public class View3D extends CFacade
3D ViewPort Struct.
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD___pad
Field descriptor (offset) for struct member '_pad'.
|
static long[] |
__DNA__FIELD___pad0
Field descriptor (offset) for struct member '_pad0'.
|
static long[] |
__DNA__FIELD___pad3
Field descriptor (offset) for struct member '_pad3'.
|
static long[] |
__DNA__FIELD___pad4
Field descriptor (offset) for struct member '_pad4'.
|
static long[] |
__DNA__FIELD___pad6
Field descriptor (offset) for struct member '_pad6'.
|
static long[] |
__DNA__FIELD__bundle_drawtype
Field descriptor (offset) for struct member 'bundle_drawtype'.
|
static long[] |
__DNA__FIELD__bundle_size
Field descriptor (offset) for struct member 'bundle_size'.
|
static long[] |
__DNA__FIELD__camera
Field descriptor (offset) for struct member 'camera'.
|
static long[] |
__DNA__FIELD__dist
Deprecated.
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__dist); CPointer<Float> p_dist = p.cast(new Class[]{Float.class}); Metadata
|
static long[] |
__DNA__FIELD__drawtype
Deprecated.
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__drawtype); CPointer<Byte> p_drawtype = p.cast(new Class[]{Byte.class}); Metadata
|
static long[] |
__DNA__FIELD__far
Field descriptor (offset) for struct member 'far'.
|
static long[] |
__DNA__FIELD__flag
Field descriptor (offset) for struct member 'flag'.
|
static long[] |
__DNA__FIELD__flag2
Field descriptor (offset) for struct member 'flag2'.
|
static long[] |
__DNA__FIELD__fx_settings
Field descriptor (offset) for struct member 'fx_settings'.
|
static long[] |
__DNA__FIELD__gizmo_flag
Field descriptor (offset) for struct member 'gizmo_flag'.
|
static long[] |
__DNA__FIELD__gizmo_show_armature
Field descriptor (offset) for struct member 'gizmo_show_armature'.
|
static long[] |
__DNA__FIELD__gizmo_show_camera
Field descriptor (offset) for struct member 'gizmo_show_camera'.
|
static long[] |
__DNA__FIELD__gizmo_show_empty
Field descriptor (offset) for struct member 'gizmo_show_empty'.
|
static long[] |
__DNA__FIELD__gizmo_show_light
Field descriptor (offset) for struct member 'gizmo_show_light'.
|
static long[] |
__DNA__FIELD__gizmo_show_object
Field descriptor (offset) for struct member 'gizmo_show_object'.
|
static long[] |
__DNA__FIELD__gp_flag
Field descriptor (offset) for struct member 'gp_flag'.
|
static long[] |
__DNA__FIELD__gpd
Deprecated.
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__gpd); CPointer<CPointer<bGPdata>> p_gpd = p.cast(new Class[]{CPointer.class, bGPdata.class}); Metadata
|
static long[] |
__DNA__FIELD__grid
Field descriptor (offset) for struct member 'grid'.
|
static long[] |
__DNA__FIELD__gridflag
Field descriptor (offset) for struct member 'gridflag'.
|
static long[] |
__DNA__FIELD__gridlines
Field descriptor (offset) for struct member 'gridlines'.
|
static long[] |
__DNA__FIELD__gridsubdiv
Field descriptor (offset) for struct member 'gridsubdiv'.
|
static long[] |
__DNA__FIELD__layact
Deprecated.
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__layact); CPointer<Integer> p_layact = p.cast(new Class[]{Integer.class}); Metadata
|
static long[] |
__DNA__FIELD__lens
Field descriptor (offset) for struct member 'lens'.
|
static long[] |
__DNA__FIELD__link_flag
Field descriptor (offset) for struct member 'link_flag'.
|
static long[] |
__DNA__FIELD__local_view_uuid
Field descriptor (offset) for struct member 'local_view_uuid'.
|
static long[] |
__DNA__FIELD__localvd
Field descriptor (offset) for struct member 'localvd'.
|
static long[] |
__DNA__FIELD__multiview_eye
Field descriptor (offset) for struct member 'multiview_eye'.
|
static long[] |
__DNA__FIELD__near
Field descriptor (offset) for struct member 'near'.
|
static long[] |
__DNA__FIELD__next
Field descriptor (offset) for struct member 'next'.
|
static long[] |
__DNA__FIELD__ob_centre
Field descriptor (offset) for struct member 'ob_centre'.
|
static long[] |
__DNA__FIELD__ob_centre_bone
Field descriptor (offset) for struct member 'ob_centre_bone'.
|
static long[] |
__DNA__FIELD__ob_centre_cursor
Field descriptor (offset) for struct member 'ob_centre_cursor'.
|
static long[] |
__DNA__FIELD__object_type_exclude_select
Field descriptor (offset) for struct member 'object_type_exclude_select'.
|
static long[] |
__DNA__FIELD__object_type_exclude_viewport
Field descriptor (offset) for struct member 'object_type_exclude_viewport'.
|
static long[] |
__DNA__FIELD__ofs
Deprecated.
