public class UnifiedPaintSettings extends CFacade
Modifier and Type | Field and Description |
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static long[] |
__DNA__FIELD__alpha
Field descriptor (offset) for struct member 'alpha'.
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static long[] |
__DNA__FIELD__anchored_initial_mouse
Field descriptor (offset) for struct member 'anchored_initial_mouse'.
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static long[] |
__DNA__FIELD__anchored_size
Field descriptor (offset) for struct member 'anchored_size'.
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static long[] |
__DNA__FIELD__brush_rotation
Field descriptor (offset) for struct member 'brush_rotation'.
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static long[] |
__DNA__FIELD__draw_anchored
Field descriptor (offset) for struct member 'draw_anchored'.
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static long[] |
__DNA__FIELD__draw_pressure
Field descriptor (offset) for struct member 'draw_pressure'.
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static long[] |
__DNA__FIELD__flag
Field descriptor (offset) for struct member 'flag'.
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static long[] |
__DNA__FIELD__last_rake
Field descriptor (offset) for struct member 'last_rake'.
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static long[] |
__DNA__FIELD__mask_tex_mouse
Field descriptor (offset) for struct member 'mask_tex_mouse'.
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static long[] |
__DNA__FIELD__pad
Field descriptor (offset) for struct member 'pad'.
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static long[] |
__DNA__FIELD__pixel_radius
Field descriptor (offset) for struct member 'pixel_radius'.
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static long[] |
__DNA__FIELD__pressure_value
Field descriptor (offset) for struct member 'pressure_value'.
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static long[] |
__DNA__FIELD__size
Field descriptor (offset) for struct member 'size'.
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static long[] |
__DNA__FIELD__tex_mouse
Field descriptor (offset) for struct member 'tex_mouse'.
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static long[] |
__DNA__FIELD__unprojected_radius
Field descriptor (offset) for struct member 'unprojected_radius'.
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static long[] |
__DNA__FIELD__weight
Field descriptor (offset) for struct member 'weight'.
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static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct UnifiedPaintSettings.
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__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
|
UnifiedPaintSettings(long __address,
Block __block,
BlockTable __blockTable) |
protected |
UnifiedPaintSettings(UnifiedPaintSettings that) |
Modifier and Type | Method and Description |
---|---|
CPointer<UnifiedPaintSettings> |
__io__addressof()
Instantiates a pointer on this instance.
|
float |
getAlpha()
Get method for struct member 'alpha'.
|
CArrayFacade<java.lang.Float> |
getAnchored_initial_mouse()
Get method for struct member 'anchored_initial_mouse'.
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int |
getAnchored_size()
Get method for struct member 'anchored_size'.
|
float |
getBrush_rotation()
Get method for struct member 'brush_rotation'.
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int |
getDraw_anchored()
Get method for struct member 'draw_anchored'.
|
int |
getDraw_pressure()
Get method for struct member 'draw_pressure'.
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int |
getFlag()
Get method for struct member 'flag'.
|
CArrayFacade<java.lang.Float> |
getLast_rake()
Get method for struct member 'last_rake'.
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CArrayFacade<java.lang.Float> |
getMask_tex_mouse()
Get method for struct member 'mask_tex_mouse'.
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int |
getPad()
Get method for struct member 'pad'.
|
float |
getPixel_radius()
Get method for struct member 'pixel_radius'.
|
float |
getPressure_value()
Get method for struct member 'pressure_value'.
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int |
getSize()
Get method for struct member 'size'.
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CArrayFacade<java.lang.Float> |
getTex_mouse()
Get method for struct member 'tex_mouse'.
|
float |
getUnprojected_radius()
Get method for struct member 'unprojected_radius'.
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float |
getWeight()
Get method for struct member 'weight'.
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void |
setAlpha(float alpha)
Set method for struct member 'alpha'.
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void |
setAnchored_initial_mouse(CArrayFacade<java.lang.Float> anchored_initial_mouse)
Set method for struct member 'anchored_initial_mouse'.
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void |
setAnchored_size(int anchored_size)
Set method for struct member 'anchored_size'.
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void |
setBrush_rotation(float brush_rotation)
Set method for struct member 'brush_rotation'.
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void |
setDraw_anchored(int draw_anchored)
Set method for struct member 'draw_anchored'.
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void |
setDraw_pressure(int draw_pressure)
Set method for struct member 'draw_pressure'.
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void |
setFlag(int flag)
Set method for struct member 'flag'.
|
void |
setLast_rake(CArrayFacade<java.lang.Float> last_rake)
Set method for struct member 'last_rake'.
|
void |
setMask_tex_mouse(CArrayFacade<java.lang.Float> mask_tex_mouse)
Set method for struct member 'mask_tex_mouse'.
|
void |
setPad(int pad)
Set method for struct member 'pad'.
|
void |
setPixel_radius(float pixel_radius)
Set method for struct member 'pixel_radius'.
|
void |
setPressure_value(float pressure_value)
Set method for struct member 'pressure_value'.
|
void |
setSize(int size)
Set method for struct member 'size'.
|
void |
setTex_mouse(CArrayFacade<java.lang.Float> tex_mouse)
Set method for struct member 'tex_mouse'.
|
void |
setUnprojected_radius(float unprojected_radius)
Set method for struct member 'unprojected_radius'.
|
void |
setWeight(float weight)
Set method for struct member 'weight'.
