/64bit): 4/4
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__DNA__FIELD__layer_protected
public static final long[] __DNA__FIELD__layer_protected
Field descriptor (offset) for struct member 'layer_protected'.Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__layer_protected); CPointer<Integer> p_layer_protected = p.cast(new Class[]{Integer.class});
Metadata
- Field: 'layer_protected'
- Signature: 'int'
- Actual Size (32bit/64bit): 4/4
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__DNA__FIELD__axes_position
public static final long[] __DNA__FIELD__axes_position
Field descriptor (offset) for struct member 'axes_position'.Field Documentation
Blender Source Code
Relative position of the axes on the bone, from head (0.0f) to tail (1.0f).
Pointer Arithmetics
This is how you get a reference on the corresponding field in the struct:
bArmature barmature = ...; CPointer<Object> p = barmature.__dna__addressof(bArmature.__DNA__FIELD__axes_position); CPointer<Float> p_axes_position = p.cast(new Class[]{Float.class});
Metadata
- Field: 'axes_position'
- Signature: 'float'
- Actual Size (32bit/64bit): 4/4
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Constructor Detail
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bArmature
public bArmature(long __address, Block __block, BlockTable __blockTable)
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bArmature
protected bArmature(bArmature that)
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Method Detail
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getId
public ID getId() throws java.io.IOException
Get method for struct member 'id'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__id
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setId
public void setId(ID id) throws java.io.IOException
Set method for struct member 'id'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__id
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getAdt
public CPointer<AnimData> getAdt() throws java.io.IOException
Get method for struct member 'adt'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__adt
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setAdt
public void setAdt(CPointer<AnimData> adt) throws java.io.IOException
Set method for struct member 'adt'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__adt
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getBonebase
public ListBase getBonebase() throws java.io.IOException
Get method for struct member 'bonebase'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__bonebase
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setBonebase
public void setBonebase(ListBase bonebase) throws java.io.IOException
Set method for struct member 'bonebase'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__bonebase
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getBonehash
public CPointer<java.lang.Object> getBonehash() throws java.io.IOException
Get method for struct member 'bonehash'.Field Documentation
Blender Source Code
Use a hash-table for quicker lookups of bones by name.
- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__bonehash
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setBonehash
public void setBonehash(CPointer<java.lang.Object> bonehash) throws java.io.IOException
Set method for struct member 'bonehash'.Field Documentation
Blender Source Code
Use a hash-table for quicker lookups of bones by name.
- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__bonehash
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get_pad1
public CPointer<java.lang.Object> get_pad1() throws java.io.IOException
Get method for struct member '_pad1'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD___pad1
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set_pad1
public void set_pad1(CPointer<java.lang.Object> _pad1) throws java.io.IOException
Set method for struct member '_pad1'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD___pad1
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getEdbo
public CPointer<ListBase> getEdbo() throws java.io.IOException
Get method for struct member 'edbo'.Field Documentation
Blender Source Code
#EditBone list (use an allocated pointer so the state can be checked).
- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__edbo
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setEdbo
public void setEdbo(CPointer<ListBase> edbo) throws java.io.IOException
Set method for struct member 'edbo'.Field Documentation
Blender Source Code
#EditBone list (use an allocated pointer so the state can be checked).
- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__edbo
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getAct_bone
public CPointer<Bone> getAct_bone() throws java.io.IOException
Get method for struct member 'act_bone'.Field Documentation
Blender Source Code
active bones should work like active object where possible
active and selection are unrelated
active & hidden is not allowed
from the user perspective active == last selected
active should be ignored when not visible (hidden layer) Active bone.
- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__act_bone
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setAct_bone
public void setAct_bone(CPointer<Bone> act_bone) throws java.io.IOException
Set method for struct member 'act_bone'.Field Documentation
Blender Source Code
active bones should work like active object where possible
active and selection are unrelated
active & hidden is not allowed
from the user perspective active == last selected
active should be ignored when not visible (hidden layer) Active bone.
- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__act_bone
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getAct_edbone
public CPointer<java.lang.Object> getAct_edbone() throws java.io.IOException
Get method for struct member 'act_edbone'.Field Documentation
Blender Source Code
Active edit-bone (in edit-mode).
- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__act_edbone
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setAct_edbone
public void setAct_edbone(CPointer<java.lang.Object> act_edbone) throws java.io.IOException
Set method for struct member 'act_edbone'.Field Documentation
Blender Source Code
Active edit-bone (in edit-mode).
- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__act_edbone
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getNeeds_flush_to_id
public byte getNeeds_flush_to_id() throws java.io.IOException
Get method for struct member 'needs_flush_to_id'.Field Documentation
Blender Source Code
ID
data is older than edit-mode data (TODO: move to edit-mode struct).- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__needs_flush_to_id
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setNeeds_flush_to_id
public void setNeeds_flush_to_id(byte needs_flush_to_id) throws java.io.IOException
Set method for struct member 'needs_flush_to_id'.Field Documentation
Blender Source Code
ID
data is older than edit-mode data (TODO: move to edit-mode struct).- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__needs_flush_to_id
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get_pad0
public CArrayFacade<java.lang.Byte> get_pad0() throws java.io.IOException
Get method for struct member '_pad0'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD___pad0
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set_pad0
public void set_pad0(CArrayFacade<java.lang.Byte> _pad0) throws java.io.IOException
Set method for struct member '_pad0'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD___pad0
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getFlag
public int getFlag() throws java.io.IOException
Get method for struct member 'flag'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__flag
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setFlag
public void setFlag(int flag) throws java.io.IOException
Set method for struct member 'flag'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__flag
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getDrawtype
public int getDrawtype() throws java.io.IOException
Get method for struct member 'drawtype'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__drawtype
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setDrawtype
public void setDrawtype(int drawtype) throws java.io.IOException
Set method for struct member 'drawtype'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__drawtype
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getDeformflag
public short getDeformflag() throws java.io.IOException
Get method for struct member 'deformflag'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__deformflag
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setDeformflag
public void setDeformflag(short deformflag) throws java.io.IOException
Set method for struct member 'deformflag'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__deformflag
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getPathflag
public short getPathflag() throws java.io.IOException
Get method for struct member 'pathflag'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__pathflag
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setPathflag
public void setPathflag(short pathflag) throws java.io.IOException
Set method for struct member 'pathflag'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__pathflag
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getLayer_used
public int getLayer_used() throws java.io.IOException
Get method for struct member 'layer_used'.Field Documentation
Blender Source Code
For UI, to show which layers are there.
- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__layer_used
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setLayer_used
public void setLayer_used(int layer_used) throws java.io.IOException
Set method for struct member 'layer_used'.Field Documentation
Blender Source Code
For UI, to show which layers are there.
- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__layer_used
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getLayer
public int getLayer() throws java.io.IOException
Get method for struct member 'layer'.Field Documentation
Blender Source Code
For buttons to work, both variables in this order together.
- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__layer
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setLayer
public void setLayer(int layer) throws java.io.IOException
Set method for struct member 'layer'.Field Documentation
Blender Source Code
For buttons to work, both variables in this order together.
- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__layer
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getLayer_protected
public int getLayer_protected() throws java.io.IOException
Get method for struct member 'layer_protected'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__layer_protected
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setLayer_protected
public void setLayer_protected(int layer_protected) throws java.io.IOException
Set method for struct member 'layer_protected'.- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__layer_protected
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getAxes_position
public float getAxes_position() throws java.io.IOException
Get method for struct member 'axes_position'.Field Documentation
Blender Source Code
Relative position of the axes on the bone, from head (0.0f) to tail (1.0f).
- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__axes_position
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setAxes_position
public void setAxes_position(float axes_position) throws java.io.IOException
Set method for struct member 'axes_position'.Field Documentation
Blender Source Code
Relative position of the axes on the bone, from head (0.0f) to tail (1.0f).
- Throws:
java.io.IOException
- See Also:
__DNA__FIELD__axes_position
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