public class RimShaderFxData extends CFacade
Modifier and Type | Field and Description |
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static long[] |
__DNA__FIELD___pad
Field descriptor (offset) for struct member '_pad'.
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static long[] |
__DNA__FIELD__blur
Field descriptor (offset) for struct member 'blur'.
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static long[] |
__DNA__FIELD__flag
Field descriptor (offset) for struct member 'flag'.
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static long[] |
__DNA__FIELD__mask_rgb
Field descriptor (offset) for struct member 'mask_rgb'.
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static long[] |
__DNA__FIELD__mode
Field descriptor (offset) for struct member 'mode'.
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static long[] |
__DNA__FIELD__offset
Field descriptor (offset) for struct member 'offset'.
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static long[] |
__DNA__FIELD__rim_rgb
Field descriptor (offset) for struct member 'rim_rgb'.
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static long[] |
__DNA__FIELD__runtime
Field descriptor (offset) for struct member 'runtime'.
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static long[] |
__DNA__FIELD__samples
Field descriptor (offset) for struct member 'samples'.
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static long[] |
__DNA__FIELD__shaderfx
Field descriptor (offset) for struct member 'shaderfx'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct RimShaderFxData.
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__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
|
RimShaderFxData(long __address,
Block __block,
BlockTable __blockTable) |
protected |
RimShaderFxData(RimShaderFxData that) |
Modifier and Type | Method and Description |
---|---|
CPointer<RimShaderFxData> |
__io__addressof()
Instantiates a pointer on this instance.
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CArrayFacade<java.lang.Byte> |
get_pad()
Get method for struct member '_pad'.
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CArrayFacade<java.lang.Integer> |
getBlur()
Get method for struct member 'blur'.
|
int |
getFlag()
Get method for struct member 'flag'.
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CArrayFacade<java.lang.Float> |
getMask_rgb()
Get method for struct member 'mask_rgb'.
|
int |
getMode()
Get method for struct member 'mode'.
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CArrayFacade<java.lang.Integer> |
getOffset()
Get method for struct member 'offset'.
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CArrayFacade<java.lang.Float> |
getRim_rgb()
Get method for struct member 'rim_rgb'.
|
ShaderFxData_Runtime |
getRuntime()
Get method for struct member 'runtime'.
|
int |
getSamples()
Get method for struct member 'samples'.
|
ShaderFxData |
getShaderfx()
Get method for struct member 'shaderfx'.
|
void |
set_pad(CArrayFacade<java.lang.Byte> _pad)
Set method for struct member '_pad'.
|
void |
setBlur(CArrayFacade<java.lang.Integer> blur)
Set method for struct member 'blur'.
|
void |
setFlag(int flag)
Set method for struct member 'flag'.
|
void |
setMask_rgb(CArrayFacade<java.lang.Float> mask_rgb)
Set method for struct member 'mask_rgb'.
|
void |
setMode(int mode)
Set method for struct member 'mode'.
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void |
setOffset(CArrayFacade<java.lang.Integer> offset)
Set method for struct member 'offset'.
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void |
setRim_rgb(CArrayFacade<java.lang.Float> rim_rgb)
Set method for struct member 'rim_rgb'.
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void |
setRuntime(ShaderFxData_Runtime runtime)
Set method for struct member 'runtime'.
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void |
setSamples(int samples)
Set method for struct member 'samples'.
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void |
setShaderfx(ShaderFxData shaderfx)
Set method for struct member 'shaderfx'.
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__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for RimShaderFxData.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__shaderfx
This is how you get a reference on the corresponding field in the struct:
RimShaderFxData rimshaderfxdata = ...; CPointer<Object> p = rimshaderfxdata.__dna__addressof(RimShaderFxData.__DNA__FIELD__shaderfx); CPointer<ShaderFxData> p_shaderfx = p.cast(new Class[]{ShaderFxData.class});
public static final long[] __DNA__FIELD__offset
This is how you get a reference on the corresponding field in the struct:
RimShaderFxData rimshaderfxdata = ...; CPointer<Object> p = rimshaderfxdata.__dna__addressof(RimShaderFxData.__DNA__FIELD__offset); CPointer<CArrayFacade<Integer>> p_offset = p.cast(new Class[]{CArrayFacade.class, Integer.class});
public static final long[] __DNA__FIELD__flag
Flags.
