Package | Description |
---|---|
org.blender.dna | |
org.cakelab.blender.io | |
org.cakelab.blender.io.block | |
org.cakelab.blender.nio |
Constructor and Description |
---|
AlembicObjectPath(long __address,
Block __block,
BlockTable __blockTable) |
AnimData(long __address,
Block __block,
BlockTable __blockTable) |
AnimOverride(long __address,
Block __block,
BlockTable __blockTable) |
ARegion_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
ARegion(long __address,
Block __block,
BlockTable __blockTable) |
ArmatureGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
ArmatureModifierData(long __address,
Block __block,
BlockTable __blockTable) |
ArrayGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
ArrayModifierData(long __address,
Block __block,
BlockTable __blockTable) |
AudioData(long __address,
Block __block,
BlockTable __blockTable) |
AviCodecData(long __address,
Block __block,
BlockTable __blockTable) |
bAction(long __address,
Block __block,
BlockTable __blockTable) |
bActionChannel(long __address,
Block __block,
BlockTable __blockTable) |
bActionConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bActionGroup(long __address,
Block __block,
BlockTable __blockTable) |
bActionModifier(long __address,
Block __block,
BlockTable __blockTable) |
bActionStrip(long __address,
Block __block,
BlockTable __blockTable) |
bAddon(long __address,
Block __block,
BlockTable __blockTable) |
BakeData(long __address,
Block __block,
BlockTable __blockTable) |
bAnimVizSettings(long __address,
Block __block,
BlockTable __blockTable) |
bArmature(long __address,
Block __block,
BlockTable __blockTable) |
bArmatureConstraint(long __address,
Block __block,
BlockTable __blockTable) |
Base(long __address,
Block __block,
BlockTable __blockTable) |
bCameraSolverConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bChildOfConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bClampToConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bConstraintChannel(long __address,
Block __block,
BlockTable __blockTable) |
bConstraintTarget(long __address,
Block __block,
BlockTable __blockTable) |
bDampTrackConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bDeformGroup(long __address,
Block __block,
BlockTable __blockTable) |
bDistLimitConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bDopeSheet(long __address,
Block __block,
BlockTable __blockTable) |
BevelModifierData(long __address,
Block __block,
BlockTable __blockTable) |
BezTriple(long __address,
Block __block,
BlockTable __blockTable) |
bFaceMap(long __address,
Block __block,
BlockTable __blockTable) |
bFollowPathConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bFollowTrackConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bGPdata_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
bGPdata(long __address,
Block __block,
BlockTable __blockTable) |
bGPDcontrolpoint(long __address,
Block __block,
BlockTable __blockTable) |
bGPDframe_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
bGPDframe(long __address,
Block __block,
BlockTable __blockTable) |
bGPDlayer_Mask(long __address,
Block __block,
BlockTable __blockTable) |
bGPDlayer_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
bGPDlayer(long __address,
Block __block,
BlockTable __blockTable) |
bGPDpalette(long __address,
Block __block,
BlockTable __blockTable) |
bGPDpalettecolor(long __address,
Block __block,
BlockTable __blockTable) |
bGPDspoint_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
bGPDspoint(long __address,
Block __block,
BlockTable __blockTable) |
bGPDstroke_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
bGPDstroke(long __address,
Block __block,
BlockTable __blockTable) |
bGPDtriangle(long __address,
Block __block,
BlockTable __blockTable) |
bGPgrid(long __address,
Block __block,
BlockTable __blockTable) |
bIKParam(long __address,
Block __block,
BlockTable __blockTable) |
bItasc(long __address,
Block __block,
BlockTable __blockTable) |
bKinematicConstraint(long __address,
Block __block,
BlockTable __blockTable) |
BlenderObject(long __address,
Block __block,
BlockTable __blockTable) |
bLocateLikeConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bLockTrackConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bLocLimitConstraint(long __address,
Block __block,
BlockTable __blockTable) |
BlurShaderFxData(long __address,
Block __block,
BlockTable __blockTable) |
bMinMaxConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bMotionPath(long __address,
Block __block,
BlockTable __blockTable) |
bMotionPathVert(long __address,
Block __block,
BlockTable __blockTable) |