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__ofs); CPointer<CArrayFacade<Float>> p_ofs = p.cast(new Class[]{CArrayFacade.class, Float.class}); Metadata
|
static long[] |
__DNA__FIELD__overlay
Field descriptor (offset) for struct member 'overlay'.
|
static long[] |
__DNA__FIELD__persp
Deprecated.
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__persp); CPointer<Short> p_persp = p.cast(new Class[]{Short.class}); Metadata
|
static long[] |
__DNA__FIELD__prev
Field descriptor (offset) for struct member 'prev'.
|
static long[] |
__DNA__FIELD__regionbase
Field descriptor (offset) for struct member 'regionbase'.
|
static long[] |
__DNA__FIELD__render_border
Field descriptor (offset) for struct member 'render_border'.
|
static long[] |
__DNA__FIELD__runtime
Field descriptor (offset) for struct member 'runtime'.
|
static long[] |
__DNA__FIELD__scenelock
Field descriptor (offset) for struct member 'scenelock'.
|
static long[] |
__DNA__FIELD__shading
Field descriptor (offset) for struct member 'shading'.
|
static long[] |
__DNA__FIELD__spacetype
Field descriptor (offset) for struct member 'spacetype'.
|
static long[] |
__DNA__FIELD__stereo3d_camera
Field descriptor (offset) for struct member 'stereo3d_camera'.
|
static long[] |
__DNA__FIELD__stereo3d_convergence_alpha
Field descriptor (offset) for struct member 'stereo3d_convergence_alpha'.
|
static long[] |
__DNA__FIELD__stereo3d_convergence_factor
Field descriptor (offset) for struct member 'stereo3d_convergence_factor'.
|
static long[] |
__DNA__FIELD__stereo3d_flag
Field descriptor (offset) for struct member 'stereo3d_flag'.
|
static long[] |
__DNA__FIELD__stereo3d_volume_alpha
Field descriptor (offset) for struct member 'stereo3d_volume_alpha'.
|
static long[] |
__DNA__FIELD__vertex_opacity
Field descriptor (offset) for struct member 'vertex_opacity'.
|
static long[] |
__DNA__FIELD__view
Deprecated.
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__view); CPointer<Short> p_view = p.cast(new Class[]{Short.class}); Metadata
|
static long[] |
__DNA__FIELD__viewquat
Deprecated.
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__viewquat); CPointer<CArrayFacade<Float>> p_viewquat = p.cast(new Class[]{CArrayFacade.class, Float.class}); Metadata
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct View3D.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
|
View3D(long __address,
Block __block,
BlockTable __blockTable) |
protected |
View3D(View3D that) |
Modifier and Type | Method and Description |
---|---|
CPointer<View3D> |
__io__addressof()
Instantiates a pointer on this instance.
|
CArrayFacade<java.lang.Byte> |
get_pad()
Get method for struct member '_pad'.
|
CArrayFacade<java.lang.Byte> |
get_pad0()
Get method for struct member '_pad0'.
|
CArrayFacade<java.lang.Byte> |
get_pad3()
Get method for struct member '_pad3'.
|
byte |
get_pad4()
Get method for struct member '_pad4'.
|
CArrayFacade<java.lang.Byte> |
get_pad6()
Get method for struct member '_pad6'.
|
byte |
getBundle_drawtype()
Get method for struct member 'bundle_drawtype'.
|
float |
getBundle_size()
Get method for struct member 'bundle_size'.
|
CPointer<BlenderObject> |
getCamera()
Get method for struct member 'camera'.
|
float |
getDist()
Deprecated.
Deprecated
|
byte |
getDrawtype()
Deprecated.
Deprecated
|
float |
getFar()
Get method for struct member 'far'.
|
short |
getFlag()
Get method for struct member 'flag'.
|
int |
getFlag2()
Get method for struct member 'flag2'.
|
GPUFXSettings |
getFx_settings()
Get method for struct member 'fx_settings'.
|
byte |
getGizmo_flag()
Get method for struct member 'gizmo_flag'.
|
byte |
getGizmo_show_armature()
Get method for struct member 'gizmo_show_armature'.
|
byte |
getGizmo_show_camera()
Get method for struct member 'gizmo_show_camera'.
|
byte |
getGizmo_show_empty()
Get method for struct member 'gizmo_show_empty'.
|
byte |
getGizmo_show_light()
Get method for struct member 'gizmo_show_light'.
|
byte |
getGizmo_show_object()
Get method for struct member 'gizmo_show_object'.
|
short |
getGp_flag()
Get method for struct member 'gp_flag'.
|
CPointer<bGPdata> |
getGpd()
Deprecated.
Deprecated
|
float |
getGrid()
Get method for struct member 'grid'.
|
byte |
getGridflag()
Get method for struct member 'gridflag'.
|
short |
getGridlines()
Get method for struct member 'gridlines'.
|
short |
getGridsubdiv()
Get method for struct member 'gridsubdiv'.
|
int |
getLayact()
Deprecated.