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__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for UnifiedPaintSettings.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__size
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__size); CPointer<Integer> p_size = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__unprojected_radius
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__unprojected_radius); CPointer<Float> p_unprojected_radius = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__alpha
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__alpha); CPointer<Float> p_alpha = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__weight
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__weight); CPointer<Float> p_weight = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__flag
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__flag); CPointer<Integer> p_flag = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__last_rake
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__last_rake); CPointer<CArrayFacade<Float>> p_last_rake = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__pad
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__pad); CPointer<Integer> p_pad = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__brush_rotation
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__brush_rotation); CPointer<Float> p_brush_rotation = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__draw_anchored
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__draw_anchored); CPointer<Integer> p_draw_anchored = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__anchored_size
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__anchored_size); CPointer<Integer> p_anchored_size = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__anchored_initial_mouse
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__anchored_initial_mouse); CPointer<CArrayFacade<Float>> p_anchored_initial_mouse = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__draw_pressure
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__draw_pressure); CPointer<Integer> p_draw_pressure = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__pressure_value
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__pressure_value); CPointer<Float> p_pressure_value = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__tex_mouse
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__tex_mouse); CPointer<CArrayFacade<Float>> p_tex_mouse = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__mask_tex_mouse
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__mask_tex_mouse); CPointer<CArrayFacade<Float>> p_mask_tex_mouse = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__pixel_radius
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__pixel_radius); CPointer<Float> p_pixel_radius = p.cast(new Class[]{Float.class});
public UnifiedPaintSettings(long __address, Block __block, BlockTable __blockTable)
protected UnifiedPaintSettings(UnifiedPaintSettings that)
public int getSize() throws java.io.IOException
java.io.IOException
__DNA__FIELD__size
public void setSize(int size) throws java.io.IOException
java.io.IOException
__DNA__FIELD__size
public float getUnprojected_radius() throws java.io.IOException
java.io.IOException
__DNA__FIELD__unprojected_radius
public void setUnprojected_radius(float unprojected_radius) throws java.io.IOException
java.io.IOException
__DNA__FIELD__unprojected_radius
public float getAlpha() throws java.io.IOException
java.io.IOException
__DNA__FIELD__alpha
public void setAlpha(float alpha) throws java.io.IOException
java.io.IOException
__DNA__FIELD__alpha
public float getWeight() throws java.io.IOException
java.io.IOException
__DNA__FIELD__weight
public void setWeight(float weight) throws java.io.IOException
java.io.IOException
__DNA__FIELD__weight
public int getFlag() throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public void setFlag(int flag) throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public CArrayFacade<java.lang.Float> getLast_rake() throws java.io.IOException
java.io.IOException
__DNA__FIELD__last_rake
public void setLast_rake(CArrayFacade<java.lang.Float> last_rake) throws java.io.IOException
java.io.IOException
__DNA__FIELD__last_rake
public int getPad() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad
public void setPad(int pad) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad
public float getBrush_rotation() throws java.io.IOException
java.io.IOException
__DNA__FIELD__brush_rotation
public void setBrush_rotation(float brush_rotation) throws java.io.IOException
java.io.IOException
__DNA__FIELD__brush_rotation
public int getDraw_anchored() throws java.io.IOException
java.io.IOException
__DNA__FIELD__draw_anchored
public void setDraw_anchored(int draw_anchored) throws java.io.IOException
java.io.IOException
__DNA__FIELD__draw_anchored
public int getAnchored_size() throws java.io.IOException
java.io.IOException
__DNA__FIELD__anchored_size
public void setAnchored_size(int anchored_size) throws java.io.IOException
java.io.IOException
__DNA__FIELD__anchored_size
public CArrayFacade<java.lang.Float> getAnchored_initial_mouse() throws java.io.IOException
java.io.IOException
__DNA__FIELD__anchored_initial_mouse
public void setAnchored_initial_mouse(CArrayFacade<java.lang.Float> anchored_initial_mouse) throws java.io.IOException
java.io.IOException
__DNA__FIELD__anchored_initial_mouse
public int getDraw_pressure() throws java.io.IOException
java.io.IOException
__DNA__FIELD__draw_pressure
public void setDraw_pressure(int draw_pressure) throws java.io.IOException
java.io.IOException
__DNA__FIELD__draw_pressure
public float getPressure_value() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pressure_value
public void setPressure_value(float pressure_value) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pressure_value
public CArrayFacade<java.lang.Float> getTex_mouse() throws java.io.IOException
java.io.IOException
__DNA__FIELD__tex_mouse
public void setTex_mouse(CArrayFacade<java.lang.Float> tex_mouse) throws java.io.IOException
java.io.IOException
__DNA__FIELD__tex_mouse
public CArrayFacade<java.lang.Float> getMask_tex_mouse() throws java.io.IOException
java.io.IOException
__DNA__FIELD__mask_tex_mouse
public void setMask_tex_mouse(CArrayFacade<java.lang.Float> mask_tex_mouse) throws java.io.IOException
java.io.IOException
__DNA__FIELD__mask_tex_mouse
public float getPixel_radius() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pixel_radius
public void setPixel_radius(float pixel_radius) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pixel_radius
public CPointer<UnifiedPaintSettings> __io__addressof()