bNode(long __address,
Block __block,
BlockTable __blockTable) |
bNodeInstanceKey(long __address,
Block __block,
BlockTable __blockTable) |
bNodeLink(long __address,
Block __block,
BlockTable __blockTable) |
bNodeSocket(long __address,
Block __block,
BlockTable __blockTable) |
bNodeSocketValueBoolean(long __address,
Block __block,
BlockTable __blockTable) |
bNodeSocketValueFloat(long __address,
Block __block,
BlockTable __blockTable) |
bNodeSocketValueImage(long __address,
Block __block,
BlockTable __blockTable) |
bNodeSocketValueInt(long __address,
Block __block,
BlockTable __blockTable) |
bNodeSocketValueObject(long __address,
Block __block,
BlockTable __blockTable) |
bNodeSocketValueRGBA(long __address,
Block __block,
BlockTable __blockTable) |
bNodeSocketValueString(long __address,
Block __block,
BlockTable __blockTable) |
bNodeSocketValueVector(long __address,
Block __block,
BlockTable __blockTable) |
bNodeStack(long __address,
Block __block,
BlockTable __blockTable) |
bNodeTree(long __address,
Block __block,
BlockTable __blockTable) |
bNodeTreePath(long __address,
Block __block,
BlockTable __blockTable) |
bObjectSolverConstraint(long __address,
Block __block,
BlockTable __blockTable) |
BoidData(long __address,
Block __block,
BlockTable __blockTable) |
BoidParticle(long __address,
Block __block,
BlockTable __blockTable) |
BoidRule(long __address,
Block __block,
BlockTable __blockTable) |
BoidRuleAverageSpeed(long __address,
Block __block,
BlockTable __blockTable) |
BoidRuleAvoidCollision(long __address,
Block __block,
BlockTable __blockTable) |
BoidRuleFight(long __address,
Block __block,
BlockTable __blockTable) |
BoidRuleFollowLeader(long __address,
Block __block,
BlockTable __blockTable) |
BoidRuleGoalAvoid(long __address,
Block __block,
BlockTable __blockTable) |
BoidSettings(long __address,
Block __block,
BlockTable __blockTable) |
BoidState(long __address,
Block __block,
BlockTable __blockTable) |
Bone(long __address,
Block __block,
BlockTable __blockTable) |
BooleanModifierData(long __address,
Block __block,
BlockTable __blockTable) |
BoundBox(long __address,
Block __block,
BlockTable __blockTable) |
bPathCompare(long __address,
Block __block,
BlockTable __blockTable) |
bPivotConstraint(long __address,
Block __block,
BlockTable __blockTable) |
BPoint(long __address,
Block __block,
BlockTable __blockTable) |
bPose(long __address,
Block __block,
BlockTable __blockTable) |
bPoseChannel_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
bPoseChannel(long __address,
Block __block,
BlockTable __blockTable) |
bPythonConstraint(long __address,
Block __block,
BlockTable __blockTable) |
BrightContrastModifierData(long __address,
Block __block,
BlockTable __blockTable) |
bRigidBodyJointConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bRotateLikeConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bRotLimitConstraint(long __address,
Block __block,
BlockTable __blockTable) |
Brush(long __address,
Block __block,
BlockTable __blockTable) |
BrushClone(long __address,
Block __block,
BlockTable __blockTable) |
BrushGpencilSettings(long __address,
Block __block,
BlockTable __blockTable) |
bSameVolumeConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bScreen(long __address,
Block __block,
BlockTable __blockTable) |
bShrinkwrapConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bSizeLikeConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bSizeLimitConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bSound(long __address,
Block __block,
BlockTable __blockTable) |
bSplineIKConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bStretchToConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bTheme(long __address,
Block __block,
BlockTable __blockTable) |
bToolRef(long __address,
Block __block,
BlockTable __blockTable) |
bTrackToConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bTransformCacheConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bTransformConstraint(long __address,
Block __block,
BlockTable __blockTable) |
bTransLikeConstraint(long __address,
Block __block,
BlockTable __blockTable) |
BuildEff(long __address,
Block __block,
BlockTable __blockTable) |
BuildGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
BuildModifierData(long __address,
Block __block,
BlockTable __blockTable) |
bUserMenu(long __address,
Block __block,
BlockTable __blockTable) |
bUserMenuItem_Menu(long __address,
Block __block,
BlockTable __blockTable) |
bUserMenuItem_Op(long __address,
Block __block,
BlockTable __blockTable) |
bUserMenuItem_Prop(long __address,
Block __block,
BlockTable __blockTable) |
