public class FluidsimSettings extends CFacade
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD__animEnd
Field descriptor (offset) for struct member 'animEnd'.
|
static long[] |
__DNA__FIELD__animRate
Field descriptor (offset) for struct member 'animRate'.
|
static long[] |
__DNA__FIELD__animStart
Field descriptor (offset) for struct member 'animStart'.
|
static long[] |
__DNA__FIELD__attractforceRadius
Field descriptor (offset) for struct member 'attractforceRadius'.
|
static long[] |
__DNA__FIELD__attractforceStrength
Field descriptor (offset) for struct member 'attractforceStrength'.
|
static long[] |
__DNA__FIELD__bakeEnd
Field descriptor (offset) for struct member 'bakeEnd'.
|
static long[] |
__DNA__FIELD__bakeStart
Field descriptor (offset) for struct member 'bakeStart'.
|
static long[] |
__DNA__FIELD__bbSize
Field descriptor (offset) for struct member 'bbSize'.
|
static long[] |
__DNA__FIELD__bbStart
Field descriptor (offset) for struct member 'bbStart'.
|
static long[] |
__DNA__FIELD__cpsQuality
Field descriptor (offset) for struct member 'cpsQuality'.
|
static long[] |
__DNA__FIELD__cpsTimeEnd
Field descriptor (offset) for struct member 'cpsTimeEnd'.
|
static long[] |
__DNA__FIELD__cpsTimeStart
Field descriptor (offset) for struct member 'cpsTimeStart'.
|
static long[] |
__DNA__FIELD__domainNovecgen
Field descriptor (offset) for struct member 'domainNovecgen'.
|
static long[] |
__DNA__FIELD__farFieldSize
Field descriptor (offset) for struct member 'farFieldSize'.
|
static long[] |
__DNA__FIELD__flag
Field descriptor (offset) for struct member 'flag'.
|
static long[] |
__DNA__FIELD__fmd
Field descriptor (offset) for struct member 'fmd'.
|
static long[] |
__DNA__FIELD__frameOffset
Field descriptor (offset) for struct member 'frameOffset'.
|
static long[] |
__DNA__FIELD__generateParticles
Field descriptor (offset) for struct member 'generateParticles'.
|
static long[] |
__DNA__FIELD__generateTracers
Field descriptor (offset) for struct member 'generateTracers'.
|
static long[] |
__DNA__FIELD__grav
Field descriptor (offset) for struct member 'grav'.
|
static long[] |
__DNA__FIELD__gstar
Field descriptor (offset) for struct member 'gstar'.
|
static long[] |
__DNA__FIELD__guiDisplayMode
Field descriptor (offset) for struct member 'guiDisplayMode'.
|
static long[] |
__DNA__FIELD__iniVelx
Field descriptor (offset) for struct member 'iniVelx'.
|
static long[] |
__DNA__FIELD__iniVely
Field descriptor (offset) for struct member 'iniVely'.
|
static long[] |
__DNA__FIELD__iniVelz
Field descriptor (offset) for struct member 'iniVelz'.
|
static long[] |
__DNA__FIELD__ipo
Field descriptor (offset) for struct member 'ipo'.
|
static long[] |
__DNA__FIELD__lastgoodframe
Field descriptor (offset) for struct member 'lastgoodframe'.
|
static long[] |
__DNA__FIELD__maxRefine
Field descriptor (offset) for struct member 'maxRefine'.
|
static long[] |
__DNA__FIELD__meshVelocities
Field descriptor (offset) for struct member 'meshVelocities'.
|
static long[] |
__DNA__FIELD__pad1
Field descriptor (offset) for struct member 'pad1'.
|
static long[] |
__DNA__FIELD__pad2
Field descriptor (offset) for struct member 'pad2'.
|
static long[] |
__DNA__FIELD__particleInfAlpha
Field descriptor (offset) for struct member 'particleInfAlpha'.
|
static long[] |
__DNA__FIELD__particleInfSize
Field descriptor (offset) for struct member 'particleInfSize'.
|
static long[] |
__DNA__FIELD__partSlipValue
Field descriptor (offset) for struct member 'partSlipValue'.
|
static long[] |
__DNA__FIELD__previewresxyz
Field descriptor (offset) for struct member 'previewresxyz'.
|
static long[] |
__DNA__FIELD__realsize
Field descriptor (offset) for struct member 'realsize'.
|
static long[] |
__DNA__FIELD__renderDisplayMode
Field descriptor (offset) for struct member 'renderDisplayMode'.
|
static long[] |
__DNA__FIELD__resolutionxyz
Field descriptor (offset) for struct member 'resolutionxyz'.
|
static long[] |
__DNA__FIELD__show_advancedoptions
Field descriptor (offset) for struct member 'show_advancedoptions'.
