public class ParticleEditSettings extends CFacade
Particle
Edit Mode Settings
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD__brush
Field descriptor (offset) for struct member 'brush'.
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static long[] |
__DNA__FIELD__brushtype
Field descriptor (offset) for struct member 'brushtype'.
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static long[] |
__DNA__FIELD__draw_step
Field descriptor (offset) for struct member 'draw_step'.
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static long[] |
__DNA__FIELD__edittype
Field descriptor (offset) for struct member 'edittype'.
|
static long[] |
__DNA__FIELD__emitterdist
Field descriptor (offset) for struct member 'emitterdist'.
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static long[] |
__DNA__FIELD__fade_frames
Field descriptor (offset) for struct member 'fade_frames'.
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static long[] |
__DNA__FIELD__flag
Field descriptor (offset) for struct member 'flag'.
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static long[] |
__DNA__FIELD__object
Field descriptor (offset) for struct member 'object'.
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static long[] |
__DNA__FIELD__paintcursor
Field descriptor (offset) for struct member 'paintcursor'.
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static long[] |
__DNA__FIELD__rt
Field descriptor (offset) for struct member 'rt'.
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static long[] |
__DNA__FIELD__scene
Field descriptor (offset) for struct member 'scene'.
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static long[] |
__DNA__FIELD__selectmode
Field descriptor (offset) for struct member 'selectmode'.
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static long[] |
__DNA__FIELD__shape_object
Field descriptor (offset) for struct member 'shape_object'.
|
static long[] |
__DNA__FIELD__totaddkey
Field descriptor (offset) for struct member 'totaddkey'.
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static long[] |
__DNA__FIELD__totrekey
Field descriptor (offset) for struct member 'totrekey'.
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static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct ParticleEditSettings.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
|
ParticleEditSettings(long __address,
Block __block,
BlockTable __blockTable) |
protected |
ParticleEditSettings(ParticleEditSettings that) |
Modifier and Type | Method and Description |
---|---|
CPointer<ParticleEditSettings> |
__io__addressof()
Instantiates a pointer on this instance.
|
CArrayFacade<ParticleBrushData> |
getBrush()
Get method for struct member 'brush'.
|
short |
getBrushtype()
Get method for struct member 'brushtype'.
|
int |
getDraw_step()
Get method for struct member 'draw_step'.
|
int |
getEdittype()
Get method for struct member 'edittype'.
|
float |
getEmitterdist()
Get method for struct member 'emitterdist'.
|
int |
getFade_frames()
Get method for struct member 'fade_frames'.
|
short |
getFlag()
Get method for struct member 'flag'.
|
CPointer<BlenderObject> |
getObject()
Get method for struct member 'object'.
|
CPointer<java.lang.Object> |
getPaintcursor()
Get method for struct member 'paintcursor'.
|
float |
getRt()
Get method for struct member 'rt'.
|
CPointer<Scene> |
getScene()
Get method for struct member 'scene'.
|
int |
getSelectmode()
Get method for struct member 'selectmode'.
|
CPointer<BlenderObject> |
getShape_object()
Get method for struct member 'shape_object'.
|
short |
getTotaddkey()
Get method for struct member 'totaddkey'.
|
short |
getTotrekey()
Get method for struct member 'totrekey'.
|
void |
setBrush(CArrayFacade<ParticleBrushData> brush)
Set method for struct member 'brush'.
|
void |
setBrushtype(short brushtype)
Set method for struct member 'brushtype'.
|
void |
setDraw_step(int draw_step)
Set method for struct member 'draw_step'.
|
void |
setEdittype(int edittype)
Set method for struct member 'edittype'.
|
void |
setEmitterdist(float emitterdist)
Set method for struct member 'emitterdist'.
|
void |
setFade_frames(int fade_frames)
Set method for struct member 'fade_frames'.
|
void |
setFlag(short flag)
Set method for struct member 'flag'.
|
void |
setObject(CPointer<BlenderObject> object)
Set method for struct member 'object'.
|
void |
setPaintcursor(CPointer<java.lang.Object> paintcursor)
Set method for struct member 'paintcursor'.
|
void |
setRt(float rt)
Set method for struct member 'rt'.
|
void |
setScene(CPointer<Scene> scene)
Set method for struct member 'scene'.
|
void |
setSelectmode(int selectmode)
Set method for struct member 'selectmode'.
|
void |
setShape_object(CPointer<BlenderObject> shape_object)
Set method for struct member 'shape_object'.
|
void |
setTotaddkey(short totaddkey)
Set method for struct member 'totaddkey'.
|
void |
setTotrekey(short totrekey)
Set method for struct member 'totrekey'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for ParticleEditSettings.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__flag
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__flag); CPointer<Short> p_flag = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__totrekey
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__totrekey); CPointer<Short> p_totrekey = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__totaddkey
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__totaddkey); CPointer<Short> p_totaddkey = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__brushtype
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__brushtype); CPointer<Short> p_brushtype = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__brush
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__brush); CPointer<CArrayFacade<ParticleBrushData>> p_brush = p.cast(new Class[]{CArrayFacade.class, ParticleBrushData.class});
public static final long[] __DNA__FIELD__paintcursor
Runtime.
