public class Sequence extends CFacade
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD__alpha_mode
Field descriptor (offset) for struct member 'alpha_mode'.
|
static long[] |
__DNA__FIELD__anim_endofs
Field descriptor (offset) for struct member 'anim_endofs'.
|
static long[] |
__DNA__FIELD__anim_preseek
Field descriptor (offset) for struct member 'anim_preseek'.
|
static long[] |
__DNA__FIELD__anim_startofs
Field descriptor (offset) for struct member 'anim_startofs'.
|
static long[] |
__DNA__FIELD__anims
Field descriptor (offset) for struct member 'anims'.
|
static long[] |
__DNA__FIELD__blend_mode
Field descriptor (offset) for struct member 'blend_mode'.
|
static long[] |
__DNA__FIELD__blend_opacity
Field descriptor (offset) for struct member 'blend_opacity'.
|
static long[] |
__DNA__FIELD__clip
Field descriptor (offset) for struct member 'clip'.
|
static long[] |
__DNA__FIELD__clip_flag
Field descriptor (offset) for struct member 'clip_flag'.
|
static long[] |
__DNA__FIELD__depth
Field descriptor (offset) for struct member 'depth'.
|
static long[] |
__DNA__FIELD__effect_fader
Field descriptor (offset) for struct member 'effect_fader'.
|
static long[] |
__DNA__FIELD__effectdata
Field descriptor (offset) for struct member 'effectdata'.
|
static long[] |
__DNA__FIELD__enddisp
Field descriptor (offset) for struct member 'enddisp'.
|
static long[] |
__DNA__FIELD__endofs
Field descriptor (offset) for struct member 'endofs'.
|
static long[] |
__DNA__FIELD__endstill
Field descriptor (offset) for struct member 'endstill'.
|
static long[] |
__DNA__FIELD__flag
Field descriptor (offset) for struct member 'flag'.
|
static long[] |
__DNA__FIELD__handsize
Field descriptor (offset) for struct member 'handsize'.
|
static long[] |
__DNA__FIELD__ipo
Field descriptor (offset) for struct member 'ipo'.
|
static long[] |
__DNA__FIELD__len
Field descriptor (offset) for struct member 'len'.
|
static long[] |
__DNA__FIELD__lib
Field descriptor (offset) for struct member 'lib'.
|
static long[] |
__DNA__FIELD__machine
Field descriptor (offset) for struct member 'machine'.
|
static long[] |
__DNA__FIELD__mask
Field descriptor (offset) for struct member 'mask'.
|
static long[] |
__DNA__FIELD__modifiers
Field descriptor (offset) for struct member 'modifiers'.
|
static long[] |
__DNA__FIELD__mul
Field descriptor (offset) for struct member 'mul'.
|
static long[] |
__DNA__FIELD__multicam_source
Field descriptor (offset) for struct member 'multicam_source'.
|
static long[] |
__DNA__FIELD__name
Field descriptor (offset) for struct member 'name'.
|
static long[] |
__DNA__FIELD__next
Field descriptor (offset) for struct member 'next'.
|
static long[] |
__DNA__FIELD__pad
Field descriptor (offset) for struct member 'pad'.
|
static long[] |
__DNA__FIELD__pan
Field descriptor (offset) for struct member 'pan'.
|
static long[] |
__DNA__FIELD__pitch
Field descriptor (offset) for struct member 'pitch'.
|
static long[] |
__DNA__FIELD__prev
Field descriptor (offset) for struct member 'prev'.
|
static long[] |
__DNA__FIELD__prop
Field descriptor (offset) for struct member 'prop'.
|
static long[] |
__DNA__FIELD__sat
Field descriptor (offset) for struct member 'sat'.
|
static long[] |
__DNA__FIELD__scene
Field descriptor (offset) for struct member 'scene'.
|
static long[] |
__DNA__FIELD__scene_camera
Field descriptor (offset) for struct member 'scene_camera'.
|
static long[] |
__DNA__FIELD__scene_sound
Field descriptor (offset) for struct member 'scene_sound'.
|
static long[] |
__DNA__FIELD__seq1
Field descriptor (offset) for struct member 'seq1'.
|
static long[] |
__DNA__FIELD__seq2
Field descriptor (offset) for struct member 'seq2'.