This is how you get a reference on the corresponding field in the struct:
RimShaderFxData rimshaderfxdata = ...; CPointer<Object> p = rimshaderfxdata.__dna__addressof(RimShaderFxData.__DNA__FIELD__flag); CPointer<Integer> p_flag = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__rim_rgb
This is how you get a reference on the corresponding field in the struct:
RimShaderFxData rimshaderfxdata = ...; CPointer<Object> p = rimshaderfxdata.__dna__addressof(RimShaderFxData.__DNA__FIELD__rim_rgb); CPointer<CArrayFacade<Float>> p_rim_rgb = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__mask_rgb
This is how you get a reference on the corresponding field in the struct:
RimShaderFxData rimshaderfxdata = ...; CPointer<Object> p = rimshaderfxdata.__dna__addressof(RimShaderFxData.__DNA__FIELD__mask_rgb); CPointer<CArrayFacade<Float>> p_mask_rgb = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__mode
This is how you get a reference on the corresponding field in the struct:
RimShaderFxData rimshaderfxdata = ...; CPointer<Object> p = rimshaderfxdata.__dna__addressof(RimShaderFxData.__DNA__FIELD__mode); CPointer<Integer> p_mode = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__blur
This is how you get a reference on the corresponding field in the struct:
RimShaderFxData rimshaderfxdata = ...; CPointer<Object> p = rimshaderfxdata.__dna__addressof(RimShaderFxData.__DNA__FIELD__blur); CPointer<CArrayFacade<Integer>> p_blur = p.cast(new Class[]{CArrayFacade.class, Integer.class});
public static final long[] __DNA__FIELD__samples
This is how you get a reference on the corresponding field in the struct:
RimShaderFxData rimshaderfxdata = ...; CPointer<Object> p = rimshaderfxdata.__dna__addressof(RimShaderFxData.__DNA__FIELD__samples); CPointer<Integer> p_samples = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD___pad
This is how you get a reference on the corresponding field in the struct:
RimShaderFxData rimshaderfxdata = ...; CPointer<Object> p = rimshaderfxdata.__dna__addressof(RimShaderFxData.__DNA__FIELD___pad); CPointer<CArrayFacade<Byte>> p__pad = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__runtime
This is how you get a reference on the corresponding field in the struct:
RimShaderFxData rimshaderfxdata = ...; CPointer<Object> p = rimshaderfxdata.__dna__addressof(RimShaderFxData.__DNA__FIELD__runtime); CPointer<ShaderFxData_Runtime> p_runtime = p.cast(new Class[]{ShaderFxData_Runtime.class});
public RimShaderFxData(long __address, Block __block, BlockTable __blockTable)
protected RimShaderFxData(RimShaderFxData that)
public ShaderFxData getShaderfx() throws java.io.IOException
java.io.IOException
__DNA__FIELD__shaderfx
public void setShaderfx(ShaderFxData shaderfx) throws java.io.IOException
java.io.IOException
__DNA__FIELD__shaderfx
public CArrayFacade<java.lang.Integer> getOffset() throws java.io.IOException
java.io.IOException
__DNA__FIELD__offset
public void setOffset(CArrayFacade<java.lang.Integer> offset) throws java.io.IOException
java.io.IOException
__DNA__FIELD__offset
public int getFlag() throws java.io.IOException
Flags.
java.io.IOException
__DNA__FIELD__flag
public void setFlag(int flag) throws java.io.IOException
Flags.
java.io.IOException
__DNA__FIELD__flag
public CArrayFacade<java.lang.Float> getRim_rgb() throws java.io.IOException
java.io.IOException
__DNA__FIELD__rim_rgb
public void setRim_rgb(CArrayFacade<java.lang.Float> rim_rgb) throws java.io.IOException
java.io.IOException
__DNA__FIELD__rim_rgb
public CArrayFacade<java.lang.Float> getMask_rgb() throws java.io.IOException
java.io.IOException
__DNA__FIELD__mask_rgb
public void setMask_rgb(CArrayFacade<java.lang.Float> mask_rgb) throws java.io.IOException
java.io.IOException
__DNA__FIELD__mask_rgb
public int getMode() throws java.io.IOException
java.io.IOException
__DNA__FIELD__mode
public void setMode(int mode) throws java.io.IOException
java.io.IOException
__DNA__FIELD__mode
public CArrayFacade<java.lang.Integer> getBlur() throws java.io.IOException
java.io.IOException
__DNA__FIELD__blur
public void setBlur(CArrayFacade<java.lang.Integer> blur) throws java.io.IOException
java.io.IOException
__DNA__FIELD__blur
public int getSamples() throws java.io.IOException
java.io.IOException
__DNA__FIELD__samples
public void setSamples(int samples) throws java.io.IOException
java.io.IOException
__DNA__FIELD__samples
public CArrayFacade<java.lang.Byte> get_pad() throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad
public void set_pad(CArrayFacade<java.lang.Byte> _pad) throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad
public ShaderFxData_Runtime getRuntime() throws java.io.IOException
java.io.IOException
__DNA__FIELD__runtime
public void setRuntime(ShaderFxData_Runtime runtime) throws java.io.IOException
java.io.IOException
__DNA__FIELD__runtime
public CPointer<RimShaderFxData> __io__addressof()