public class bSceneActuator extends CFacade
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD__camera
Field descriptor (offset) for struct member 'camera'.
|
static long[] |
__DNA__FIELD__pad
Field descriptor (offset) for struct member 'pad'.
|
static long[] |
__DNA__FIELD__pad1
Field descriptor (offset) for struct member 'pad1'.
|
static long[] |
__DNA__FIELD__scene
Field descriptor (offset) for struct member 'scene'.
|
static long[] |
__DNA__FIELD__type
Field descriptor (offset) for struct member 'type'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct bSceneActuator.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
protected |
bSceneActuator(bSceneActuator that) |
|
bSceneActuator(long __address,
Block __block,
BlockTable __blockTable) |
Modifier and Type | Method and Description |
---|---|
CPointer<bSceneActuator> |
__io__addressof()
Instantiates a pointer on this instance.
|
CPointer<BlenderObject> |
getCamera()
Get method for struct member 'camera'.
|
int |
getPad()
Get method for struct member 'pad'.
|
short |
getPad1()
Get method for struct member 'pad1'.
|
CPointer<Scene> |
getScene()
Get method for struct member 'scene'.
|
short |
getType()
Get method for struct member 'type'.
|
void |
setCamera(CPointer<BlenderObject> camera)
Set method for struct member 'camera'.
|
void |
setPad(int pad)
Set method for struct member 'pad'.
|
void |
setPad1(short pad1)
Set method for struct member 'pad1'.
|
void |
setScene(CPointer<Scene> scene)
Set method for struct member 'scene'.
|
void |
setType(short type)
Set method for struct member 'type'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for bSceneActuator.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__type
This is how you get a reference on the corresponding field in the struct:
bSceneActuator bsceneactuator = ...; CPointer<Object> p = bsceneactuator.__dna__addressof(bSceneActuator.__DNA__FIELD__type); CPointer<Short> p_type = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__pad1
This is how you get a reference on the corresponding field in the struct:
bSceneActuator bsceneactuator = ...; CPointer<Object> p = bsceneactuator.__dna__addressof(bSceneActuator.__DNA__FIELD__pad1); CPointer<Short> p_pad1 = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__pad
This is how you get a reference on the corresponding field in the struct:
bSceneActuator bsceneactuator = ...; CPointer<Object> p = bsceneactuator.__dna__addressof(bSceneActuator.__DNA__FIELD__pad); CPointer<Integer> p_pad = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__scene
This is how you get a reference on the corresponding field in the struct:
bSceneActuator bsceneactuator = ...; CPointer<Object> p = bsceneactuator.__dna__addressof(bSceneActuator.__DNA__FIELD__scene); CPointer<CPointer<Scene>> p_scene = p.cast(new Class[]{CPointer.class, Scene.class});
public static final long[] __DNA__FIELD__camera
This is how you get a reference on the corresponding field in the struct:
bSceneActuator bsceneactuator = ...; CPointer<Object> p = bsceneactuator.__dna__addressof(bSceneActuator.__DNA__FIELD__camera); CPointer<CPointer<BlenderObject>> p_camera = p.cast(new Class[]{CPointer.class, BlenderObject.class});
public bSceneActuator(long __address, Block __block, BlockTable __blockTable)
protected bSceneActuator(bSceneActuator that)
public short getType() throws java.io.IOException
java.io.IOException
__DNA__FIELD__type
public void setType(short type) throws java.io.IOException
java.io.IOException
__DNA__FIELD__type
public short getPad1() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad1
public void setPad1(short pad1) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad1
public int getPad() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad
public void setPad(int pad) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad
public CPointer<Scene> getScene() throws java.io.IOException
java.io.IOException
__DNA__FIELD__scene
public void setScene(CPointer<Scene> scene) throws java.io.IOException
java.io.IOException
__DNA__FIELD__scene
public CPointer<BlenderObject> getCamera() throws java.io.IOException
java.io.IOException
__DNA__FIELD__camera
public void setCamera(CPointer<BlenderObject> camera) throws java.io.IOException
java.io.IOException
__DNA__FIELD__camera
public CPointer<bSceneActuator> __io__addressof()