|
static long[] |
__DNA__FIELD__surfaceSmoothing
Field descriptor (offset) for struct member 'surfaceSmoothing'.
|
static long[] |
__DNA__FIELD__surfaceSubdivs
Field descriptor (offset) for struct member 'surfaceSubdivs'.
|
static long[] |
__DNA__FIELD__surfdataPath
Field descriptor (offset) for struct member 'surfdataPath'.
|
static long[] |
__DNA__FIELD__threads
Field descriptor (offset) for struct member 'threads'.
|
static long[] |
__DNA__FIELD__totvert
Field descriptor (offset) for struct member 'totvert'.
|
static long[] |
__DNA__FIELD__type
Field descriptor (offset) for struct member 'type'.
|
static long[] |
__DNA__FIELD__typeFlags
Field descriptor (offset) for struct member 'typeFlags'.
|
static long[] |
__DNA__FIELD__velocityforceRadius
Field descriptor (offset) for struct member 'velocityforceRadius'.
|
static long[] |
__DNA__FIELD__velocityforceStrength
Field descriptor (offset) for struct member 'velocityforceStrength'.
|
static long[] |
__DNA__FIELD__viscosityExponent
Field descriptor (offset) for struct member 'viscosityExponent'.
|
static long[] |
__DNA__FIELD__viscosityMode
Deprecated.
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__viscosityMode); CPointer<Short> p_viscosityMode = p.cast(new Class[]{Short.class}); Metadata
|
static long[] |
__DNA__FIELD__viscosityValue
Field descriptor (offset) for struct member 'viscosityValue'.
|
static long[] |
__DNA__FIELD__volumeInitType
Field descriptor (offset) for struct member 'volumeInitType'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct FluidsimSettings.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
protected |
FluidsimSettings(FluidsimSettings that) |
|
FluidsimSettings(long __address,
Block __block,
BlockTable __blockTable) |
Modifier and Type | Method and Description |
---|---|
CPointer<FluidsimSettings> |
__io__addressof()
Instantiates a pointer on this instance.
|
float |
getAnimEnd()
Get method for struct member 'animEnd'.
|
float |
getAnimRate()
Get method for struct member 'animRate'.
|
float |
getAnimStart()
Get method for struct member 'animStart'.
|
float |
getAttractforceRadius()
Get method for struct member 'attractforceRadius'.
|
float |
getAttractforceStrength()
Get method for struct member 'attractforceStrength'.
|
int |
getBakeEnd()
Get method for struct member 'bakeEnd'.
|
int |
getBakeStart()
Get method for struct member 'bakeStart'.
|
CArrayFacade<java.lang.Float> |
getBbSize()
Get method for struct member 'bbSize'.
|
CArrayFacade<java.lang.Float> |
getBbStart()
Get method for struct member 'bbStart'.
|
float |
getCpsQuality()
Get method for struct member 'cpsQuality'.
|
float |
getCpsTimeEnd()
Get method for struct member 'cpsTimeEnd'.
|
float |
getCpsTimeStart()
Get method for struct member 'cpsTimeStart'.
|
byte |
getDomainNovecgen()
Get method for struct member 'domainNovecgen'.
|
float |
getFarFieldSize()
Get method for struct member 'farFieldSize'.
|
int |
getFlag()
Get method for struct member 'flag'.
|
CPointer<FluidsimModifierData> |
getFmd()
Get method for struct member 'fmd'.
|
int |
getFrameOffset()
Get method for struct member 'frameOffset'.
|
float |
getGenerateParticles()
Get method for struct member 'generateParticles'.
|
int |
getGenerateTracers()
Get method for struct member 'generateTracers'.
|
CArrayFacade<java.lang.Float> |
getGrav()
Get method for struct member 'grav'.
|
float |
getGstar()
Get method for struct member 'gstar'.
|
short |
getGuiDisplayMode()
Get method for struct member 'guiDisplayMode'.
|
float |
getIniVelx()
Get method for struct member 'iniVelx'.
|
float |
getIniVely()
Get method for struct member 'iniVely'.
|
float |
getIniVelz()
Get method for struct member 'iniVelz'.
|
CPointer<Ipo> |
getIpo()
Get method for struct member 'ipo'.
|
int |
getLastgoodframe()
Get method for struct member 'lastgoodframe'.
|
int |
getMaxRefine()
Get method for struct member 'maxRefine'.
|
CPointer<FluidVertexVelocity> |
getMeshVelocities()
Get method for struct member 'meshVelocities'.
|
int |
getPad1()
Get method for struct member 'pad1'.
|
int |
getPad2()
Get method for struct member 'pad2'.
|
float |
getParticleInfAlpha()
Get method for struct member 'particleInfAlpha'.
|
float |
getParticleInfSize()
Get method for struct member 'particleInfSize'.