bUserMenuItem(long __address,
Block __block,
BlockTable __blockTable) |
CacheFile(long __address,
Block __block,
BlockTable __blockTable) |
Camera_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
Camera(long __address,
Block __block,
BlockTable __blockTable) |
CameraBGImage(long __address,
Block __block,
BlockTable __blockTable) |
CameraDOFSettings(long __address,
Block __block,
BlockTable __blockTable) |
CameraStereoSettings(long __address,
Block __block,
BlockTable __blockTable) |
CastModifierData(long __address,
Block __block,
BlockTable __blockTable) |
CBData(long __address,
Block __block,
BlockTable __blockTable) |
ChannelDriver(long __address,
Block __block,
BlockTable __blockTable) |
CharInfo(long __address,
Block __block,
BlockTable __blockTable) |
ChildParticle(long __address,
Block __block,
BlockTable __blockTable) |
ClothCollSettings(long __address,
Block __block,
BlockTable __blockTable) |
ClothModifierData(long __address,
Block __block,
BlockTable __blockTable) |
ClothSimSettings(long __address,
Block __block,
BlockTable __blockTable) |
Collection(long __address,
Block __block,
BlockTable __blockTable) |
CollectionChild(long __address,
Block __block,
BlockTable __blockTable) |
CollectionObject(long __address,
Block __block,
BlockTable __blockTable) |
CollisionModifierData(long __address,
Block __block,
BlockTable __blockTable) |
ColorBalanceModifierData(long __address,
Block __block,
BlockTable __blockTable) |
ColorBand(long __address,
Block __block,
BlockTable __blockTable) |
ColorCorrectionData(long __address,
Block __block,
BlockTable __blockTable) |
ColorGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
ColorizeShaderFxData(long __address,
Block __block,
BlockTable __blockTable) |
ColorManagedColorspaceSettings(long __address,
Block __block,
BlockTable __blockTable) |
ColorManagedDisplaySettings(long __address,
Block __block,
BlockTable __blockTable) |
ColorManagedViewSettings(long __address,
Block __block,
BlockTable __blockTable) |
ColorMapping(long __address,
Block __block,
BlockTable __blockTable) |
ColorMixVars(long __address,
Block __block,
BlockTable __blockTable) |
ConsoleLine(long __address,
Block __block,
BlockTable __blockTable) |
CorrectiveSmoothDeltaCache(long __address,
Block __block,
BlockTable __blockTable) |
CorrectiveSmoothModifierData(long __address,
Block __block,
BlockTable __blockTable) |
Curve(long __address,
Block __block,
BlockTable __blockTable) |
CurveMap(long __address,
Block __block,
BlockTable __blockTable) |
CurveMapping(long __address,
Block __block,
BlockTable __blockTable) |
CurveMapPoint(long __address,
Block __block,
BlockTable __blockTable) |
CurveModifierData(long __address,
Block __block,
BlockTable __blockTable) |
CurvePaintSettings(long __address,
Block __block,
BlockTable __blockTable) |
CurveProfile(long __address,
Block __block,
BlockTable __blockTable) |
CurveProfilePoint(long __address,
Block __block,
BlockTable __blockTable) |
CurvesModifierData(long __address,
Block __block,
BlockTable __blockTable) |
CustomData_MeshMasks(long __address,
Block __block,
BlockTable __blockTable) |
CustomData(long __address,
Block __block,
BlockTable __blockTable) |
CustomDataExternal(long __address,
Block __block,
BlockTable __blockTable) |
CustomDataLayer(long __address,
Block __block,
BlockTable __blockTable) |
DataTransferModifierData(long __address,
Block __block,
BlockTable __blockTable) |
DecimateModifierData(long __address,
Block __block,
BlockTable __blockTable) |
DisplaceModifierData(long __address,
Block __block,
BlockTable __blockTable) |
DisplaySafeAreas(long __address,
Block __block,
BlockTable __blockTable) |
DrawDataList(long __address,
Block __block,
BlockTable __blockTable) |
DriverTarget(long __address,
Block __block,
BlockTable __blockTable) |
DriverVar(long __address,
Block __block,
BlockTable __blockTable) |
DualQuat(long __address,
Block __block,
BlockTable __blockTable) |
DynamicPaintBrushSettings(long __address,
Block __block,
BlockTable __blockTable) |
DynamicPaintCanvasSettings(long __address,
Block __block,
BlockTable __blockTable) |
DynamicPaintModifierData(long __address,
Block __block,
BlockTable __blockTable) |
DynamicPaintSurface(long __address,
Block __block,
BlockTable __blockTable) |
EdgeSplitModifierData(long __address,
Block __block,
BlockTable __blockTable) |
Editing(long __address,
Block __block,
BlockTable __blockTable) |
Effect(long __address,
Block __block,
BlockTable __blockTable) |
EffectorWeights(long __address,
Block __block,
BlockTable __blockTable) |
ExplodeModifierData(long __address,
Block __block,
BlockTable __blockTable) |