|
static long[] |
__DNA__FIELD__seq3
Field descriptor (offset) for struct member 'seq3'.
|
static long[] |
__DNA__FIELD__seqbase
Field descriptor (offset) for struct member 'seqbase'.
|
static long[] |
__DNA__FIELD__sfra
Field descriptor (offset) for struct member 'sfra'.
|
static long[] |
__DNA__FIELD__sound
Field descriptor (offset) for struct member 'sound'.
|
static long[] |
__DNA__FIELD__speed_fader
Field descriptor (offset) for struct member 'speed_fader'.
|
static long[] |
__DNA__FIELD__start
Field descriptor (offset) for struct member 'start'.
|
static long[] |
__DNA__FIELD__startdisp
Field descriptor (offset) for struct member 'startdisp'.
|
static long[] |
__DNA__FIELD__startofs
Field descriptor (offset) for struct member 'startofs'.
|
static long[] |
__DNA__FIELD__startstill
Field descriptor (offset) for struct member 'startstill'.
|
static long[] |
__DNA__FIELD__stereo3d_format
Field descriptor (offset) for struct member 'stereo3d_format'.
|
static long[] |
__DNA__FIELD__streamindex
Field descriptor (offset) for struct member 'streamindex'.
|
static long[] |
__DNA__FIELD__strip
Field descriptor (offset) for struct member 'strip'.
|
static long[] |
__DNA__FIELD__strobe
Field descriptor (offset) for struct member 'strobe'.
|
static long[] |
__DNA__FIELD__tmp
Field descriptor (offset) for struct member 'tmp'.
|
static long[] |
__DNA__FIELD__type
Field descriptor (offset) for struct member 'type'.
|
static long[] |
__DNA__FIELD__views_format
Field descriptor (offset) for struct member 'views_format'.
|
static long[] |
__DNA__FIELD__volume
Field descriptor (offset) for struct member 'volume'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct Sequence.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
|
Sequence(long __address,
Block __block,
BlockTable __blockTable) |
protected |
Sequence(Sequence that) |
Modifier and Type | Method and Description |
---|---|
CPointer<Sequence> |
__io__addressof()
Instantiates a pointer on this instance.
|
byte |
getAlpha_mode()
Get method for struct member 'alpha_mode'.
|
int |
getAnim_endofs()
Get method for struct member 'anim_endofs'.
|
short |
getAnim_preseek()
Get method for struct member 'anim_preseek'.
|
int |
getAnim_startofs()
Get method for struct member 'anim_startofs'.
|
ListBase |
getAnims()
Get method for struct member 'anims'.
|
int |
getBlend_mode()
Get method for struct member 'blend_mode'.
|
float |
getBlend_opacity()
Get method for struct member 'blend_opacity'.
|
int |
getClip_flag()
Get method for struct member 'clip_flag'.
|
CPointer<MovieClip> |
getClip()
Get method for struct member 'clip'.
|
int |
getDepth()
Get method for struct member 'depth'.
|
float |
getEffect_fader()
Get method for struct member 'effect_fader'.
|
CPointer<java.lang.Object> |
getEffectdata()
Get method for struct member 'effectdata'.
|
int |
getEnddisp()
Get method for struct member 'enddisp'.
|
int |
getEndofs()
Get method for struct member 'endofs'.
|
int |
getEndstill()
Get method for struct member 'endstill'.
|
int |
getFlag()
Get method for struct member 'flag'.
|
float |
getHandsize()
Get method for struct member 'handsize'.
|
CPointer<Ipo> |
getIpo()
Get method for struct member 'ipo'.
|
int |
getLen()
Get method for struct member 'len'.
|
CPointer<java.lang.Object> |
getLib()
Get method for struct member 'lib'.
|
int |
getMachine()
Get method for struct member 'machine'.
|
CPointer<Mask> |
getMask()
Get method for struct member 'mask'.
|
ListBase |
getModifiers()
Get method for struct member 'modifiers'.
|
float |
getMul()
Get method for struct member 'mul'.
|
int |
getMulticam_source()
Get method for struct member 'multicam_source'.
|
CArrayFacade<java.lang.Byte> |
getName()
Get method for struct member 'name'.
|
CPointer<Sequence> |
getNext()
Get method for struct member 'next'.
|
CArrayFacade<java.lang.Byte> |
getPad()
Get method for struct member 'pad'.