|
float |
getPartSlipValue()
Get method for struct member 'partSlipValue'.
|
short |
getPreviewresxyz()
Get method for struct member 'previewresxyz'.
|
float |
getRealsize()
Get method for struct member 'realsize'.
|
short |
getRenderDisplayMode()
Get method for struct member 'renderDisplayMode'.
|
short |
getResolutionxyz()
Get method for struct member 'resolutionxyz'.
|
short |
getShow_advancedoptions()
Get method for struct member 'show_advancedoptions'.
|
float |
getSurfaceSmoothing()
Get method for struct member 'surfaceSmoothing'.
|
int |
getSurfaceSubdivs()
Get method for struct member 'surfaceSubdivs'.
|
CArrayFacade<java.lang.Byte> |
getSurfdataPath()
Get method for struct member 'surfdataPath'.
|
int |
getThreads()
Get method for struct member 'threads'.
|
int |
getTotvert()
Get method for struct member 'totvert'.
|
short |
getType()
Get method for struct member 'type'.
|
short |
getTypeFlags()
Get method for struct member 'typeFlags'.
|
float |
getVelocityforceRadius()
Get method for struct member 'velocityforceRadius'.
|
float |
getVelocityforceStrength()
Get method for struct member 'velocityforceStrength'.
|
short |
getViscosityExponent()
Get method for struct member 'viscosityExponent'.
|
short |
getViscosityMode()
Deprecated.
Deprecated
|
float |
getViscosityValue()
Get method for struct member 'viscosityValue'.
|
byte |
getVolumeInitType()
Get method for struct member 'volumeInitType'.
|
void |
setAnimEnd(float animEnd)
Set method for struct member 'animEnd'.
|
void |
setAnimRate(float animRate)
Set method for struct member 'animRate'.
|
void |
setAnimStart(float animStart)
Set method for struct member 'animStart'.
|
void |
setAttractforceRadius(float attractforceRadius)
Set method for struct member 'attractforceRadius'.
|
void |
setAttractforceStrength(float attractforceStrength)
Set method for struct member 'attractforceStrength'.
|
void |
setBakeEnd(int bakeEnd)
Set method for struct member 'bakeEnd'.
|
void |
setBakeStart(int bakeStart)
Set method for struct member 'bakeStart'.
|
void |
setBbSize(CArrayFacade<java.lang.Float> bbSize)
Set method for struct member 'bbSize'.
|
void |
setBbStart(CArrayFacade<java.lang.Float> bbStart)
Set method for struct member 'bbStart'.
|
void |
setCpsQuality(float cpsQuality)
Set method for struct member 'cpsQuality'.
|
void |
setCpsTimeEnd(float cpsTimeEnd)
Set method for struct member 'cpsTimeEnd'.
|
void |
setCpsTimeStart(float cpsTimeStart)
Set method for struct member 'cpsTimeStart'.
|
void |
setDomainNovecgen(byte domainNovecgen)
Set method for struct member 'domainNovecgen'.
|
void |
setFarFieldSize(float farFieldSize)
Set method for struct member 'farFieldSize'.
|
void |
setFlag(int flag)
Set method for struct member 'flag'.
|
void |
setFmd(CPointer<FluidsimModifierData> fmd)
Set method for struct member 'fmd'.
|
void |
setFrameOffset(int frameOffset)
Set method for struct member 'frameOffset'.
|
void |
setGenerateParticles(float generateParticles)
Set method for struct member 'generateParticles'.
|
void |
setGenerateTracers(int generateTracers)
Set method for struct member 'generateTracers'.
|
void |
setGrav(CArrayFacade<java.lang.Float> grav)
Set method for struct member 'grav'.
|
void |
setGstar(float gstar)
Set method for struct member 'gstar'.
|
void |
setGuiDisplayMode(short guiDisplayMode)
Set method for struct member 'guiDisplayMode'.
|
void |
setIniVelx(float iniVelx)
Set method for struct member 'iniVelx'.
|
void |
setIniVely(float iniVely)
Set method for struct member 'iniVely'.
|
void |
setIniVelz(float iniVelz)
Set method for struct member 'iniVelz'.
|
void |
setIpo(CPointer<Ipo> ipo)
Set method for struct member 'ipo'.
|
void |
setLastgoodframe(int lastgoodframe)
Set method for struct member 'lastgoodframe'.
|
void |
setMaxRefine(int maxRefine)
Set method for struct member 'maxRefine'.
|
void |
setMeshVelocities(CPointer<FluidVertexVelocity> meshVelocities)
Set method for struct member 'meshVelocities'.
|
void |
setPad1(int pad1)
Set method for struct member 'pad1'.
|
void |
setPad2(int pad2)
Set method for struct member 'pad2'.