Deprecated
|
float |
getLens()
Get method for struct member 'lens'.
|
byte |
getLink_flag()
Get method for struct member 'link_flag'.
|
short |
getLocal_view_uuid()
Get method for struct member 'local_view_uuid'.
|
CPointer<View3D> |
getLocalvd()
Get method for struct member 'localvd'.
|
byte |
getMultiview_eye()
Get method for struct member 'multiview_eye'.
|
float |
getNear()
Get method for struct member 'near'.
|
CPointer<SpaceLink> |
getNext()
Get method for struct member 'next'.
|
CArrayFacade<java.lang.Byte> |
getOb_centre_bone()
Get method for struct member 'ob_centre_bone'.
|
short |
getOb_centre_cursor()
Get method for struct member 'ob_centre_cursor'.
|
CPointer<BlenderObject> |
getOb_centre()
Get method for struct member 'ob_centre'.
|
int |
getObject_type_exclude_select()
Get method for struct member 'object_type_exclude_select'.
|
int |
getObject_type_exclude_viewport()
Get method for struct member 'object_type_exclude_viewport'.
|
CArrayFacade<java.lang.Float> |
getOfs()
Deprecated.
Deprecated
|
View3DOverlay |
getOverlay()
Get method for struct member 'overlay'.
|
short |
getPersp()
Deprecated.
Deprecated
|
CPointer<SpaceLink> |
getPrev()
Get method for struct member 'prev'.
|
ListBase |
getRegionbase()
Get method for struct member 'regionbase'.
|
rctf |
getRender_border()
Get method for struct member 'render_border'.
|
View3D_Runtime |
getRuntime()
Get method for struct member 'runtime'.
|
short |
getScenelock()
Get method for struct member 'scenelock'.
|
View3DShading |
getShading()
Get method for struct member 'shading'.
|
byte |
getSpacetype()
Get method for struct member 'spacetype'.
|
byte |
getStereo3d_camera()
Get method for struct member 'stereo3d_camera'.
|
float |
getStereo3d_convergence_alpha()
Get method for struct member 'stereo3d_convergence_alpha'.
|
float |
getStereo3d_convergence_factor()
Get method for struct member 'stereo3d_convergence_factor'.
|
short |
getStereo3d_flag()
Get method for struct member 'stereo3d_flag'.
|
float |
getStereo3d_volume_alpha()
Get method for struct member 'stereo3d_volume_alpha'.
|
float |
getVertex_opacity()
Get method for struct member 'vertex_opacity'.
|
short |
getView()
Deprecated.
Deprecated
|
CArrayFacade<java.lang.Float> |
getViewquat()
Deprecated.
Deprecated
|
void |
set_pad(CArrayFacade<java.lang.Byte> _pad)
Set method for struct member '_pad'.
|
void |
set_pad0(CArrayFacade<java.lang.Byte> _pad0)
Set method for struct member '_pad0'.
|
void |
set_pad3(CArrayFacade<java.lang.Byte> _pad3)
Set method for struct member '_pad3'.
|
void |
set_pad4(byte _pad4)
Set method for struct member '_pad4'.
|
void |
set_pad6(CArrayFacade<java.lang.Byte> _pad6)
Set method for struct member '_pad6'.
|
void |
setBundle_drawtype(byte bundle_drawtype)
Set method for struct member 'bundle_drawtype'.
|
void |
setBundle_size(float bundle_size)
Set method for struct member 'bundle_size'.
|
void |
setCamera(CPointer<BlenderObject> camera)
Set method for struct member 'camera'.
|
void |
setDist(float dist)
Deprecated.
Deprecated
|
void |
setDrawtype(byte drawtype)
Deprecated.
Deprecated
|
void |
setFar(float far)
Set method for struct member 'far'.
|
void |
setFlag(short flag)
Set method for struct member 'flag'.
|
void |
setFlag2(int flag2)
Set method for struct member 'flag2'.
|
void |
setFx_settings(GPUFXSettings fx_settings)
Set method for struct member 'fx_settings'.
|
void |
setGizmo_flag(byte gizmo_flag)
Set method for struct member 'gizmo_flag'.
|
void |
setGizmo_show_armature(byte gizmo_show_armature)
Set method for struct member 'gizmo_show_armature'.
|
void |
setGizmo_show_camera(byte gizmo_show_camera)
Set method for struct member 'gizmo_show_camera'.
|
void |
setGizmo_show_empty(byte gizmo_show_empty)
Set method for struct member 'gizmo_show_empty'.
|
void |
setGizmo_show_light(byte gizmo_show_light)
Set method for struct member 'gizmo_show_light'.
|
void |
setGizmo_show_object(byte gizmo_show_object)
Set method for struct member 'gizmo_show_object'.
|
void |
setGp_flag(short gp_flag)
Set method for struct member 'gp_flag'.
|
void |
setGpd(CPointer<bGPdata> gpd)
Deprecated.
Deprecated
|
void |
setGrid(float grid)
Set method for struct member 'grid'.
|
void |
setGridflag(byte gridflag)
Set method for struct member 'gridflag'.
|
void |
setGridlines(short gridlines)
Set method for struct member 'gridlines'.
|
void |
setGridsubdiv(short gridsubdiv)
Set method for struct member 'gridsubdiv'.
|
void |
setLayact(int layact)
Deprecated.