FCM_EnvelopeData(long __address,
Block __block,
BlockTable __blockTable) |
FCurve(long __address,
Block __block,
BlockTable __blockTable) |
FFMpegCodecData(long __address,
Block __block,
BlockTable __blockTable) |
FileGlobal(long __address,
Block __block,
BlockTable __blockTable) |
FileSelectParams(long __address,
Block __block,
BlockTable __blockTable) |
FlipShaderFxData(long __address,
Block __block,
BlockTable __blockTable) |
FluidDomainSettings(long __address,
Block __block,
BlockTable __blockTable) |
FluidDomainVertexVelocity(long __address,
Block __block,
BlockTable __blockTable) |
FluidEffectorSettings(long __address,
Block __block,
BlockTable __blockTable) |
FluidFlowSettings(long __address,
Block __block,
BlockTable __blockTable) |
FluidModifierData(long __address,
Block __block,
BlockTable __blockTable) |
FluidsimModifierData(long __address,
Block __block,
BlockTable __blockTable) |
FluidsimSettings(long __address,
Block __block,
BlockTable __blockTable) |
FluidVertexVelocity(long __address,
Block __block,
BlockTable __blockTable) |
FMod_Cycles(long __address,
Block __block,
BlockTable __blockTable) |
FMod_Envelope(long __address,
Block __block,
BlockTable __blockTable) |
FMod_FunctionGenerator(long __address,
Block __block,
BlockTable __blockTable) |
FMod_Generator(long __address,
Block __block,
BlockTable __blockTable) |
FMod_Limits(long __address,
Block __block,
BlockTable __blockTable) |
FMod_Noise(long __address,
Block __block,
BlockTable __blockTable) |
FMod_Python(long __address,
Block __block,
BlockTable __blockTable) |
FMod_Stepped(long __address,
Block __block,
BlockTable __blockTable) |
FModifier(long __address,
Block __block,
BlockTable __blockTable) |
FPoint(long __address,
Block __block,
BlockTable __blockTable) |
FreestyleConfig(long __address,
Block __block,
BlockTable __blockTable) |
FreestyleEdge(long __address,
Block __block,
BlockTable __blockTable) |
FreestyleFace(long __address,
Block __block,
BlockTable __blockTable) |
FreestyleLineSet(long __address,
Block __block,
BlockTable __blockTable) |
FreestyleLineStyle(long __address,
Block __block,
BlockTable __blockTable) |
FreestyleModuleConfig(long __address,
Block __block,
BlockTable __blockTable) |
GaussianBlurVars(long __address,
Block __block,
BlockTable __blockTable) |
GlowShaderFxData(long __address,
Block __block,
BlockTable __blockTable) |
GlowVars(long __address,
Block __block,
BlockTable __blockTable) |
GP_Interpolate_Settings(long __address,
Block __block,
BlockTable __blockTable) |
GP_Sculpt_Guide(long __address,
Block __block,
BlockTable __blockTable) |
GP_Sculpt_Settings(long __address,
Block __block,
BlockTable __blockTable) |
GpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
GpPaint(long __address,
Block __block,
BlockTable __blockTable) |
GpSculptPaint(long __address,
Block __block,
BlockTable __blockTable) |
GPUDOFSettings(long __address,
Block __block,
BlockTable __blockTable) |
GpVertexPaint(long __address,
Block __block,
BlockTable __blockTable) |
GpWeightPaint(long __address,
Block __block,
BlockTable __blockTable) |
GridPaintMask(long __address,
Block __block,
BlockTable __blockTable) |
Hair(long __address,
Block __block,
BlockTable __blockTable) |
HairCurve(long __address,
Block __block,
BlockTable __blockTable) |
HairKey(long __address,
Block __block,
BlockTable __blockTable) |
HairMapping(long __address,
Block __block,
BlockTable __blockTable) |
Histogram(long __address,
Block __block,
BlockTable __blockTable) |
HookGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
HookModifierData(long __address,
Block __block,
BlockTable __blockTable) |
HueCorrectModifierData(long __address,
Block __block,
BlockTable __blockTable) |
ID(long __address,
Block __block,
BlockTable __blockTable) |
IdAdtTemplate(long __address,
Block __block,
BlockTable __blockTable) |
IDOverrideLibrary(long __address,
Block __block,
BlockTable __blockTable) |
IDOverrideLibraryProperty(long __address,
Block __block,
BlockTable __blockTable) |
IDOverrideLibraryPropertyOperation(long __address,
Block __block,
BlockTable __blockTable) |
IDProperty(long __address,
Block __block,
BlockTable __blockTable) |
IDPropertyData(long __address,
Block __block,
BlockTable __blockTable) |
Image(long __address,
Block __block,
BlockTable __blockTable) |
ImageAnim(long __address,
Block __block,
BlockTable __blockTable) |
ImageFormatData(long __address,
Block __block,
BlockTable __blockTable) |
ImagePackedFile(long __address,
Block __block,
BlockTable __blockTable) |
ImagePaintSettings(long __address,
Block __block,
BlockTable __blockTable) |