|
float |
getPan()
Get method for struct member 'pan'.
|
float |
getPitch()
Get method for struct member 'pitch'.
|
CPointer<Sequence> |
getPrev()
Get method for struct member 'prev'.
|
CPointer<IDProperty> |
getProp()
Get method for struct member 'prop'.
|
float |
getSat()
Get method for struct member 'sat'.
|
CPointer<BlenderObject> |
getScene_camera()
Get method for struct member 'scene_camera'.
|
CPointer<java.lang.Object> |
getScene_sound()
Get method for struct member 'scene_sound'.
|
CPointer<Scene> |
getScene()
Get method for struct member 'scene'.
|
CPointer<Sequence> |
getSeq1()
Get method for struct member 'seq1'.
|
CPointer<Sequence> |
getSeq2()
Get method for struct member 'seq2'.
|
CPointer<Sequence> |
getSeq3()
Get method for struct member 'seq3'.
|
ListBase |
getSeqbase()
Get method for struct member 'seqbase'.
|
int |
getSfra()
Get method for struct member 'sfra'.
|
CPointer<bSound> |
getSound()
Get method for struct member 'sound'.
|
float |
getSpeed_fader()
Get method for struct member 'speed_fader'.
|
int |
getStart()
Get method for struct member 'start'.
|
int |
getStartdisp()
Get method for struct member 'startdisp'.
|
int |
getStartofs()
Get method for struct member 'startofs'.
|
int |
getStartstill()
Get method for struct member 'startstill'.
|
CPointer<Stereo3dFormat> |
getStereo3d_format()
Get method for struct member 'stereo3d_format'.
|
short |
getStreamindex()
Get method for struct member 'streamindex'.
|
CPointer<Strip> |
getStrip()
Get method for struct member 'strip'.
|
float |
getStrobe()
Get method for struct member 'strobe'.
|
CPointer<java.lang.Object> |
getTmp()
Get method for struct member 'tmp'.
|
int |
getType()
Get method for struct member 'type'.
|
byte |
getViews_format()
Get method for struct member 'views_format'.
|
float |
getVolume()
Get method for struct member 'volume'.
|
void |
setAlpha_mode(byte alpha_mode)
Set method for struct member 'alpha_mode'.
|
void |
setAnim_endofs(int anim_endofs)
Set method for struct member 'anim_endofs'.
|
void |
setAnim_preseek(short anim_preseek)
Set method for struct member 'anim_preseek'.
|
void |
setAnim_startofs(int anim_startofs)
Set method for struct member 'anim_startofs'.
|
void |
setAnims(ListBase anims)
Set method for struct member 'anims'.
|
void |
setBlend_mode(int blend_mode)
Set method for struct member 'blend_mode'.
|
void |
setBlend_opacity(float blend_opacity)
Set method for struct member 'blend_opacity'.
|
void |
setClip_flag(int clip_flag)
Set method for struct member 'clip_flag'.
|
void |
setClip(CPointer<MovieClip> clip)
Set method for struct member 'clip'.
|
void |
setDepth(int depth)
Set method for struct member 'depth'.
|
void |
setEffect_fader(float effect_fader)
Set method for struct member 'effect_fader'.
|
void |
setEffectdata(CPointer<java.lang.Object> effectdata)
Set method for struct member 'effectdata'.
|
void |
setEnddisp(int enddisp)
Set method for struct member 'enddisp'.
|
void |
setEndofs(int endofs)
Set method for struct member 'endofs'.
|
void |
setEndstill(int endstill)
Set method for struct member 'endstill'.
|
void |
setFlag(int flag)
Set method for struct member 'flag'.
|
void |
setHandsize(float handsize)
Set method for struct member 'handsize'.
|
void |
setIpo(CPointer<Ipo> ipo)
Set method for struct member 'ipo'.
|
void |
setLen(int len)
Set method for struct member 'len'.
|
void |
setLib(CPointer<java.lang.Object> lib)
Set method for struct member 'lib'.
|
void |
setMachine(int machine)
Set method for struct member 'machine'.
|
void |
setMask(CPointer<Mask> mask)
Set method for struct member 'mask'.
|
void |
setModifiers(ListBase modifiers)
Set method for struct member 'modifiers'.
|
void |
setMul(float mul)
Set method for struct member 'mul'.