|
void |
setParticleInfAlpha(float particleInfAlpha)
Set method for struct member 'particleInfAlpha'.
|
void |
setParticleInfSize(float particleInfSize)
Set method for struct member 'particleInfSize'.
|
void |
setPartSlipValue(float partSlipValue)
Set method for struct member 'partSlipValue'.
|
void |
setPreviewresxyz(short previewresxyz)
Set method for struct member 'previewresxyz'.
|
void |
setRealsize(float realsize)
Set method for struct member 'realsize'.
|
void |
setRenderDisplayMode(short renderDisplayMode)
Set method for struct member 'renderDisplayMode'.
|
void |
setResolutionxyz(short resolutionxyz)
Set method for struct member 'resolutionxyz'.
|
void |
setShow_advancedoptions(short show_advancedoptions)
Set method for struct member 'show_advancedoptions'.
|
void |
setSurfaceSmoothing(float surfaceSmoothing)
Set method for struct member 'surfaceSmoothing'.
|
void |
setSurfaceSubdivs(int surfaceSubdivs)
Set method for struct member 'surfaceSubdivs'.
|
void |
setSurfdataPath(CArrayFacade<java.lang.Byte> surfdataPath)
Set method for struct member 'surfdataPath'.
|
void |
setThreads(int threads)
Set method for struct member 'threads'.
|
void |
setTotvert(int totvert)
Set method for struct member 'totvert'.
|
void |
setType(short type)
Set method for struct member 'type'.
|
void |
setTypeFlags(short typeFlags)
Set method for struct member 'typeFlags'.
|
void |
setVelocityforceRadius(float velocityforceRadius)
Set method for struct member 'velocityforceRadius'.
|
void |
setVelocityforceStrength(float velocityforceStrength)
Set method for struct member 'velocityforceStrength'.
|
void |
setViscosityExponent(short viscosityExponent)
Set method for struct member 'viscosityExponent'.
|
void |
setViscosityMode(short viscosityMode)
Deprecated.
Deprecated
|
void |
setViscosityValue(float viscosityValue)
Set method for struct member 'viscosityValue'.
|
void |
setVolumeInitType(byte volumeInitType)
Set method for struct member 'volumeInitType'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for FluidsimSettings.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__fmd
for fast RNA access
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__fmd); CPointer<CPointer<FluidsimModifierData>> p_fmd = p.cast(new Class[]{CPointer.class, FluidsimModifierData.class});
public static final long[] __DNA__FIELD__threads
threadcont the calculation is done with
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__threads); CPointer<Integer> p_threads = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__pad1
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__pad1); CPointer<Integer> p_pad1 = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__type
domain, fluid or obstacle
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__type); CPointer<Short> p_type = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__show_advancedoptions
display advanced options in fluid sim tab (on=1, off=0)
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__show_advancedoptions); CPointer<Short> p_show_advancedoptions = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__resolutionxyz
domain object settings resolutions
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__resolutionxyz); CPointer<Short> p_resolutionxyz = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__previewresxyz
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__previewresxyz); CPointer<Short> p_previewresxyz = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__realsize
size of the domain in real units (meters along largest resolution x, y, z extent)
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__realsize); CPointer<Float> p_realsize = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__guiDisplayMode
show original meshes, preview or final sim
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__guiDisplayMode); CPointer<Short> p_guiDisplayMode = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__renderDisplayMode
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__renderDisplayMode); CPointer<Short> p_renderDisplayMode = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__viscosityValue
fluid properties
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__viscosityValue); CPointer<Float> p_viscosityValue = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__viscosityMode
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__viscosityMode); CPointer<Short> p_viscosityMode = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__viscosityExponent
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__viscosityExponent); CPointer<Short> p_viscosityExponent = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__grav
gravity strength
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__grav); CPointer<CArrayFacade<Float>> p_grav = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__animStart
anim start end time (in seconds)
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__animStart); CPointer<Float> p_animStart = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__animEnd
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__animEnd); CPointer<Float> p_animEnd = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__bakeStart
bake start end time (in blender frames)
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__bakeStart); CPointer<Integer> p_bakeStart = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__bakeEnd
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__bakeEnd); CPointer<Integer> p_bakeEnd = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__frameOffset
offset for baked frames
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__frameOffset); CPointer<Integer> p_frameOffset = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__pad2
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__pad2); CPointer<Integer> p_pad2 = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__gstar
g star param (LBM compressibility)
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__gstar); CPointer<Float> p_gstar = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__maxRefine
activate refinement?