ImageTile_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
ImageTile(long __address,
Block __block,
BlockTable __blockTable) |
ImageUser(long __address,
Block __block,
BlockTable __blockTable) |
ImageView(long __address,
Block __block,
BlockTable __blockTable) |
Ipo(long __address,
Block __block,
BlockTable __blockTable) |
IpoCurve(long __address,
Block __block,
BlockTable __blockTable) |
IpoDriver(long __address,
Block __block,
BlockTable __blockTable) |
Key(long __address,
Block __block,
BlockTable __blockTable) |
KeyBlock(long __address,
Block __block,
BlockTable __blockTable) |
KeyingSet(long __address,
Block __block,
BlockTable __blockTable) |
KS_Path(long __address,
Block __block,
BlockTable __blockTable) |
Lamp(long __address,
Block __block,
BlockTable __blockTable) |
LaplacianDeformModifierData(long __address,
Block __block,
BlockTable __blockTable) |
LaplacianSmoothModifierData(long __address,
Block __block,
BlockTable __blockTable) |
Lattice(long __address,
Block __block,
BlockTable __blockTable) |
LatticeGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
LatticeModifierData(long __address,
Block __block,
BlockTable __blockTable) |
LayerCollection(long __address,
Block __block,
BlockTable __blockTable) |
Library(long __address,
Block __block,
BlockTable __blockTable) |
LightCache(long __address,
Block __block,
BlockTable __blockTable) |
LightCacheTexture(long __address,
Block __block,
BlockTable __blockTable) |
LightGridCache(long __address,
Block __block,
BlockTable __blockTable) |
LightProbe(long __address,
Block __block,
BlockTable __blockTable) |
LightProbeCache(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleAlphaModifier_AlongStroke(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleAlphaModifier_CreaseAngle(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleAlphaModifier_Curvature_3D(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleAlphaModifier_DistanceFromCamera(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleAlphaModifier_DistanceFromObject(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleAlphaModifier_Material(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleAlphaModifier_Noise(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleAlphaModifier_Tangent(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleColorModifier_AlongStroke(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleColorModifier_CreaseAngle(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleColorModifier_Curvature_3D(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleColorModifier_DistanceFromCamera(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleColorModifier_DistanceFromObject(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleColorModifier_Material(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleColorModifier_Noise(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleColorModifier_Tangent(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleGeometryModifier_2DOffset(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleGeometryModifier_2DTransform(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleGeometryModifier_BackboneStretcher(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleGeometryModifier_BezierCurve(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleGeometryModifier_Blueprint(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleGeometryModifier_GuidingLines(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleGeometryModifier_PerlinNoise1D(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleGeometryModifier_PerlinNoise2D(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleGeometryModifier_Polygonalization(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleGeometryModifier_Sampling(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleGeometryModifier_Simplification(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleGeometryModifier_SinusDisplacement(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleGeometryModifier_SpatialNoise(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleGeometryModifier_TipRemover(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleModifier(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleThicknessModifier_AlongStroke(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleThicknessModifier_Calligraphy(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleThicknessModifier_CreaseAngle(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleThicknessModifier_Curvature_3D(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleThicknessModifier_DistanceFromCamera(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleThicknessModifier_DistanceFromObject(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleThicknessModifier_Material(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleThicknessModifier_Noise(long __address,
