public class ShaderFxData_Runtime extends CFacade
Runtime temp data
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD___pad
Field descriptor (offset) for struct member '_pad'.
|
static long[] |
__DNA__FIELD__fx_sh
Field descriptor (offset) for struct member 'fx_sh'.
|
static long[] |
__DNA__FIELD__fx_sh_b
Field descriptor (offset) for struct member 'fx_sh_b'.
|
static long[] |
__DNA__FIELD__fx_sh_c
Field descriptor (offset) for struct member 'fx_sh_c'.
|
static long[] |
__DNA__FIELD__loc
Field descriptor (offset) for struct member 'loc'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct ShaderFxData_Runtime.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
|
ShaderFxData_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
protected |
ShaderFxData_Runtime(ShaderFxData_Runtime that) |
Modifier and Type | Method and Description |
---|---|
CPointer<ShaderFxData_Runtime> |
__io__addressof()
Instantiates a pointer on this instance.
|
CArrayFacade<java.lang.Byte> |
get_pad()
Get method for struct member '_pad'.
|
CPointer<java.lang.Object> |
getFx_sh_b()
Get method for struct member 'fx_sh_b'.
|
CPointer<java.lang.Object> |
getFx_sh_c()
Get method for struct member 'fx_sh_c'.
|
CPointer<java.lang.Object> |
getFx_sh()
Get method for struct member 'fx_sh'.
|
CArrayFacade<java.lang.Float> |
getLoc()
Get method for struct member 'loc'.
|
void |
set_pad(CArrayFacade<java.lang.Byte> _pad)
Set method for struct member '_pad'.
|
void |
setFx_sh_b(CPointer<java.lang.Object> fx_sh_b)
Set method for struct member 'fx_sh_b'.
|
void |
setFx_sh_c(CPointer<java.lang.Object> fx_sh_c)
Set method for struct member 'fx_sh_c'.
|
void |
setFx_sh(CPointer<java.lang.Object> fx_sh)
Set method for struct member 'fx_sh'.
|
void |
setLoc(CArrayFacade<java.lang.Float> loc)
Set method for struct member 'loc'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for ShaderFxData_Runtime.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__loc
This is how you get a reference on the corresponding field in the struct:
ShaderFxData_Runtime shaderfxdata_runtime = ...; CPointer<Object> p = shaderfxdata_runtime.__dna__addressof(ShaderFxData_Runtime.__DNA__FIELD__loc); CPointer<CArrayFacade<Float>> p_loc = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD___pad
This is how you get a reference on the corresponding field in the struct:
ShaderFxData_Runtime shaderfxdata_runtime = ...; CPointer<Object> p = shaderfxdata_runtime.__dna__addressof(ShaderFxData_Runtime.__DNA__FIELD___pad); CPointer<CArrayFacade<Byte>> p__pad = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__fx_sh
This is how you get a reference on the corresponding field in the struct:
ShaderFxData_Runtime shaderfxdata_runtime = ...; CPointer<Object> p = shaderfxdata_runtime.__dna__addressof(ShaderFxData_Runtime.__DNA__FIELD__fx_sh); CPointer<CPointer<Object>> p_fx_sh = p.cast(new Class[]{CPointer.class, Object.class});
public static final long[] __DNA__FIELD__fx_sh_b
This is how you get a reference on the corresponding field in the struct:
ShaderFxData_Runtime shaderfxdata_runtime = ...; CPointer<Object> p = shaderfxdata_runtime.__dna__addressof(ShaderFxData_Runtime.__DNA__FIELD__fx_sh_b); CPointer<CPointer<Object>> p_fx_sh_b = p.cast(new Class[]{CPointer.class, Object.class});
public static final long[] __DNA__FIELD__fx_sh_c
This is how you get a reference on the corresponding field in the struct:
ShaderFxData_Runtime shaderfxdata_runtime = ...; CPointer<Object> p = shaderfxdata_runtime.__dna__addressof(ShaderFxData_Runtime.__DNA__FIELD__fx_sh_c); CPointer<CPointer<Object>> p_fx_sh_c = p.cast(new Class[]{CPointer.class, Object.class});
public ShaderFxData_Runtime(long __address, Block __block, BlockTable __blockTable)
protected ShaderFxData_Runtime(ShaderFxData_Runtime that)
public CArrayFacade<java.lang.Float> getLoc() throws java.io.IOException
java.io.IOException
__DNA__FIELD__loc
public void setLoc(CArrayFacade<java.lang.Float> loc) throws java.io.IOException
java.io.IOException
__DNA__FIELD__loc
public CArrayFacade<java.lang.Byte> get_pad() throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad
public void set_pad(CArrayFacade<java.lang.Byte> _pad) throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad
public CPointer<java.lang.Object> getFx_sh() throws java.io.IOException
java.io.IOException
__DNA__FIELD__fx_sh
public void setFx_sh(CPointer<java.lang.Object> fx_sh) throws java.io.IOException
java.io.IOException
__DNA__FIELD__fx_sh
public CPointer<java.lang.Object> getFx_sh_b() throws java.io.IOException
java.io.IOException
__DNA__FIELD__fx_sh_b
public void setFx_sh_b(CPointer<java.lang.Object> fx_sh_b) throws java.io.IOException
java.io.IOException
__DNA__FIELD__fx_sh_b
public CPointer<java.lang.Object> getFx_sh_c() throws java.io.IOException
java.io.IOException
__DNA__FIELD__fx_sh_c
public void setFx_sh_c(CPointer<java.lang.Object> fx_sh_c) throws java.io.IOException
java.io.IOException
__DNA__FIELD__fx_sh_c
public CPointer<ShaderFxData_Runtime> __io__addressof()