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__maxRefine); CPointer<Integer> p_maxRefine = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__iniVelx
fluid object type settings gravity strength
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__iniVelx); CPointer<Float> p_iniVelx = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__iniVely
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__iniVely); CPointer<Float> p_iniVely = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__iniVelz
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__iniVelz); CPointer<Float> p_iniVelz = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__surfdataPath
store output path, and file prefix for baked fluid surface strlens; 256= FILE_MAXFILE, 768= FILE_MAXDIR
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__surfdataPath); CPointer<CArrayFacade<Byte>> p_surfdataPath = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__bbStart
store start coords of axis aligned bounding box together with size values are inited during derived mesh display
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__bbStart); CPointer<CArrayFacade<Float>> p_bbStart = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__bbSize
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__bbSize); CPointer<CArrayFacade<Float>> p_bbSize = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__ipo
animated params
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class});
public static final long[] __DNA__FIELD__typeFlags
additional flags depending on the type, lower short contains flags to check validity, higher short additional flags
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__typeFlags); CPointer<Short> p_typeFlags = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__domainNovecgen
switch off velocity genration, volume init type for fluid/obstacles (volume=1, shell=2, both=3)
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__domainNovecgen); CPointer<Byte> p_domainNovecgen = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__volumeInitType
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__volumeInitType); CPointer<Byte> p_volumeInitType = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__partSlipValue
boundary "stickiness" for part slip values
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__partSlipValue); CPointer<Float> p_partSlipValue = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__generateTracers
number of tracers to generate
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__generateTracers); CPointer<Integer> p_generateTracers = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__generateParticles
particle generation - on if >0, then determines amount (experimental...)
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__generateParticles); CPointer<Float> p_generateParticles = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__surfaceSmoothing
smooth fluid surface?
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__surfaceSmoothing); CPointer<Float> p_surfaceSmoothing = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__surfaceSubdivs
number of surface subdivisions
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__surfaceSubdivs); CPointer<Integer> p_surfaceSubdivs = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__flag
GUI flags
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__flag); CPointer<Integer> p_flag = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__particleInfSize
particle display - size scaling, and alpha influence
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__particleInfSize); CPointer<Float> p_particleInfSize = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__particleInfAlpha
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__particleInfAlpha); CPointer<Float> p_particleInfAlpha = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__farFieldSize
testing vars
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__farFieldSize); CPointer<Float> p_farFieldSize = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__meshVelocities
vertex velocities of simulated fluid mesh
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__meshVelocities); CPointer<CPointer<FluidVertexVelocity>> p_meshVelocities = p.cast(new Class[]{CPointer.class, FluidVertexVelocity.class});
public static final long[] __DNA__FIELD__totvert
number of vertices in simulated fluid mesh
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__totvert); CPointer<Integer> p_totvert = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__cpsTimeStart
Fluid control settings
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__cpsTimeStart); CPointer<Float> p_cpsTimeStart = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__cpsTimeEnd
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__cpsTimeEnd); CPointer<Float> p_cpsTimeEnd = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__cpsQuality
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__cpsQuality); CPointer<Float> p_cpsQuality = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__attractforceStrength
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__attractforceStrength); CPointer<Float> p_attractforceStrength = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__attractforceRadius
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__attractforceRadius); CPointer<Float> p_attractforceRadius = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__velocityforceStrength
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__velocityforceStrength); CPointer<Float> p_velocityforceStrength = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__velocityforceRadius
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__velocityforceRadius); CPointer<Float> p_velocityforceRadius = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__lastgoodframe
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__lastgoodframe); CPointer<Integer> p_lastgoodframe = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__animRate