|
void |
setMulticam_source(int multicam_source)
Set method for struct member 'multicam_source'.
|
void |
setName(CArrayFacade<java.lang.Byte> name)
Set method for struct member 'name'.
|
void |
setNext(CPointer<Sequence> next)
Set method for struct member 'next'.
|
void |
setPad(CArrayFacade<java.lang.Byte> pad)
Set method for struct member 'pad'.
|
void |
setPan(float pan)
Set method for struct member 'pan'.
|
void |
setPitch(float pitch)
Set method for struct member 'pitch'.
|
void |
setPrev(CPointer<Sequence> prev)
Set method for struct member 'prev'.
|
void |
setProp(CPointer<IDProperty> prop)
Set method for struct member 'prop'.
|
void |
setSat(float sat)
Set method for struct member 'sat'.
|
void |
setScene_camera(CPointer<BlenderObject> scene_camera)
Set method for struct member 'scene_camera'.
|
void |
setScene_sound(CPointer<java.lang.Object> scene_sound)
Set method for struct member 'scene_sound'.
|
void |
setScene(CPointer<Scene> scene)
Set method for struct member 'scene'.
|
void |
setSeq1(CPointer<Sequence> seq1)
Set method for struct member 'seq1'.
|
void |
setSeq2(CPointer<Sequence> seq2)
Set method for struct member 'seq2'.
|
void |
setSeq3(CPointer<Sequence> seq3)
Set method for struct member 'seq3'.
|
void |
setSeqbase(ListBase seqbase)
Set method for struct member 'seqbase'.
|
void |
setSfra(int sfra)
Set method for struct member 'sfra'.
|
void |
setSound(CPointer<bSound> sound)
Set method for struct member 'sound'.
|
void |
setSpeed_fader(float speed_fader)
Set method for struct member 'speed_fader'.
|
void |
setStart(int start)
Set method for struct member 'start'.
|
void |
setStartdisp(int startdisp)
Set method for struct member 'startdisp'.
|
void |
setStartofs(int startofs)
Set method for struct member 'startofs'.
|
void |
setStartstill(int startstill)
Set method for struct member 'startstill'.
|
void |
setStereo3d_format(CPointer<Stereo3dFormat> stereo3d_format)
Set method for struct member 'stereo3d_format'.
|
void |
setStreamindex(short streamindex)
Set method for struct member 'streamindex'.
|
void |
setStrip(CPointer<Strip> strip)
Set method for struct member 'strip'.
|
void |
setStrobe(float strobe)
Set method for struct member 'strobe'.
|
void |
setTmp(CPointer<java.lang.Object> tmp)
Set method for struct member 'tmp'.
|
void |
setType(int type)
Set method for struct member 'type'.
|
void |
setViews_format(byte views_format)
Set method for struct member 'views_format'.
|
void |
setVolume(float volume)
Set method for struct member 'volume'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for Sequence.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__next
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__next); CPointer<CPointer<Sequence>> p_next = p.cast(new Class[]{CPointer.class, Sequence.class});
public static final long[] __DNA__FIELD__prev
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__prev); CPointer<CPointer<Sequence>> p_prev = p.cast(new Class[]{CPointer.class, Sequence.class});
public static final long[] __DNA__FIELD__tmp
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__tmp); CPointer<CPointer<Object>> p_tmp = p.cast(new Class[]{CPointer.class, Object.class});
public static final long[] __DNA__FIELD__lib
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__lib); CPointer<CPointer<Object>> p_lib = p.cast(new Class[]{CPointer.class, Object.class});
public static final long[] __DNA__FIELD__name
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__name); CPointer<CArrayFacade<Byte>> p_name = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__flag
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__flag); CPointer<Integer> p_flag = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__type
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__type); CPointer<Integer> p_type = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__len
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__len); CPointer<Integer> p_len = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__start
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__start); CPointer<Integer> p_start = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__startofs
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__startofs); CPointer<Integer> p_startofs = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__endofs
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__endofs); CPointer<Integer> p_endofs = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__startstill
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__startstill); CPointer<Integer> p_startstill = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__endstill
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__endstill); CPointer<Integer> p_endstill = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__machine