Deprecated
|
void |
setLens(float lens)
Set method for struct member 'lens'.
|
void |
setLink_flag(byte link_flag)
Set method for struct member 'link_flag'.
|
void |
setLocal_view_uuid(short local_view_uuid)
Set method for struct member 'local_view_uuid'.
|
void |
setLocalvd(CPointer<View3D> localvd)
Set method for struct member 'localvd'.
|
void |
setMultiview_eye(byte multiview_eye)
Set method for struct member 'multiview_eye'.
|
void |
setNear(float near)
Set method for struct member 'near'.
|
void |
setNext(CPointer<SpaceLink> next)
Set method for struct member 'next'.
|
void |
setOb_centre_bone(CArrayFacade<java.lang.Byte> ob_centre_bone)
Set method for struct member 'ob_centre_bone'.
|
void |
setOb_centre_cursor(short ob_centre_cursor)
Set method for struct member 'ob_centre_cursor'.
|
void |
setOb_centre(CPointer<BlenderObject> ob_centre)
Set method for struct member 'ob_centre'.
|
void |
setObject_type_exclude_select(int object_type_exclude_select)
Set method for struct member 'object_type_exclude_select'.
|
void |
setObject_type_exclude_viewport(int object_type_exclude_viewport)
Set method for struct member 'object_type_exclude_viewport'.
|
void |
setOfs(CArrayFacade<java.lang.Float> ofs)
Deprecated.
Deprecated
|
void |
setOverlay(View3DOverlay overlay)
Set method for struct member 'overlay'.
|
void |
setPersp(short persp)
Deprecated.
Deprecated
|
void |
setPrev(CPointer<SpaceLink> prev)
Set method for struct member 'prev'.
|
void |
setRegionbase(ListBase regionbase)
Set method for struct member 'regionbase'.
|
void |
setRender_border(rctf render_border)
Set method for struct member 'render_border'.
|
void |
setRuntime(View3D_Runtime runtime)
Set method for struct member 'runtime'.
|
void |
setScenelock(short scenelock)
Set method for struct member 'scenelock'.
|
void |
setShading(View3DShading shading)
Set method for struct member 'shading'.
|
void |
setSpacetype(byte spacetype)
Set method for struct member 'spacetype'.
|
void |
setStereo3d_camera(byte stereo3d_camera)
Set method for struct member 'stereo3d_camera'.
|
void |
setStereo3d_convergence_alpha(float stereo3d_convergence_alpha)
Set method for struct member 'stereo3d_convergence_alpha'.
|
void |
setStereo3d_convergence_factor(float stereo3d_convergence_factor)
Set method for struct member 'stereo3d_convergence_factor'.
|
void |
setStereo3d_flag(short stereo3d_flag)
Set method for struct member 'stereo3d_flag'.
|
void |
setStereo3d_volume_alpha(float stereo3d_volume_alpha)
Set method for struct member 'stereo3d_volume_alpha'.
|
void |
setVertex_opacity(float vertex_opacity)
Set method for struct member 'vertex_opacity'.
|
void |
setView(short view)
Deprecated.
Deprecated
|
void |
setViewquat(CArrayFacade<java.lang.Float> viewquat)
Deprecated.
Deprecated
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for View3D.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__next
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__next); CPointer<CPointer<SpaceLink>> p_next = p.cast(new Class[]{CPointer.class, SpaceLink.class});
public static final long[] __DNA__FIELD__prev
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__prev); CPointer<CPointer<SpaceLink>> p_prev = p.cast(new Class[]{CPointer.class, SpaceLink.class});
public static final long[] __DNA__FIELD__regionbase
Storage of regions for inactive spaces.
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__regionbase); CPointer<ListBase> p_regionbase = p.cast(new Class[]{ListBase.class});
public static final long[] __DNA__FIELD__spacetype
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__spacetype); CPointer<Byte> p_spacetype = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__link_flag
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__link_flag); CPointer<Byte> p_link_flag = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD___pad0
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD___pad0); CPointer<CArrayFacade<Byte>> p__pad0 = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__viewquat
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__viewquat); CPointer<CArrayFacade<Float>> p_viewquat = p.cast(new Class[]{CArrayFacade.class, Float.class});
End 'SpaceLink
' header.
public static final long[] __DNA__FIELD__dist
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__dist); CPointer<Float> p_dist = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__bundle_size
Size of bundles in reconstructed data.
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__bundle_size); CPointer<Float> p_bundle_size = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__bundle_drawtype
Display style for bundle.
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__bundle_drawtype); CPointer<Byte> p_bundle_drawtype = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__drawtype
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__drawtype); CPointer<Byte> p_drawtype = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD___pad3
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD___pad3); CPointer<CArrayFacade<Byte>> p__pad3 = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__multiview_eye
Multiview current eye - for internal use.