Simulation/flow rate control (i.e. old "Fac-Time")
This is how you get a reference on the corresponding field in the struct:
FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__animRate); CPointer<Float> p_animRate = p.cast(new Class[]{Float.class});
public FluidsimSettings(long __address, Block __block, BlockTable __blockTable)
protected FluidsimSettings(FluidsimSettings that)
public CPointer<FluidsimModifierData> getFmd() throws java.io.IOException
for fast RNA access
java.io.IOException
__DNA__FIELD__fmd
public void setFmd(CPointer<FluidsimModifierData> fmd) throws java.io.IOException
for fast RNA access
java.io.IOException
__DNA__FIELD__fmd
public int getThreads() throws java.io.IOException
threadcont the calculation is done with
java.io.IOException
__DNA__FIELD__threads
public void setThreads(int threads) throws java.io.IOException
threadcont the calculation is done with
java.io.IOException
__DNA__FIELD__threads
public int getPad1() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad1
public void setPad1(int pad1) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad1
public short getType() throws java.io.IOException
domain, fluid or obstacle
java.io.IOException
__DNA__FIELD__type
public void setType(short type) throws java.io.IOException
domain, fluid or obstacle
java.io.IOException
__DNA__FIELD__type
public short getShow_advancedoptions() throws java.io.IOException
display advanced options in fluid sim tab (on=1, off=0)
java.io.IOException
__DNA__FIELD__show_advancedoptions
public void setShow_advancedoptions(short show_advancedoptions) throws java.io.IOException
display advanced options in fluid sim tab (on=1, off=0)
java.io.IOException
__DNA__FIELD__show_advancedoptions
public short getResolutionxyz() throws java.io.IOException
domain object settings resolutions
java.io.IOException
__DNA__FIELD__resolutionxyz
public void setResolutionxyz(short resolutionxyz) throws java.io.IOException
domain object settings resolutions
java.io.IOException
__DNA__FIELD__resolutionxyz
public short getPreviewresxyz() throws java.io.IOException
java.io.IOException
__DNA__FIELD__previewresxyz
public void setPreviewresxyz(short previewresxyz) throws java.io.IOException
java.io.IOException
__DNA__FIELD__previewresxyz
public float getRealsize() throws java.io.IOException
size of the domain in real units (meters along largest resolution x, y, z extent)
java.io.IOException
__DNA__FIELD__realsize
public void setRealsize(float realsize) throws java.io.IOException
size of the domain in real units (meters along largest resolution x, y, z extent)
java.io.IOException
__DNA__FIELD__realsize
public short getGuiDisplayMode() throws java.io.IOException
show original meshes, preview or final sim
java.io.IOException
__DNA__FIELD__guiDisplayMode
public void setGuiDisplayMode(short guiDisplayMode) throws java.io.IOException
show original meshes, preview or final sim
java.io.IOException
__DNA__FIELD__guiDisplayMode
public short getRenderDisplayMode() throws java.io.IOException
java.io.IOException
__DNA__FIELD__renderDisplayMode
public void setRenderDisplayMode(short renderDisplayMode) throws java.io.IOException
java.io.IOException
__DNA__FIELD__renderDisplayMode
public float getViscosityValue() throws java.io.IOException
fluid properties
java.io.IOException
__DNA__FIELD__viscosityValue
public void setViscosityValue(float viscosityValue) throws java.io.IOException
fluid properties
java.io.IOException
__DNA__FIELD__viscosityValue
public short getViscosityMode() throws java.io.IOException
java.io.IOException
__DNA__FIELD__viscosityMode
public void setViscosityMode(short viscosityMode) throws java.io.IOException
java.io.IOException
__DNA__FIELD__viscosityMode
public short getViscosityExponent() throws java.io.IOException
java.io.IOException
__DNA__FIELD__viscosityExponent
public void setViscosityExponent(short viscosityExponent) throws java.io.IOException
java.io.IOException
__DNA__FIELD__viscosityExponent
public CArrayFacade<java.lang.Float> getGrav() throws java.io.IOException
gravity strength
java.io.IOException
__DNA__FIELD__grav
public void setGrav(CArrayFacade<java.lang.Float> grav) throws java.io.IOException
gravity strength
java.io.IOException
__DNA__FIELD__grav
public float getAnimStart() throws java.io.IOException
anim start end time (in seconds)
java.io.IOException
__DNA__FIELD__animStart
public void setAnimStart(float animStart) throws java.io.IOException
anim start end time (in seconds)
java.io.IOException
__DNA__FIELD__animStart
public float getAnimEnd() throws java.io.IOException
java.io.IOException
__DNA__FIELD__animEnd
public void setAnimEnd(float animEnd) throws java.io.IOException
java.io.IOException
__DNA__FIELD__animEnd
public int getBakeStart() throws java.io.IOException
bake start end time (in blender frames)
java.io.IOException
__DNA__FIELD__bakeStart
public void setBakeStart(int bakeStart) throws java.io.IOException
bake start end time (in blender frames)
java.io.IOException
__DNA__FIELD__bakeStart
public int getBakeEnd() throws java.io.IOException
java.io.IOException
__DNA__FIELD__bakeEnd
public void setBakeEnd(int bakeEnd) throws java.io.IOException
java.io.IOException
__DNA__FIELD__bakeEnd
public int getFrameOffset() throws java.io.IOException
offset for baked frames
java.io.IOException
__DNA__FIELD__frameOffset
public void setFrameOffset(int frameOffset) throws java.io.IOException
offset for baked frames
java.io.IOException
__DNA__FIELD__frameOffset
public int getPad2() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad2
public void setPad2(int pad2) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad2
public float getGstar() throws java.io.IOException
g star param (LBM compressibility)
java.io.IOException
__DNA__FIELD__gstar
public void setGstar(float gstar) throws java.io.IOException
g star param (LBM compressibility)
java.io.IOException
__DNA__FIELD__gstar
public int getMaxRefine() throws java.io.IOException
activate refinement?
java.io.IOException
__DNA__FIELD__maxRefine
public void setMaxRefine(int maxRefine) throws java.io.IOException
activate refinement?