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__machine); CPointer<Integer> p_machine = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__depth
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__depth); CPointer<Integer> p_depth = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__startdisp
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__startdisp); CPointer<Integer> p_startdisp = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__enddisp
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__enddisp); CPointer<Integer> p_enddisp = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__sat
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__sat); CPointer<Float> p_sat = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__mul
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__mul); CPointer<Float> p_mul = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__handsize
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__handsize); CPointer<Float> p_handsize = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__anim_preseek
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__anim_preseek); CPointer<Short> p_anim_preseek = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__streamindex
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__streamindex); CPointer<Short> p_streamindex = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__multicam_source
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__multicam_source); CPointer<Integer> p_multicam_source = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__clip_flag
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__clip_flag); CPointer<Integer> p_clip_flag = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__strip
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__strip); CPointer<CPointer<Strip>> p_strip = p.cast(new Class[]{CPointer.class, Strip.class});
public static final long[] __DNA__FIELD__ipo
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class});
public static final long[] __DNA__FIELD__scene
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__scene); CPointer<CPointer<Scene>> p_scene = p.cast(new Class[]{CPointer.class, Scene.class});
public static final long[] __DNA__FIELD__scene_camera
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__scene_camera); CPointer<CPointer<BlenderObject>> p_scene_camera = p.cast(new Class[]{CPointer.class, BlenderObject.class});
public static final long[] __DNA__FIELD__clip
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__clip); CPointer<CPointer<MovieClip>> p_clip = p.cast(new Class[]{CPointer.class, MovieClip.class});
public static final long[] __DNA__FIELD__mask
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__mask); CPointer<CPointer<Mask>> p_mask = p.cast(new Class[]{CPointer.class, Mask.class});
public static final long[] __DNA__FIELD__anims
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__anims); CPointer<ListBase> p_anims = p.cast(new Class[]{ListBase.class});
public static final long[] __DNA__FIELD__effect_fader
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__effect_fader); CPointer<Float> p_effect_fader = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__speed_fader
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__speed_fader); CPointer<Float> p_speed_fader = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__seq1
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__seq1); CPointer<CPointer<Sequence>> p_seq1 = p.cast(new Class[]{CPointer.class, Sequence.class});
public static final long[] __DNA__FIELD__seq2
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__seq2); CPointer<CPointer<Sequence>> p_seq2 = p.cast(new Class[]{CPointer.class, Sequence.class});
public static final long[] __DNA__FIELD__seq3
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__seq3); CPointer<CPointer<Sequence>> p_seq3 = p.cast(new Class[]{CPointer.class, Sequence.class});
public static final long[] __DNA__FIELD__seqbase
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__seqbase); CPointer<ListBase> p_seqbase = p.cast(new Class[]{ListBase.class});
public static final long[] __DNA__FIELD__sound
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__sound); CPointer<CPointer<bSound>> p_sound = p.cast(new Class[]{CPointer.class, bSound.class});
public static final long[] __DNA__FIELD__scene_sound
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__scene_sound); CPointer<CPointer<Object>> p_scene_sound = p.cast(new Class[]{CPointer.class, Object.class});
public static final long[] __DNA__FIELD__volume
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__volume); CPointer<Float> p_volume = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__pitch