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__multiview_eye); CPointer<Byte> p_multiview_eye = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__object_type_exclude_viewport
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__object_type_exclude_viewport); CPointer<Integer> p_object_type_exclude_viewport = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__object_type_exclude_select
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__object_type_exclude_select); CPointer<Integer> p_object_type_exclude_select = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__persp
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__persp); CPointer<Short> p_persp = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__view
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__view); CPointer<Short> p_view = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__camera
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__camera); CPointer<CPointer<BlenderObject>> p_camera = p.cast(new Class[]{CPointer.class, BlenderObject.class});
public static final long[] __DNA__FIELD__ob_centre
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__ob_centre); CPointer<CPointer<BlenderObject>> p_ob_centre = p.cast(new Class[]{CPointer.class, BlenderObject.class});
public static final long[] __DNA__FIELD__render_border
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__render_border); CPointer<rctf> p_render_border = p.cast(new Class[]{rctf.class});
public static final long[] __DNA__FIELD__localvd
Allocated backup of its self while in localview.
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__localvd); CPointer<CPointer<View3D>> p_localvd = p.cast(new Class[]{CPointer.class, View3D.class});
public static final long[] __DNA__FIELD__ob_centre_bone
Optional string for armature bone to define center, MAXBONENAME.
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__ob_centre_bone); CPointer<CArrayFacade<Byte>> p_ob_centre_bone = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__local_view_uuid
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__local_view_uuid); CPointer<Short> p_local_view_uuid = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD___pad6
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD___pad6); CPointer<CArrayFacade<Byte>> p__pad6 = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__layact
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__layact); CPointer<Integer> p_layact = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__ob_centre_cursor
Optional bool for 3d cursor to define center.
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__ob_centre_cursor); CPointer<Short> p_ob_centre_cursor = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__scenelock
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__scenelock); CPointer<Short> p_scenelock = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__gp_flag
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__gp_flag); CPointer<Short> p_gp_flag = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__flag
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__flag); CPointer<Short> p_flag = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__flag2
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__flag2); CPointer<Integer> p_flag2 = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__lens
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__lens); CPointer<Float> p_lens = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__grid
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__grid); CPointer<Float> p_grid = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__near
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__near); CPointer<Float> p_near = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__far
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__far); CPointer<Float> p_far = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__ofs
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__ofs); CPointer<CArrayFacade<Float>> p_ofs = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD___pad
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD___pad); CPointer<CArrayFacade<Byte>> p__pad = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__gizmo_flag
Transform gizmo info. #V3D_GIZMO_SHOW_*
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__gizmo_flag); CPointer<Byte> p_gizmo_flag = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__gizmo_show_object
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__gizmo_show_object); CPointer<Byte> p_gizmo_show_object = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__gizmo_show_armature
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__gizmo_show_armature); CPointer<Byte> p_gizmo_show_armature = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__gizmo_show_empty
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__gizmo_show_empty); CPointer<Byte> p_gizmo_show_empty = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__gizmo_show_light
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__gizmo_show_light); CPointer<Byte> p_gizmo_show_light = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__gizmo_show_camera
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__gizmo_show_camera); CPointer<Byte> p_gizmo_show_camera = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__gridflag
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__gridflag); CPointer<Byte> p_gridflag = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__gridlines
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__gridlines); CPointer<Short> p_gridlines = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__gridsubdiv
Number of subdivisions in the grid between each highlighted grid line.
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__gridsubdiv); CPointer<Short> p_gridsubdiv = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__vertex_opacity
Actually only used to define the opacity of the grease pencil vertex in edit mode.
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__vertex_opacity); CPointer<Float> p_vertex_opacity = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__fx_settings
allocated, instead set (temporarily) from camera
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__fx_settings); CPointer<GPUFXSettings> p_fx_settings = p.cast(new Class[]{GPUFXSettings.class});
public static final long[] __DNA__FIELD__gpd
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__gpd); CPointer<CPointer<bGPdata>> p_gpd = p.cast(new Class[]{CPointer.class, bGPdata.class});
XXX deprecated? Grease-Pencil Data (annotation layers).
public static final long[] __DNA__FIELD__stereo3d_flag
Stereoscopy settings.
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__stereo3d_flag); CPointer<Short> p_stereo3d_flag = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__stereo3d_camera
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__stereo3d_camera); CPointer<Byte> p_stereo3d_camera = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD___pad4
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD___pad4); CPointer<Byte> p__pad4 = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__stereo3d_convergence_factor
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__stereo3d_convergence_factor); CPointer<Float> p_stereo3d_convergence_factor = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__stereo3d_volume_alpha
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__stereo3d_volume_alpha); CPointer<Float> p_stereo3d_volume_alpha = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__stereo3d_convergence_alpha
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__stereo3d_convergence_alpha); CPointer<Float> p_stereo3d_convergence_alpha = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__shading
Display settings.
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__shading); CPointer<View3DShading> p_shading = p.cast(new Class[]{View3DShading.class});
public static final long[] __DNA__FIELD__overlay
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__overlay); CPointer<View3DOverlay> p_overlay = p.cast(new Class[]{View3DOverlay.class});
public static final long[] __DNA__FIELD__runtime
Runtime evaluation data (keep last).