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__paintcursor); CPointer<CPointer<Object>> p_paintcursor = p.cast(new Class[]{CPointer.class, Object.class});
public static final long[] __DNA__FIELD__emitterdist
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__emitterdist); CPointer<Float> p_emitterdist = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__rt
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__rt); CPointer<Float> p_rt = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__selectmode
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__selectmode); CPointer<Integer> p_selectmode = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__edittype
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__edittype); CPointer<Integer> p_edittype = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__draw_step
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__draw_step); CPointer<Integer> p_draw_step = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__fade_frames
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__fade_frames); CPointer<Integer> p_fade_frames = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__scene
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__scene); CPointer<CPointer<Scene>> p_scene = p.cast(new Class[]{CPointer.class, Scene.class});
public static final long[] __DNA__FIELD__object
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__object); CPointer<CPointer<BlenderObject>> p_object = p.cast(new Class[]{CPointer.class, BlenderObject.class});
public static final long[] __DNA__FIELD__shape_object
This is how you get a reference on the corresponding field in the struct:
ParticleEditSettings particleeditsettings = ...; CPointer<Object> p = particleeditsettings.__dna__addressof(ParticleEditSettings.__DNA__FIELD__shape_object); CPointer<CPointer<BlenderObject>> p_shape_object = p.cast(new Class[]{CPointer.class, BlenderObject.class});
public ParticleEditSettings(long __address, Block __block, BlockTable __blockTable)
protected ParticleEditSettings(ParticleEditSettings that)
public short getFlag() throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public void setFlag(short flag) throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public short getTotrekey() throws java.io.IOException
java.io.IOException
__DNA__FIELD__totrekey
public void setTotrekey(short totrekey) throws java.io.IOException
java.io.IOException
__DNA__FIELD__totrekey
public short getTotaddkey() throws java.io.IOException
java.io.IOException
__DNA__FIELD__totaddkey
public void setTotaddkey(short totaddkey) throws java.io.IOException
java.io.IOException
__DNA__FIELD__totaddkey
public short getBrushtype() throws java.io.IOException
java.io.IOException
__DNA__FIELD__brushtype
public void setBrushtype(short brushtype) throws java.io.IOException
java.io.IOException
__DNA__FIELD__brushtype
public CArrayFacade<ParticleBrushData> getBrush() throws java.io.IOException
java.io.IOException
__DNA__FIELD__brush
public void setBrush(CArrayFacade<ParticleBrushData> brush) throws java.io.IOException
java.io.IOException
__DNA__FIELD__brush
public CPointer<java.lang.Object> getPaintcursor() throws java.io.IOException
Runtime.
java.io.IOException
__DNA__FIELD__paintcursor
public void setPaintcursor(CPointer<java.lang.Object> paintcursor) throws java.io.IOException
Runtime.
java.io.IOException
__DNA__FIELD__paintcursor
public float getEmitterdist() throws java.io.IOException
java.io.IOException
__DNA__FIELD__emitterdist
public void setEmitterdist(float emitterdist) throws java.io.IOException
java.io.IOException
__DNA__FIELD__emitterdist
public float getRt() throws java.io.IOException
java.io.IOException
__DNA__FIELD__rt
public void setRt(float rt) throws java.io.IOException
java.io.IOException
__DNA__FIELD__rt
public int getSelectmode() throws java.io.IOException
java.io.IOException
__DNA__FIELD__selectmode
public void setSelectmode(int selectmode) throws java.io.IOException
java.io.IOException
__DNA__FIELD__selectmode
public int getEdittype() throws java.io.IOException
java.io.IOException
__DNA__FIELD__edittype
public void setEdittype(int edittype) throws java.io.IOException
java.io.IOException
__DNA__FIELD__edittype
public int getDraw_step() throws java.io.IOException
java.io.IOException
__DNA__FIELD__draw_step
public void setDraw_step(int draw_step) throws java.io.IOException
java.io.IOException
__DNA__FIELD__draw_step
public int getFade_frames() throws java.io.IOException
java.io.IOException
__DNA__FIELD__fade_frames
public void setFade_frames(int fade_frames) throws java.io.IOException
java.io.IOException
__DNA__FIELD__fade_frames
public CPointer<Scene> getScene() throws java.io.IOException
java.io.IOException
__DNA__FIELD__scene
public void setScene(CPointer<Scene> scene) throws java.io.IOException
java.io.IOException
__DNA__FIELD__scene
public CPointer<BlenderObject> getObject() throws java.io.IOException
java.io.IOException
__DNA__FIELD__object
public void setObject(CPointer<BlenderObject> object) throws java.io.IOException
java.io.IOException
__DNA__FIELD__object
public CPointer<BlenderObject> getShape_object() throws java.io.IOException
java.io.IOException
__DNA__FIELD__shape_object
public void setShape_object(CPointer<BlenderObject> shape_object) throws java.io.IOException
java.io.IOException
__DNA__FIELD__shape_object
public CPointer<ParticleEditSettings> __io__addressof()