Block __block,
BlockTable __blockTable) |
LineStyleThicknessModifier_Tangent(long __address,
Block __block,
BlockTable __blockTable) |
Link(long __address,
Block __block,
BlockTable __blockTable) |
LinkData(long __address,
Block __block,
BlockTable __blockTable) |
ListBase(long __address,
Block __block,
BlockTable __blockTable) |
MappingInfoModifierData(long __address,
Block __block,
BlockTable __blockTable) |
Mask(long __address,
Block __block,
BlockTable __blockTable) |
MaskLayer(long __address,
Block __block,
BlockTable __blockTable) |
MaskLayerShape(long __address,
Block __block,
BlockTable __blockTable) |
MaskModifierData(long __address,
Block __block,
BlockTable __blockTable) |
MaskParent(long __address,
Block __block,
BlockTable __blockTable) |
MaskSpaceInfo(long __address,
Block __block,
BlockTable __blockTable) |
MaskSpline(long __address,
Block __block,
BlockTable __blockTable) |
MaskSplinePoint(long __address,
Block __block,
BlockTable __blockTable) |
MaskSplinePointUW(long __address,
Block __block,
BlockTable __blockTable) |
Material(long __address,
Block __block,
BlockTable __blockTable) |
MaterialGPencilStyle(long __address,
Block __block,
BlockTable __blockTable) |
MCol(long __address,
Block __block,
BlockTable __blockTable) |
MDefCell(long __address,
Block __block,
BlockTable __blockTable) |
MDefInfluence(long __address,
Block __block,
BlockTable __blockTable) |
MDeformVert(long __address,
Block __block,
BlockTable __blockTable) |
MDeformWeight(long __address,
Block __block,
BlockTable __blockTable) |
MDisps(long __address,
Block __block,
BlockTable __blockTable) |
MEdge(long __address,
Block __block,
BlockTable __blockTable) |
Mesh_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
Mesh(long __address,
Block __block,
BlockTable __blockTable) |
MeshCacheModifierData(long __address,
Block __block,
BlockTable __blockTable) |
MeshCacheVertexVelocity(long __address,
Block __block,
BlockTable __blockTable) |
MeshDeformModifierData(long __address,
Block __block,
BlockTable __blockTable) |
MeshSeqCacheModifierData(long __address,
Block __block,
BlockTable __blockTable) |
MeshStatVis(long __address,
Block __block,
BlockTable __blockTable) |
MeshToVolumeModifierData(long __address,
Block __block,
BlockTable __blockTable) |
MetaBall(long __address,
Block __block,
BlockTable __blockTable) |
MetaElem(long __address,
Block __block,
BlockTable __blockTable) |
MetaStack(long __address,
Block __block,
BlockTable __blockTable) |
MFace(long __address,
Block __block,
BlockTable __blockTable) |
MFloatProperty(long __address,
Block __block,
BlockTable __blockTable) |
MIntProperty(long __address,
Block __block,
BlockTable __blockTable) |
MirrorGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
MirrorModifierData(long __address,
Block __block,
BlockTable __blockTable) |
MLoop(long __address,
Block __block,
BlockTable __blockTable) |
MLoopCol(long __address,
Block __block,
BlockTable __blockTable) |
MLoopTri_Store(long __address,
Block __block,
BlockTable __blockTable) |
MLoopTri(long __address,
Block __block,
BlockTable __blockTable) |
MLoopUV(long __address,
Block __block,
BlockTable __blockTable) |
ModifierData(long __address,
Block __block,
BlockTable __blockTable) |
MovieClip_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
MovieClip_RuntimeGPUTexture(long __address,
Block __block,
BlockTable __blockTable) |
MovieClip(long __address,
Block __block,
BlockTable __blockTable) |
MovieClipProxy(long __address,
Block __block,
BlockTable __blockTable) |
MovieClipScopes(long __address,
Block __block,
BlockTable __blockTable) |
MovieClipUser(long __address,
Block __block,
BlockTable __blockTable) |
MovieReconstructedCamera(long __address,
Block __block,
BlockTable __blockTable) |
MovieTracking(long __address,
Block __block,
BlockTable __blockTable) |
MovieTrackingCamera(long __address,
Block __block,
BlockTable __blockTable) |
MovieTrackingDopesheet(long __address,
Block __block,
BlockTable __blockTable) |
MovieTrackingDopesheetChannel(long __address,
Block __block,
BlockTable __blockTable) |
MovieTrackingDopesheetCoverageSegment(long __address,
Block __block,
BlockTable __blockTable) |
MovieTrackingMarker(long __address,
Block __block,
BlockTable __blockTable) |
MovieTrackingObject(long __address,
Block __block,
BlockTable __blockTable) |
MovieTrackingPlaneMarker(long __address,