This is how you get a reference on the corresponding field in the struct:
View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__runtime); CPointer<View3D_Runtime> p_runtime = p.cast(new Class[]{View3D_Runtime.class});
public View3D(long __address, Block __block, BlockTable __blockTable)
protected View3D(View3D that)
public CPointer<SpaceLink> getNext() throws java.io.IOException
java.io.IOException
__DNA__FIELD__next
public void setNext(CPointer<SpaceLink> next) throws java.io.IOException
java.io.IOException
__DNA__FIELD__next
public CPointer<SpaceLink> getPrev() throws java.io.IOException
java.io.IOException
__DNA__FIELD__prev
public void setPrev(CPointer<SpaceLink> prev) throws java.io.IOException
java.io.IOException
__DNA__FIELD__prev
public ListBase getRegionbase() throws java.io.IOException
Storage of regions for inactive spaces.
java.io.IOException
__DNA__FIELD__regionbase
public void setRegionbase(ListBase regionbase) throws java.io.IOException
Storage of regions for inactive spaces.
java.io.IOException
__DNA__FIELD__regionbase
public byte getSpacetype() throws java.io.IOException
java.io.IOException
__DNA__FIELD__spacetype
public void setSpacetype(byte spacetype) throws java.io.IOException
java.io.IOException
__DNA__FIELD__spacetype
public byte getLink_flag() throws java.io.IOException
java.io.IOException
__DNA__FIELD__link_flag
public void setLink_flag(byte link_flag) throws java.io.IOException
java.io.IOException
__DNA__FIELD__link_flag
public CArrayFacade<java.lang.Byte> get_pad0() throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad0
public void set_pad0(CArrayFacade<java.lang.Byte> _pad0) throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad0
public CArrayFacade<java.lang.Float> getViewquat() throws java.io.IOException
End 'SpaceLink
' header.
java.io.IOException
__DNA__FIELD__viewquat
public void setViewquat(CArrayFacade<java.lang.Float> viewquat) throws java.io.IOException
End 'SpaceLink
' header.
java.io.IOException
__DNA__FIELD__viewquat
public float getDist() throws java.io.IOException
java.io.IOException
__DNA__FIELD__dist
public void setDist(float dist) throws java.io.IOException
java.io.IOException
__DNA__FIELD__dist
public float getBundle_size() throws java.io.IOException
Size of bundles in reconstructed data.
java.io.IOException
__DNA__FIELD__bundle_size
public void setBundle_size(float bundle_size) throws java.io.IOException
Size of bundles in reconstructed data.
java.io.IOException
__DNA__FIELD__bundle_size
public byte getBundle_drawtype() throws java.io.IOException
Display style for bundle.
java.io.IOException
__DNA__FIELD__bundle_drawtype
public void setBundle_drawtype(byte bundle_drawtype) throws java.io.IOException
Display style for bundle.
java.io.IOException
__DNA__FIELD__bundle_drawtype
public byte getDrawtype() throws java.io.IOException
java.io.IOException
__DNA__FIELD__drawtype
public void setDrawtype(byte drawtype) throws java.io.IOException
java.io.IOException
__DNA__FIELD__drawtype
public CArrayFacade<java.lang.Byte> get_pad3() throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad3
public void set_pad3(CArrayFacade<java.lang.Byte> _pad3) throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad3
public byte getMultiview_eye() throws java.io.IOException
Multiview current eye - for internal use.
java.io.IOException
__DNA__FIELD__multiview_eye
public void setMultiview_eye(byte multiview_eye) throws java.io.IOException
Multiview current eye - for internal use.
java.io.IOException
__DNA__FIELD__multiview_eye
public int getObject_type_exclude_viewport() throws java.io.IOException
java.io.IOException
__DNA__FIELD__object_type_exclude_viewport
public void setObject_type_exclude_viewport(int object_type_exclude_viewport) throws java.io.IOException
java.io.IOException
__DNA__FIELD__object_type_exclude_viewport
public int getObject_type_exclude_select() throws java.io.IOException
java.io.IOException
__DNA__FIELD__object_type_exclude_select
public void setObject_type_exclude_select(int object_type_exclude_select) throws java.io.IOException
java.io.IOException
__DNA__FIELD__object_type_exclude_select
public short getPersp() throws java.io.IOException
java.io.IOException
__DNA__FIELD__persp
public void setPersp(short persp) throws java.io.IOException
java.io.IOException
__DNA__FIELD__persp
public short getView() throws java.io.IOException
java.io.IOException
__DNA__FIELD__view
public void setView(short view) throws java.io.IOException
java.io.IOException
__DNA__FIELD__view
public CPointer<BlenderObject> getCamera() throws java.io.IOException
java.io.IOException
__DNA__FIELD__camera
public void setCamera(CPointer<BlenderObject> camera) throws java.io.IOException
java.io.IOException
__DNA__FIELD__camera
public CPointer<BlenderObject> getOb_centre() throws java.io.IOException
java.io.IOException
__DNA__FIELD__ob_centre
public void setOb_centre(CPointer<BlenderObject> ob_centre) throws java.io.IOException
java.io.IOException
__DNA__FIELD__ob_centre
public rctf getRender_border() throws java.io.IOException
java.io.IOException
__DNA__FIELD__render_border
public void setRender_border(rctf render_border) throws java.io.IOException
java.io.IOException
__DNA__FIELD__render_border
public CPointer<View3D> getLocalvd() throws java.io.IOException
Allocated backup of its self while in localview.
