Class ViewLayerLightgroup


  • public class ViewLayerLightgroup
    extends CFacade
    Generated facet for DNA struct type 'ViewLayerLightgroup'.

    Class Documentation

    Blender Source Code

    Light-group Render-pass definition.

    • Field Detail

      • __DNA__SDNA_INDEX

        public static final int __DNA__SDNA_INDEX
        This is the sdna index of the struct ViewLayerLightgroup.

        It is required when allocating a new block to store data for ViewLayerLightgroup.

        See Also:
        StructDNA, BlockTable, Constant Field Values
      • __DNA__FIELD__next

        public static final long[] __DNA__FIELD__next
        Field descriptor (offset) for struct member 'next'.

        Pointer Arithmetics

        This is how you get a reference on the corresponding field in the struct:

         ViewLayerLightgroup viewlayerlightgroup = ...;
         CPointer<Object> p = viewlayerlightgroup.__dna__addressof(ViewLayerLightgroup.__DNA__FIELD__next);
         CPointer<CPointer<ViewLayerLightgroup>> p_next = p.cast(new Class[]{CPointer.class, ViewLayerLightgroup.class});
         

        Metadata

        • Field: 'next'
        • Signature: 'ViewLayerLightgroup*'
        • Actual Size (32bit/64bit): 4/8
      • __DNA__FIELD__prev

        public static final long[] __DNA__FIELD__prev
        Field descriptor (offset) for struct member 'prev'.

        Pointer Arithmetics

        This is how you get a reference on the corresponding field in the struct:

         ViewLayerLightgroup viewlayerlightgroup = ...;
         CPointer<Object> p = viewlayerlightgroup.__dna__addressof(ViewLayerLightgroup.__DNA__FIELD__prev);
         CPointer<CPointer<ViewLayerLightgroup>> p_prev = p.cast(new Class[]{CPointer.class, ViewLayerLightgroup.class});
         

        Metadata

        • Field: 'prev'
        • Signature: 'ViewLayerLightgroup*'
        • Actual Size (32bit/64bit): 4/8
      • __DNA__FIELD__name

        public static final long[] __DNA__FIELD__name
        Field descriptor (offset) for struct member 'name'.

        Field Documentation

        Blender Source Code

        Name of the Light-group.

        Pointer Arithmetics

        This is how you get a reference on the corresponding field in the struct:

         ViewLayerLightgroup viewlayerlightgroup = ...;
         CPointer<Object> p = viewlayerlightgroup.__dna__addressof(ViewLayerLightgroup.__DNA__FIELD__name);
         CPointer<CArrayFacade<Byte>> p_name = p.cast(new Class[]{CArrayFacade.class, Byte.class});
         

        Metadata

        • Field: 'name'
        • Signature: 'char[64]'
        • Actual Size (32bit/64bit): 64/64
    • Constructor Detail

      • ViewLayerLightgroup

        public ViewLayerLightgroup​(long __address,
                                   Block __block,
                                   BlockTable __blockTable)