Block __block,
BlockTable __blockTable) |
MovieTrackingPlaneTrack(long __address,
Block __block,
BlockTable __blockTable) |
MovieTrackingReconstruction(long __address,
Block __block,
BlockTable __blockTable) |
MovieTrackingSettings(long __address,
Block __block,
BlockTable __blockTable) |
MovieTrackingStabilization(long __address,
Block __block,
BlockTable __blockTable) |
MovieTrackingStats(long __address,
Block __block,
BlockTable __blockTable) |
MovieTrackingTrack(long __address,
Block __block,
BlockTable __blockTable) |
MPoly(long __address,
Block __block,
BlockTable __blockTable) |
MPropCol(long __address,
Block __block,
BlockTable __blockTable) |
MRecast(long __address,
Block __block,
BlockTable __blockTable) |
MSelect(long __address,
Block __block,
BlockTable __blockTable) |
MStringProperty(long __address,
Block __block,
BlockTable __blockTable) |
MTex(long __address,
Block __block,
BlockTable __blockTable) |
MTFace(long __address,
Block __block,
BlockTable __blockTable) |
MultiplyGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
Multires(long __address,
Block __block,
BlockTable __blockTable) |
MultiresCol(long __address,
Block __block,
BlockTable __blockTable) |
MultiresColFace(long __address,
Block __block,
BlockTable __blockTable) |
MultiresEdge(long __address,
Block __block,
BlockTable __blockTable) |
MultiresFace(long __address,
Block __block,
BlockTable __blockTable) |
MultiresLevel(long __address,
Block __block,
BlockTable __blockTable) |
MultiresModifierData(long __address,
Block __block,
BlockTable __blockTable) |
MVert(long __address,
Block __block,
BlockTable __blockTable) |
MVertSkin(long __address,
Block __block,
BlockTable __blockTable) |
NlaStrip(long __address,
Block __block,
BlockTable __blockTable) |
NlaTrack(long __address,
Block __block,
BlockTable __blockTable) |
NodeBilateralBlurData(long __address,
Block __block,
BlockTable __blockTable) |
NodeBlurData(long __address,
Block __block,
BlockTable __blockTable) |
NodeBokehImage(long __address,
Block __block,
BlockTable __blockTable) |
NodeBoxMask(long __address,
Block __block,
BlockTable __blockTable) |
NodeChroma(long __address,
Block __block,
BlockTable __blockTable) |
NodeColorBalance(long __address,
Block __block,
BlockTable __blockTable) |
NodeColorCorrection(long __address,
Block __block,
BlockTable __blockTable) |
NodeColorspill(long __address,
Block __block,
BlockTable __blockTable) |
NodeCryptomatte(long __address,
Block __block,
BlockTable __blockTable) |
NodeDBlurData(long __address,
Block __block,
BlockTable __blockTable) |
NodeDefocus(long __address,
Block __block,
BlockTable __blockTable) |
NodeDenoise(long __address,
Block __block,
BlockTable __blockTable) |
NodeDilateErode(long __address,
Block __block,
BlockTable __blockTable) |
NodeEllipseMask(long __address,
Block __block,
BlockTable __blockTable) |
NodeFrame(long __address,
Block __block,
BlockTable __blockTable) |
NodeGlare(long __address,
Block __block,
BlockTable __blockTable) |
NodeHueSat(long __address,
Block __block,
BlockTable __blockTable) |
NodeImageAnim(long __address,
Block __block,
BlockTable __blockTable) |
NodeImageFile(long __address,
Block __block,
BlockTable __blockTable) |
NodeImageLayer(long __address,
Block __block,
BlockTable __blockTable) |
NodeImageMultiFile(long __address,
Block __block,
BlockTable __blockTable) |
NodeImageMultiFileSocket(long __address,
Block __block,
BlockTable __blockTable) |
NodeKeyingData(long __address,
Block __block,
BlockTable __blockTable) |
NodeKeyingScreenData(long __address,
Block __block,
BlockTable __blockTable) |
NodeLensDist(long __address,
Block __block,
BlockTable __blockTable) |
NodeMask(long __address,
Block __block,
BlockTable __blockTable) |
NodePlaneTrackDeformData(long __address,
Block __block,
BlockTable __blockTable) |
NodeScriptDict(long __address,
Block __block,
BlockTable __blockTable) |
NodeShaderAttribute(long __address,
Block __block,
BlockTable __blockTable) |
NodeShaderNormalMap(long __address,
Block __block,
BlockTable __blockTable) |
NodeShaderOutputAOV(long __address,
Block __block,
BlockTable __blockTable) |
NodeShaderScript(long __address,
Block __block,
BlockTable __blockTable) |
NodeShaderTangent(long __address,
Block __block,
BlockTable __blockTable) |
NodeShaderTexIES(long __address,
Block __block,
BlockTable __blockTable) |
NodeShaderTexPointDensity(long __address,
Block __block,
BlockTable __blockTable) |
NodeShaderUVMap(long __address,
Block __block,
BlockTable __blockTable) |
NodeShaderVectTransform(long __address,
Block __block,
BlockTable __blockTable) |
NodeShaderVertexColor(long __address,