java.io.IOException
__DNA__FIELD__maxRefine
public float getIniVelx() throws java.io.IOException
fluid object type settings gravity strength
java.io.IOException
__DNA__FIELD__iniVelx
public void setIniVelx(float iniVelx) throws java.io.IOException
fluid object type settings gravity strength
java.io.IOException
__DNA__FIELD__iniVelx
public float getIniVely() throws java.io.IOException
java.io.IOException
__DNA__FIELD__iniVely
public void setIniVely(float iniVely) throws java.io.IOException
java.io.IOException
__DNA__FIELD__iniVely
public float getIniVelz() throws java.io.IOException
java.io.IOException
__DNA__FIELD__iniVelz
public void setIniVelz(float iniVelz) throws java.io.IOException
java.io.IOException
__DNA__FIELD__iniVelz
public CArrayFacade<java.lang.Byte> getSurfdataPath() throws java.io.IOException
store output path, and file prefix for baked fluid surface strlens; 256= FILE_MAXFILE, 768= FILE_MAXDIR
java.io.IOException
__DNA__FIELD__surfdataPath
public void setSurfdataPath(CArrayFacade<java.lang.Byte> surfdataPath) throws java.io.IOException
store output path, and file prefix for baked fluid surface strlens; 256= FILE_MAXFILE, 768= FILE_MAXDIR
java.io.IOException
__DNA__FIELD__surfdataPath
public CArrayFacade<java.lang.Float> getBbStart() throws java.io.IOException
store start coords of axis aligned bounding box together with size values are inited during derived mesh display
java.io.IOException
__DNA__FIELD__bbStart
public void setBbStart(CArrayFacade<java.lang.Float> bbStart) throws java.io.IOException
store start coords of axis aligned bounding box together with size values are inited during derived mesh display
java.io.IOException
__DNA__FIELD__bbStart
public CArrayFacade<java.lang.Float> getBbSize() throws java.io.IOException
java.io.IOException
__DNA__FIELD__bbSize
public void setBbSize(CArrayFacade<java.lang.Float> bbSize) throws java.io.IOException
java.io.IOException
__DNA__FIELD__bbSize
public CPointer<Ipo> getIpo() throws java.io.IOException
animated params
java.io.IOException
__DNA__FIELD__ipo
public void setIpo(CPointer<Ipo> ipo) throws java.io.IOException
animated params
java.io.IOException
__DNA__FIELD__ipo
public short getTypeFlags() throws java.io.IOException
additional flags depending on the type, lower short contains flags to check validity, higher short additional flags
java.io.IOException
__DNA__FIELD__typeFlags
public void setTypeFlags(short typeFlags) throws java.io.IOException
additional flags depending on the type, lower short contains flags to check validity, higher short additional flags
java.io.IOException
__DNA__FIELD__typeFlags
public byte getDomainNovecgen() throws java.io.IOException
switch off velocity genration, volume init type for fluid/obstacles (volume=1, shell=2, both=3)
java.io.IOException
__DNA__FIELD__domainNovecgen
public void setDomainNovecgen(byte domainNovecgen) throws java.io.IOException
switch off velocity genration, volume init type for fluid/obstacles (volume=1, shell=2, both=3)
java.io.IOException
__DNA__FIELD__domainNovecgen
public byte getVolumeInitType() throws java.io.IOException
java.io.IOException
__DNA__FIELD__volumeInitType
public void setVolumeInitType(byte volumeInitType) throws java.io.IOException
java.io.IOException
__DNA__FIELD__volumeInitType
public float getPartSlipValue() throws java.io.IOException
boundary "stickiness" for part slip values
java.io.IOException
__DNA__FIELD__partSlipValue
public void setPartSlipValue(float partSlipValue) throws java.io.IOException
boundary "stickiness" for part slip values
java.io.IOException
__DNA__FIELD__partSlipValue
public int getGenerateTracers() throws java.io.IOException
number of tracers to generate
java.io.IOException
__DNA__FIELD__generateTracers
public void setGenerateTracers(int generateTracers) throws java.io.IOException
number of tracers to generate
java.io.IOException
__DNA__FIELD__generateTracers
public float getGenerateParticles() throws java.io.IOException
particle generation - on if >0, then determines amount (experimental...)
java.io.IOException
__DNA__FIELD__generateParticles
public void setGenerateParticles(float generateParticles) throws java.io.IOException
particle generation - on if >0, then determines amount (experimental...)
java.io.IOException
__DNA__FIELD__generateParticles
public float getSurfaceSmoothing() throws java.io.IOException
smooth fluid surface?
java.io.IOException
__DNA__FIELD__surfaceSmoothing
public void setSurfaceSmoothing(float surfaceSmoothing) throws java.io.IOException
smooth fluid surface?