java.io.IOException
__DNA__FIELD__localvd
public void setLocalvd(CPointer<View3D> localvd) throws java.io.IOException
Allocated backup of its self while in localview.
java.io.IOException
__DNA__FIELD__localvd
public CArrayFacade<java.lang.Byte> getOb_centre_bone() throws java.io.IOException
Optional string for armature bone to define center, MAXBONENAME.
java.io.IOException
__DNA__FIELD__ob_centre_bone
public void setOb_centre_bone(CArrayFacade<java.lang.Byte> ob_centre_bone) throws java.io.IOException
Optional string for armature bone to define center, MAXBONENAME.
java.io.IOException
__DNA__FIELD__ob_centre_bone
public short getLocal_view_uuid() throws java.io.IOException
java.io.IOException
__DNA__FIELD__local_view_uuid
public void setLocal_view_uuid(short local_view_uuid) throws java.io.IOException
java.io.IOException
__DNA__FIELD__local_view_uuid
public CArrayFacade<java.lang.Byte> get_pad6() throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad6
public void set_pad6(CArrayFacade<java.lang.Byte> _pad6) throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad6
public int getLayact() throws java.io.IOException
java.io.IOException
__DNA__FIELD__layact
public void setLayact(int layact) throws java.io.IOException
java.io.IOException
__DNA__FIELD__layact
public short getOb_centre_cursor() throws java.io.IOException
Optional bool for 3d cursor to define center.
java.io.IOException
__DNA__FIELD__ob_centre_cursor
public void setOb_centre_cursor(short ob_centre_cursor) throws java.io.IOException
Optional bool for 3d cursor to define center.
java.io.IOException
__DNA__FIELD__ob_centre_cursor
public short getScenelock() throws java.io.IOException
java.io.IOException
__DNA__FIELD__scenelock
public void setScenelock(short scenelock) throws java.io.IOException
java.io.IOException
__DNA__FIELD__scenelock
public short getGp_flag() throws java.io.IOException
java.io.IOException
__DNA__FIELD__gp_flag
public void setGp_flag(short gp_flag) throws java.io.IOException
java.io.IOException
__DNA__FIELD__gp_flag
public short getFlag() throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public void setFlag(short flag) throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public int getFlag2() throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag2
public void setFlag2(int flag2) throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag2
public float getLens() throws java.io.IOException
java.io.IOException
__DNA__FIELD__lens
public void setLens(float lens) throws java.io.IOException
java.io.IOException
__DNA__FIELD__lens
public float getGrid() throws java.io.IOException
java.io.IOException
__DNA__FIELD__grid
public void setGrid(float grid) throws java.io.IOException
java.io.IOException
__DNA__FIELD__grid
public float getNear() throws java.io.IOException
java.io.IOException
__DNA__FIELD__near
public void setNear(float near) throws java.io.IOException
java.io.IOException
__DNA__FIELD__near
public float getFar() throws java.io.IOException
java.io.IOException
__DNA__FIELD__far
public void setFar(float far) throws java.io.IOException
java.io.IOException
__DNA__FIELD__far
public CArrayFacade<java.lang.Float> getOfs() throws java.io.IOException
java.io.IOException
__DNA__FIELD__ofs
public void setOfs(CArrayFacade<java.lang.Float> ofs) throws java.io.IOException
java.io.IOException
__DNA__FIELD__ofs
public CArrayFacade<java.lang.Byte> get_pad() throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad
public void set_pad(CArrayFacade<java.lang.Byte> _pad) throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad
public byte getGizmo_flag() throws java.io.IOException
Transform gizmo info. #V3D_GIZMO_SHOW_*
java.io.IOException
__DNA__FIELD__gizmo_flag
public void setGizmo_flag(byte gizmo_flag) throws java.io.IOException
Transform gizmo info. #V3D_GIZMO_SHOW_*
java.io.IOException
__DNA__FIELD__gizmo_flag
public byte getGizmo_show_object() throws java.io.IOException
java.io.IOException
__DNA__FIELD__gizmo_show_object
public void setGizmo_show_object(byte gizmo_show_object) throws java.io.IOException
java.io.IOException
__DNA__FIELD__gizmo_show_object
public byte getGizmo_show_armature() throws java.io.IOException
java.io.IOException
__DNA__FIELD__gizmo_show_armature
public void setGizmo_show_armature(byte gizmo_show_armature) throws java.io.IOException
java.io.IOException
__DNA__FIELD__gizmo_show_armature
public byte getGizmo_show_empty() throws java.io.IOException
java.io.IOException
__DNA__FIELD__gizmo_show_empty
public void setGizmo_show_empty(byte gizmo_show_empty) throws java.io.IOException
java.io.IOException
__DNA__FIELD__gizmo_show_empty
public byte getGizmo_show_light() throws java.io.IOException
java.io.IOException
__DNA__FIELD__gizmo_show_light
public void setGizmo_show_light(byte gizmo_show_light) throws java.io.IOException
java.io.IOException
__DNA__FIELD__gizmo_show_light
public byte getGizmo_show_camera() throws java.io.IOException
java.io.IOException
__DNA__FIELD__gizmo_show_camera
public void setGizmo_show_camera(byte gizmo_show_camera) throws java.io.IOException
java.io.IOException
__DNA__FIELD__gizmo_show_camera
public byte getGridflag() throws java.io.IOException
java.io.IOException
__DNA__FIELD__gridflag
public void setGridflag(byte gridflag) throws java.io.IOException
java.io.IOException
__DNA__FIELD__gridflag
public short getGridlines() throws java.io.IOException
java.io.IOException
__DNA__FIELD__gridlines
public void setGridlines(short gridlines) throws java.io.IOException
java.io.IOException
__DNA__FIELD__gridlines
public short getGridsubdiv() throws java.io.IOException
Number of subdivisions in the grid between each highlighted grid line.