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__pitch); CPointer<Float> p_pitch = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__pan
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__pan); CPointer<Float> p_pan = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__strobe
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__strobe); CPointer<Float> p_strobe = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__effectdata
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__effectdata); CPointer<CPointer<Object>> p_effectdata = p.cast(new Class[]{CPointer.class, Object.class});
public static final long[] __DNA__FIELD__anim_startofs
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__anim_startofs); CPointer<Integer> p_anim_startofs = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__anim_endofs
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__anim_endofs); CPointer<Integer> p_anim_endofs = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__blend_mode
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__blend_mode); CPointer<Integer> p_blend_mode = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__blend_opacity
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__blend_opacity); CPointer<Float> p_blend_opacity = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__sfra
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__sfra); CPointer<Integer> p_sfra = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__alpha_mode
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__alpha_mode); CPointer<Byte> p_alpha_mode = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__pad
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__pad); CPointer<CArrayFacade<Byte>> p_pad = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__views_format
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__views_format); CPointer<Byte> p_views_format = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__stereo3d_format
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__stereo3d_format); CPointer<CPointer<Stereo3dFormat>> p_stereo3d_format = p.cast(new Class[]{CPointer.class, Stereo3dFormat.class});
public static final long[] __DNA__FIELD__prop
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__prop); CPointer<CPointer<IDProperty>> p_prop = p.cast(new Class[]{CPointer.class, IDProperty.class});
public static final long[] __DNA__FIELD__modifiers
This is how you get a reference on the corresponding field in the struct:
Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__modifiers); CPointer<ListBase> p_modifiers = p.cast(new Class[]{ListBase.class});
public Sequence(long __address, Block __block, BlockTable __blockTable)
protected Sequence(Sequence that)
public CPointer<Sequence> getNext() throws java.io.IOException
java.io.IOException
__DNA__FIELD__next
public void setNext(CPointer<Sequence> next) throws java.io.IOException
java.io.IOException
__DNA__FIELD__next
public CPointer<Sequence> getPrev() throws java.io.IOException
java.io.IOException
__DNA__FIELD__prev
public void setPrev(CPointer<Sequence> prev) throws java.io.IOException
java.io.IOException
__DNA__FIELD__prev
public CPointer<java.lang.Object> getTmp() throws java.io.IOException
java.io.IOException
__DNA__FIELD__tmp
public void setTmp(CPointer<java.lang.Object> tmp) throws java.io.IOException
java.io.IOException
__DNA__FIELD__tmp
public CPointer<java.lang.Object> getLib() throws java.io.IOException
java.io.IOException
__DNA__FIELD__lib
public void setLib(CPointer<java.lang.Object> lib) throws java.io.IOException
java.io.IOException
__DNA__FIELD__lib
public CArrayFacade<java.lang.Byte> getName() throws java.io.IOException
java.io.IOException
__DNA__FIELD__name
public void setName(CArrayFacade<java.lang.Byte> name) throws java.io.IOException
java.io.IOException
__DNA__FIELD__name
public int getFlag() throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public void setFlag(int flag) throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public int getType() throws java.io.IOException
java.io.IOException
__DNA__FIELD__type
public void setType(int type) throws java.io.IOException
java.io.IOException
__DNA__FIELD__type
public int getLen() throws java.io.IOException
java.io.IOException
__DNA__FIELD__len
public void setLen(int len) throws java.io.IOException
java.io.IOException
__DNA__FIELD__len
public int getStart() throws java.io.IOException
java.io.IOException
__DNA__FIELD__start
public void setStart(int start) throws java.io.IOException
java.io.IOException
__DNA__FIELD__start
public int getStartofs() throws java.io.IOException
java.io.IOException
__DNA__FIELD__startofs
public void setStartofs(int startofs) throws java.io.IOException
java.io.IOException
__DNA__FIELD__startofs
public int getEndofs() throws java.io.IOException