java.io.IOException
__DNA__FIELD__surfaceSmoothing
public int getSurfaceSubdivs() throws java.io.IOException
number of surface subdivisions
java.io.IOException
__DNA__FIELD__surfaceSubdivs
public void setSurfaceSubdivs(int surfaceSubdivs) throws java.io.IOException
number of surface subdivisions
java.io.IOException
__DNA__FIELD__surfaceSubdivs
public int getFlag() throws java.io.IOException
GUI flags
java.io.IOException
__DNA__FIELD__flag
public void setFlag(int flag) throws java.io.IOException
GUI flags
java.io.IOException
__DNA__FIELD__flag
public float getParticleInfSize() throws java.io.IOException
particle display - size scaling, and alpha influence
java.io.IOException
__DNA__FIELD__particleInfSize
public void setParticleInfSize(float particleInfSize) throws java.io.IOException
particle display - size scaling, and alpha influence
java.io.IOException
__DNA__FIELD__particleInfSize
public float getParticleInfAlpha() throws java.io.IOException
java.io.IOException
__DNA__FIELD__particleInfAlpha
public void setParticleInfAlpha(float particleInfAlpha) throws java.io.IOException
java.io.IOException
__DNA__FIELD__particleInfAlpha
public float getFarFieldSize() throws java.io.IOException
testing vars
java.io.IOException
__DNA__FIELD__farFieldSize
public void setFarFieldSize(float farFieldSize) throws java.io.IOException
testing vars
java.io.IOException
__DNA__FIELD__farFieldSize
public CPointer<FluidVertexVelocity> getMeshVelocities() throws java.io.IOException
vertex velocities of simulated fluid mesh
java.io.IOException
__DNA__FIELD__meshVelocities
public void setMeshVelocities(CPointer<FluidVertexVelocity> meshVelocities) throws java.io.IOException
vertex velocities of simulated fluid mesh
java.io.IOException
__DNA__FIELD__meshVelocities
public int getTotvert() throws java.io.IOException
number of vertices in simulated fluid mesh
java.io.IOException
__DNA__FIELD__totvert
public void setTotvert(int totvert) throws java.io.IOException
number of vertices in simulated fluid mesh
java.io.IOException
__DNA__FIELD__totvert
public float getCpsTimeStart() throws java.io.IOException
Fluid control settings
java.io.IOException
__DNA__FIELD__cpsTimeStart
public void setCpsTimeStart(float cpsTimeStart) throws java.io.IOException
Fluid control settings
java.io.IOException
__DNA__FIELD__cpsTimeStart
public float getCpsTimeEnd() throws java.io.IOException
java.io.IOException
__DNA__FIELD__cpsTimeEnd
public void setCpsTimeEnd(float cpsTimeEnd) throws java.io.IOException
java.io.IOException
__DNA__FIELD__cpsTimeEnd
public float getCpsQuality() throws java.io.IOException
java.io.IOException
__DNA__FIELD__cpsQuality
public void setCpsQuality(float cpsQuality) throws java.io.IOException
java.io.IOException
__DNA__FIELD__cpsQuality
public float getAttractforceStrength() throws java.io.IOException
java.io.IOException
__DNA__FIELD__attractforceStrength
public void setAttractforceStrength(float attractforceStrength) throws java.io.IOException
java.io.IOException
__DNA__FIELD__attractforceStrength
public float getAttractforceRadius() throws java.io.IOException
java.io.IOException
__DNA__FIELD__attractforceRadius
public void setAttractforceRadius(float attractforceRadius) throws java.io.IOException
java.io.IOException
__DNA__FIELD__attractforceRadius
public float getVelocityforceStrength() throws java.io.IOException
java.io.IOException
__DNA__FIELD__velocityforceStrength
public void setVelocityforceStrength(float velocityforceStrength) throws java.io.IOException
java.io.IOException
__DNA__FIELD__velocityforceStrength
public float getVelocityforceRadius() throws java.io.IOException
java.io.IOException
__DNA__FIELD__velocityforceRadius
public void setVelocityforceRadius(float velocityforceRadius) throws java.io.IOException
java.io.IOException
__DNA__FIELD__velocityforceRadius
public int getLastgoodframe() throws java.io.IOException
java.io.IOException
__DNA__FIELD__lastgoodframe
public void setLastgoodframe(int lastgoodframe) throws java.io.IOException
java.io.IOException
__DNA__FIELD__lastgoodframe
public float getAnimRate() throws java.io.IOException
Simulation/flow rate control (i.e. old "Fac-Time")
java.io.IOException
__DNA__FIELD__animRate
public void setAnimRate(float animRate) throws java.io.IOException
Simulation/flow rate control (i.e. old "Fac-Time")
java.io.IOException
__DNA__FIELD__animRate
public CPointer<FluidsimSettings> __io__addressof()