java.io.IOException
__DNA__FIELD__gridsubdiv
public void setGridsubdiv(short gridsubdiv) throws java.io.IOException
Number of subdivisions in the grid between each highlighted grid line.
java.io.IOException
__DNA__FIELD__gridsubdiv
public float getVertex_opacity() throws java.io.IOException
Actually only used to define the opacity of the grease pencil vertex in edit mode.
java.io.IOException
__DNA__FIELD__vertex_opacity
public void setVertex_opacity(float vertex_opacity) throws java.io.IOException
Actually only used to define the opacity of the grease pencil vertex in edit mode.
java.io.IOException
__DNA__FIELD__vertex_opacity
public GPUFXSettings getFx_settings() throws java.io.IOException
allocated, instead set (temporarily) from camera
java.io.IOException
__DNA__FIELD__fx_settings
public void setFx_settings(GPUFXSettings fx_settings) throws java.io.IOException
allocated, instead set (temporarily) from camera
java.io.IOException
__DNA__FIELD__fx_settings
public CPointer<bGPdata> getGpd() throws java.io.IOException
XXX deprecated? Grease-Pencil Data (annotation layers).
java.io.IOException
__DNA__FIELD__gpd
public void setGpd(CPointer<bGPdata> gpd) throws java.io.IOException
XXX deprecated? Grease-Pencil Data (annotation layers).
java.io.IOException
__DNA__FIELD__gpd
public short getStereo3d_flag() throws java.io.IOException
Stereoscopy settings.
java.io.IOException
__DNA__FIELD__stereo3d_flag
public void setStereo3d_flag(short stereo3d_flag) throws java.io.IOException
Stereoscopy settings.
java.io.IOException
__DNA__FIELD__stereo3d_flag
public byte getStereo3d_camera() throws java.io.IOException
java.io.IOException
__DNA__FIELD__stereo3d_camera
public void setStereo3d_camera(byte stereo3d_camera) throws java.io.IOException
java.io.IOException
__DNA__FIELD__stereo3d_camera
public byte get_pad4() throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad4
public void set_pad4(byte _pad4) throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad4
public float getStereo3d_convergence_factor() throws java.io.IOException
java.io.IOException
__DNA__FIELD__stereo3d_convergence_factor
public void setStereo3d_convergence_factor(float stereo3d_convergence_factor) throws java.io.IOException
java.io.IOException
__DNA__FIELD__stereo3d_convergence_factor
public float getStereo3d_volume_alpha() throws java.io.IOException
java.io.IOException
__DNA__FIELD__stereo3d_volume_alpha
public void setStereo3d_volume_alpha(float stereo3d_volume_alpha) throws java.io.IOException
java.io.IOException
__DNA__FIELD__stereo3d_volume_alpha
public float getStereo3d_convergence_alpha() throws java.io.IOException
java.io.IOException
__DNA__FIELD__stereo3d_convergence_alpha
public void setStereo3d_convergence_alpha(float stereo3d_convergence_alpha) throws java.io.IOException
java.io.IOException
__DNA__FIELD__stereo3d_convergence_alpha
public View3DShading getShading() throws java.io.IOException
Display settings.
java.io.IOException
__DNA__FIELD__shading
public void setShading(View3DShading shading) throws java.io.IOException
Display settings.
java.io.IOException
__DNA__FIELD__shading
public View3DOverlay getOverlay() throws java.io.IOException
java.io.IOException
__DNA__FIELD__overlay
public void setOverlay(View3DOverlay overlay) throws java.io.IOException
java.io.IOException
__DNA__FIELD__overlay
public View3D_Runtime getRuntime() throws java.io.IOException
Runtime evaluation data (keep last).
java.io.IOException
__DNA__FIELD__runtime
public void setRuntime(View3D_Runtime runtime) throws java.io.IOException
Runtime evaluation data (keep last).
java.io.IOException
__DNA__FIELD__runtime