java.io.IOException
__DNA__FIELD__endofs
public void setEndofs(int endofs) throws java.io.IOException
java.io.IOException
__DNA__FIELD__endofs
public int getStartstill() throws java.io.IOException
java.io.IOException
__DNA__FIELD__startstill
public void setStartstill(int startstill) throws java.io.IOException
java.io.IOException
__DNA__FIELD__startstill
public int getEndstill() throws java.io.IOException
java.io.IOException
__DNA__FIELD__endstill
public void setEndstill(int endstill) throws java.io.IOException
java.io.IOException
__DNA__FIELD__endstill
public int getMachine() throws java.io.IOException
java.io.IOException
__DNA__FIELD__machine
public void setMachine(int machine) throws java.io.IOException
java.io.IOException
__DNA__FIELD__machine
public int getDepth() throws java.io.IOException
java.io.IOException
__DNA__FIELD__depth
public void setDepth(int depth) throws java.io.IOException
java.io.IOException
__DNA__FIELD__depth
public int getStartdisp() throws java.io.IOException
java.io.IOException
__DNA__FIELD__startdisp
public void setStartdisp(int startdisp) throws java.io.IOException
java.io.IOException
__DNA__FIELD__startdisp
public int getEnddisp() throws java.io.IOException
java.io.IOException
__DNA__FIELD__enddisp
public void setEnddisp(int enddisp) throws java.io.IOException
java.io.IOException
__DNA__FIELD__enddisp
public float getSat() throws java.io.IOException
java.io.IOException
__DNA__FIELD__sat
public void setSat(float sat) throws java.io.IOException
java.io.IOException
__DNA__FIELD__sat
public float getMul() throws java.io.IOException
java.io.IOException
__DNA__FIELD__mul
public void setMul(float mul) throws java.io.IOException
java.io.IOException
__DNA__FIELD__mul
public float getHandsize() throws java.io.IOException
java.io.IOException
__DNA__FIELD__handsize
public void setHandsize(float handsize) throws java.io.IOException
java.io.IOException
__DNA__FIELD__handsize
public short getAnim_preseek() throws java.io.IOException
java.io.IOException
__DNA__FIELD__anim_preseek
public void setAnim_preseek(short anim_preseek) throws java.io.IOException
java.io.IOException
__DNA__FIELD__anim_preseek
public short getStreamindex() throws java.io.IOException
java.io.IOException
__DNA__FIELD__streamindex
public void setStreamindex(short streamindex) throws java.io.IOException
java.io.IOException
__DNA__FIELD__streamindex
public int getMulticam_source() throws java.io.IOException
java.io.IOException
__DNA__FIELD__multicam_source
public void setMulticam_source(int multicam_source) throws java.io.IOException
java.io.IOException
__DNA__FIELD__multicam_source
public int getClip_flag() throws java.io.IOException
java.io.IOException
__DNA__FIELD__clip_flag
public void setClip_flag(int clip_flag) throws java.io.IOException
java.io.IOException
__DNA__FIELD__clip_flag
public CPointer<Strip> getStrip() throws java.io.IOException
java.io.IOException
__DNA__FIELD__strip
public void setStrip(CPointer<Strip> strip) throws java.io.IOException
java.io.IOException
__DNA__FIELD__strip
public CPointer<Ipo> getIpo() throws java.io.IOException
java.io.IOException
__DNA__FIELD__ipo
public void setIpo(CPointer<Ipo> ipo) throws java.io.IOException
java.io.IOException
__DNA__FIELD__ipo
public CPointer<Scene> getScene() throws java.io.IOException
java.io.IOException
__DNA__FIELD__scene
public void setScene(CPointer<Scene> scene) throws java.io.IOException
java.io.IOException
__DNA__FIELD__scene
public CPointer<BlenderObject> getScene_camera() throws java.io.IOException
java.io.IOException
__DNA__FIELD__scene_camera
public void setScene_camera(CPointer<BlenderObject> scene_camera) throws java.io.IOException
java.io.IOException
__DNA__FIELD__scene_camera
public CPointer<MovieClip> getClip() throws java.io.IOException
java.io.IOException
__DNA__FIELD__clip
public void setClip(CPointer<MovieClip> clip) throws java.io.IOException
java.io.IOException
__DNA__FIELD__clip
public CPointer<Mask> getMask() throws java.io.IOException
java.io.IOException
__DNA__FIELD__mask
public void setMask(CPointer<Mask> mask) throws java.io.IOException
java.io.IOException
__DNA__FIELD__mask
public ListBase getAnims() throws java.io.IOException
java.io.IOException
__DNA__FIELD__anims
public void setAnims(ListBase anims) throws java.io.IOException
java.io.IOException
__DNA__FIELD__anims
public float getEffect_fader() throws java.io.IOException
java.io.IOException
__DNA__FIELD__effect_fader
public void setEffect_fader(float effect_fader) throws java.io.IOException
java.io.IOException
__DNA__FIELD__effect_fader
public float getSpeed_fader() throws java.io.IOException
java.io.IOException
__DNA__FIELD__speed_fader
public void setSpeed_fader(float speed_fader) throws java.io.IOException
java.io.IOException
