public class NodeImageLayer extends CFacade
layer info for image node outputs
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD__pass_flag
Field descriptor (offset) for struct member 'pass_flag'.
|
static long[] |
__DNA__FIELD__pass_index
Field descriptor (offset) for struct member 'pass_index'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct NodeImageLayer.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
|
NodeImageLayer(long __address,
Block __block,
BlockTable __blockTable) |
protected |
NodeImageLayer(NodeImageLayer that) |
Modifier and Type | Method and Description |
---|---|
CPointer<NodeImageLayer> |
__io__addressof()
Instantiates a pointer on this instance.
|
int |
getPass_flag()
Get method for struct member 'pass_flag'.
|
int |
getPass_index()
Get method for struct member 'pass_index'.
|
void |
setPass_flag(int pass_flag)
Set method for struct member 'pass_flag'.
|
void |
setPass_index(int pass_index)
Set method for struct member 'pass_index'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for NodeImageLayer.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__pass_index
index in the Image->layers->passes lists
This is how you get a reference on the corresponding field in the struct:
NodeImageLayer nodeimagelayer = ...; CPointer<Object> p = nodeimagelayer.__dna__addressof(NodeImageLayer.__DNA__FIELD__pass_index); CPointer<Integer> p_pass_index = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__pass_flag
render pass flag, in case this is an original render pass
This is how you get a reference on the corresponding field in the struct:
NodeImageLayer nodeimagelayer = ...; CPointer<Object> p = nodeimagelayer.__dna__addressof(NodeImageLayer.__DNA__FIELD__pass_flag); CPointer<Integer> p_pass_flag = p.cast(new Class[]{Integer.class});
public NodeImageLayer(long __address, Block __block, BlockTable __blockTable)
protected NodeImageLayer(NodeImageLayer that)
public int getPass_index() throws java.io.IOException
index in the Image->layers->passes lists
java.io.IOException
__DNA__FIELD__pass_index
public void setPass_index(int pass_index) throws java.io.IOException
index in the Image->layers->passes lists
java.io.IOException
__DNA__FIELD__pass_index
public int getPass_flag() throws java.io.IOException
render pass flag, in case this is an original render pass
java.io.IOException
__DNA__FIELD__pass_flag
public void setPass_flag(int pass_flag) throws java.io.IOException
render pass flag, in case this is an original render pass
java.io.IOException
__DNA__FIELD__pass_flag
public CPointer<NodeImageLayer> __io__addressof()