public class WaveShaderFxData extends CFacade
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD___pad
Field descriptor (offset) for struct member '_pad'.
|
static long[] |
__DNA__FIELD__amplitude
Field descriptor (offset) for struct member 'amplitude'.
|
static long[] |
__DNA__FIELD__flag
Field descriptor (offset) for struct member 'flag'.
|
static long[] |
__DNA__FIELD__orientation
Field descriptor (offset) for struct member 'orientation'.
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static long[] |
__DNA__FIELD__period
Field descriptor (offset) for struct member 'period'.
|
static long[] |
__DNA__FIELD__phase
Field descriptor (offset) for struct member 'phase'.
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static long[] |
__DNA__FIELD__runtime
Field descriptor (offset) for struct member 'runtime'.
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static long[] |
__DNA__FIELD__shaderfx
Field descriptor (offset) for struct member 'shaderfx'.
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static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct WaveShaderFxData.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
|
WaveShaderFxData(long __address,
Block __block,
BlockTable __blockTable) |
protected |
WaveShaderFxData(WaveShaderFxData that) |
Modifier and Type | Method and Description |
---|---|
CPointer<WaveShaderFxData> |
__io__addressof()
Instantiates a pointer on this instance.
|
CArrayFacade<java.lang.Byte> |
get_pad()
Get method for struct member '_pad'.
|
float |
getAmplitude()
Get method for struct member 'amplitude'.
|
int |
getFlag()
Get method for struct member 'flag'.
|
int |
getOrientation()
Get method for struct member 'orientation'.
|
float |
getPeriod()
Get method for struct member 'period'.
|
float |
getPhase()
Get method for struct member 'phase'.
|
ShaderFxData_Runtime |
getRuntime()
Get method for struct member 'runtime'.
|
ShaderFxData |
getShaderfx()
Get method for struct member 'shaderfx'.
|
void |
set_pad(CArrayFacade<java.lang.Byte> _pad)
Set method for struct member '_pad'.
|
void |
setAmplitude(float amplitude)
Set method for struct member 'amplitude'.
|
void |
setFlag(int flag)
Set method for struct member 'flag'.
|
void |
setOrientation(int orientation)
Set method for struct member 'orientation'.
|
void |
setPeriod(float period)
Set method for struct member 'period'.
|
void |
setPhase(float phase)
Set method for struct member 'phase'.
|
void |
setRuntime(ShaderFxData_Runtime runtime)
Set method for struct member 'runtime'.
|
void |
setShaderfx(ShaderFxData shaderfx)
Set method for struct member 'shaderfx'.
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__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for WaveShaderFxData.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__shaderfx
This is how you get a reference on the corresponding field in the struct:
WaveShaderFxData waveshaderfxdata = ...; CPointer<Object> p = waveshaderfxdata.__dna__addressof(WaveShaderFxData.__DNA__FIELD__shaderfx); CPointer<ShaderFxData> p_shaderfx = p.cast(new Class[]{ShaderFxData.class});
public static final long[] __DNA__FIELD__amplitude
This is how you get a reference on the corresponding field in the struct:
WaveShaderFxData waveshaderfxdata = ...; CPointer<Object> p = waveshaderfxdata.__dna__addressof(WaveShaderFxData.__DNA__FIELD__amplitude); CPointer<Float> p_amplitude = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__period
This is how you get a reference on the corresponding field in the struct:
WaveShaderFxData waveshaderfxdata = ...; CPointer<Object> p = waveshaderfxdata.__dna__addressof(WaveShaderFxData.__DNA__FIELD__period); CPointer<Float> p_period = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__phase
This is how you get a reference on the corresponding field in the struct:
WaveShaderFxData waveshaderfxdata = ...; CPointer<Object> p = waveshaderfxdata.__dna__addressof(WaveShaderFxData.__DNA__FIELD__phase); CPointer<Float> p_phase = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__orientation
This is how you get a reference on the corresponding field in the struct:
WaveShaderFxData waveshaderfxdata = ...; CPointer<Object> p = waveshaderfxdata.__dna__addressof(WaveShaderFxData.__DNA__FIELD__orientation); CPointer<Integer> p_orientation = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__flag
Flags.
This is how you get a reference on the corresponding field in the struct:
WaveShaderFxData waveshaderfxdata = ...; CPointer<Object> p = waveshaderfxdata.__dna__addressof(WaveShaderFxData.__DNA__FIELD__flag); CPointer<Integer> p_flag = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD___pad
This is how you get a reference on the corresponding field in the struct:
WaveShaderFxData waveshaderfxdata = ...; CPointer<Object> p = waveshaderfxdata.__dna__addressof(WaveShaderFxData.__DNA__FIELD___pad); CPointer<CArrayFacade<Byte>> p__pad = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__runtime
This is how you get a reference on the corresponding field in the struct:
WaveShaderFxData waveshaderfxdata = ...; CPointer<Object> p = waveshaderfxdata.__dna__addressof(WaveShaderFxData.__DNA__FIELD__runtime); CPointer<ShaderFxData_Runtime> p_runtime = p.cast(new Class[]{ShaderFxData_Runtime.class});
public WaveShaderFxData(long __address, Block __block, BlockTable __blockTable)
protected WaveShaderFxData(WaveShaderFxData that)
public ShaderFxData getShaderfx() throws java.io.IOException
java.io.IOException
__DNA__FIELD__shaderfx
public void setShaderfx(ShaderFxData shaderfx) throws java.io.IOException
java.io.IOException
__DNA__FIELD__shaderfx
public float getAmplitude() throws java.io.IOException
java.io.IOException
__DNA__FIELD__amplitude
public void setAmplitude(float amplitude) throws java.io.IOException
java.io.IOException
__DNA__FIELD__amplitude
public float getPeriod() throws java.io.IOException
java.io.IOException
__DNA__FIELD__period
public void setPeriod(float period) throws java.io.IOException
java.io.IOException
__DNA__FIELD__period
public float getPhase() throws java.io.IOException
java.io.IOException
__DNA__FIELD__phase
public void setPhase(float phase) throws java.io.IOException
java.io.IOException
__DNA__FIELD__phase
public int getOrientation() throws java.io.IOException
java.io.IOException
__DNA__FIELD__orientation
public void setOrientation(int orientation) throws java.io.IOException
java.io.IOException
__DNA__FIELD__orientation
public int getFlag() throws java.io.IOException
Flags.
java.io.IOException
__DNA__FIELD__flag
public void setFlag(int flag) throws java.io.IOException
Flags.
java.io.IOException
__DNA__FIELD__flag
public CArrayFacade<java.lang.Byte> get_pad() throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad
public void set_pad(CArrayFacade<java.lang.Byte> _pad) throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad
public ShaderFxData_Runtime getRuntime() throws java.io.IOException
java.io.IOException
__DNA__FIELD__runtime
public void setRuntime(ShaderFxData_Runtime runtime) throws java.io.IOException
java.io.IOException
__DNA__FIELD__runtime
public CPointer<WaveShaderFxData> __io__addressof()