__DNA__FIELD__speed_fader
public CPointer<Sequence> getSeq1() throws java.io.IOException
java.io.IOException
__DNA__FIELD__seq1
public void setSeq1(CPointer<Sequence> seq1) throws java.io.IOException
java.io.IOException
__DNA__FIELD__seq1
public CPointer<Sequence> getSeq2() throws java.io.IOException
java.io.IOException
__DNA__FIELD__seq2
public void setSeq2(CPointer<Sequence> seq2) throws java.io.IOException
java.io.IOException
__DNA__FIELD__seq2
public CPointer<Sequence> getSeq3() throws java.io.IOException
java.io.IOException
__DNA__FIELD__seq3
public void setSeq3(CPointer<Sequence> seq3) throws java.io.IOException
java.io.IOException
__DNA__FIELD__seq3
public ListBase getSeqbase() throws java.io.IOException
java.io.IOException
__DNA__FIELD__seqbase
public void setSeqbase(ListBase seqbase) throws java.io.IOException
java.io.IOException
__DNA__FIELD__seqbase
public CPointer<bSound> getSound() throws java.io.IOException
java.io.IOException
__DNA__FIELD__sound
public void setSound(CPointer<bSound> sound) throws java.io.IOException
java.io.IOException
__DNA__FIELD__sound
public CPointer<java.lang.Object> getScene_sound() throws java.io.IOException
java.io.IOException
__DNA__FIELD__scene_sound
public void setScene_sound(CPointer<java.lang.Object> scene_sound) throws java.io.IOException
java.io.IOException
__DNA__FIELD__scene_sound
public float getVolume() throws java.io.IOException
java.io.IOException
__DNA__FIELD__volume
public void setVolume(float volume) throws java.io.IOException
java.io.IOException
__DNA__FIELD__volume
public float getPitch() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pitch
public void setPitch(float pitch) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pitch
public float getPan() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pan
public void setPan(float pan) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pan
public float getStrobe() throws java.io.IOException
java.io.IOException
__DNA__FIELD__strobe
public void setStrobe(float strobe) throws java.io.IOException
java.io.IOException
__DNA__FIELD__strobe
public CPointer<java.lang.Object> getEffectdata() throws java.io.IOException
java.io.IOException
__DNA__FIELD__effectdata
public void setEffectdata(CPointer<java.lang.Object> effectdata) throws java.io.IOException
java.io.IOException
__DNA__FIELD__effectdata
public int getAnim_startofs() throws java.io.IOException
java.io.IOException
__DNA__FIELD__anim_startofs
public void setAnim_startofs(int anim_startofs) throws java.io.IOException
java.io.IOException
__DNA__FIELD__anim_startofs
public int getAnim_endofs() throws java.io.IOException
java.io.IOException
__DNA__FIELD__anim_endofs
public void setAnim_endofs(int anim_endofs) throws java.io.IOException
java.io.IOException
__DNA__FIELD__anim_endofs
public int getBlend_mode() throws java.io.IOException
java.io.IOException
__DNA__FIELD__blend_mode
public void setBlend_mode(int blend_mode) throws java.io.IOException
java.io.IOException
__DNA__FIELD__blend_mode
public float getBlend_opacity() throws java.io.IOException
java.io.IOException
__DNA__FIELD__blend_opacity
public void setBlend_opacity(float blend_opacity) throws java.io.IOException
java.io.IOException
__DNA__FIELD__blend_opacity
public int getSfra() throws java.io.IOException
java.io.IOException
__DNA__FIELD__sfra
public void setSfra(int sfra) throws java.io.IOException
java.io.IOException
__DNA__FIELD__sfra
public byte getAlpha_mode() throws java.io.IOException
java.io.IOException
__DNA__FIELD__alpha_mode
public void setAlpha_mode(byte alpha_mode) throws java.io.IOException
java.io.IOException
__DNA__FIELD__alpha_mode
public CArrayFacade<java.lang.Byte> getPad() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad
public void setPad(CArrayFacade<java.lang.Byte> pad) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad
public byte getViews_format() throws java.io.IOException
java.io.IOException
__DNA__FIELD__views_format
public void setViews_format(byte views_format) throws java.io.IOException
java.io.IOException
__DNA__FIELD__views_format
public CPointer<Stereo3dFormat> getStereo3d_format() throws java.io.IOException
java.io.IOException
__DNA__FIELD__stereo3d_format
public void setStereo3d_format(CPointer<Stereo3dFormat> stereo3d_format) throws java.io.IOException
java.io.IOException
__DNA__FIELD__stereo3d_format
public CPointer<IDProperty> getProp() throws java.io.IOException
java.io.IOException
__DNA__FIELD__prop
public void setProp(CPointer<IDProperty> prop) throws java.io.IOException
java.io.IOException
__DNA__FIELD__prop
public ListBase getModifiers() throws java.io.IOException
java.io.IOException
__DNA__FIELD__modifiers
public void setModifiers(ListBase modifiers) throws java.io.IOException
java.io.IOException
__DNA__FIELD__modifiers