Block __block,
BlockTable __blockTable) |
NodeSunBeams(long __address,
Block __block,
BlockTable __blockTable) |
NodeTexBase(long __address,
Block __block,
BlockTable __blockTable) |
NodeTexBrick(long __address,
Block __block,
BlockTable __blockTable) |
NodeTexChecker(long __address,
Block __block,
BlockTable __blockTable) |
NodeTexEnvironment(long __address,
Block __block,
BlockTable __blockTable) |
NodeTexGradient(long __address,
Block __block,
BlockTable __blockTable) |
NodeTexImage(long __address,
Block __block,
BlockTable __blockTable) |
NodeTexMagic(long __address,
Block __block,
BlockTable __blockTable) |
NodeTexMusgrave(long __address,
Block __block,
BlockTable __blockTable) |
NodeTexNoise(long __address,
Block __block,
BlockTable __blockTable) |
NodeTexSky(long __address,
Block __block,
BlockTable __blockTable) |
NodeTexVoronoi(long __address,
Block __block,
BlockTable __blockTable) |
NodeTexWave(long __address,
Block __block,
BlockTable __blockTable) |
NodeTonemap(long __address,
Block __block,
BlockTable __blockTable) |
NodeTrackPosData(long __address,
Block __block,
BlockTable __blockTable) |
NodeTranslateData(long __address,
Block __block,
BlockTable __blockTable) |
NodeTwoFloats(long __address,
Block __block,
BlockTable __blockTable) |
NodeTwoXYs(long __address,
Block __block,
BlockTable __blockTable) |
NodeVertexCol(long __address,
Block __block,
BlockTable __blockTable) |
NoiseGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
NormalEditModifierData(long __address,
Block __block,
BlockTable __blockTable) |
Nurb(long __address,
Block __block,
BlockTable __blockTable) |
ObHook(long __address,
Block __block,
BlockTable __blockTable) |
Object_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
OceanModifierData(long __address,
Block __block,
BlockTable __blockTable) |
OffsetGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
OpacityGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
PackedFile(long __address,
Block __block,
BlockTable __blockTable) |
Paint_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
Paint(long __address,
Block __block,
BlockTable __blockTable) |
PaintCurve(long __address,
Block __block,
BlockTable __blockTable) |
PaintCurvePoint(long __address,
Block __block,
BlockTable __blockTable) |
PaintToolSlot(long __address,
Block __block,
BlockTable __blockTable) |
Palette(long __address,
Block __block,
BlockTable __blockTable) |
PaletteColor(long __address,
Block __block,
BlockTable __blockTable) |
Panel_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
Panel(long __address,
Block __block,
BlockTable __blockTable) |
PanelCategoryStack(long __address,
Block __block,
BlockTable __blockTable) |
PartDeflect(long __address,
Block __block,
BlockTable __blockTable) |
PartEff(long __address,
Block __block,
BlockTable __blockTable) |
ParticleBrushData(long __address,
Block __block,
BlockTable __blockTable) |
ParticleData(long __address,
Block __block,
BlockTable __blockTable) |
ParticleDupliWeight(long __address,
Block __block,
BlockTable __blockTable) |
ParticleEditSettings(long __address,
Block __block,
BlockTable __blockTable) |
ParticleInstanceModifierData(long __address,
Block __block,
BlockTable __blockTable) |
ParticleKey(long __address,
Block __block,
BlockTable __blockTable) |
ParticleSettings(long __address,
Block __block,
BlockTable __blockTable) |
ParticleSpring(long __address,
Block __block,
BlockTable __blockTable) |
ParticleSystem(long __address,
Block __block,
BlockTable __blockTable) |
ParticleSystemModifierData(long __address,
Block __block,
BlockTable __blockTable) |
ParticleTarget(long __address,
Block __block,
BlockTable __blockTable) |
PhysicsSettings(long __address,
Block __block,
BlockTable __blockTable) |
PixelShaderFxData(long __address,
Block __block,
BlockTable __blockTable) |
PointCache(long __address,
Block __block,
BlockTable __blockTable) |
PointCloud(long __address,
Block __block,
BlockTable __blockTable) |
PointDensity(long __address,
Block __block,
BlockTable __blockTable) |
PreviewImage(long __address,
Block __block,
BlockTable __blockTable) |
PTCacheExtra(long __address,
Block __block,
BlockTable __blockTable) |
PTCacheMem(long __address,
Block __block,
BlockTable __blockTable) |
rctf(long __address,
Block __block,
BlockTable __blockTable) |
rcti(long __address,
Block __block,
BlockTable __blockTable) |
RegionView3D(long __address,
Block __block,
BlockTable __blockTable) |
RemeshModifierData(long __address,
Block __block,
BlockTable __blockTable) |
RenderData(long __address,
Block __block,
BlockTable __blockTable) |
RenderProfile(long __address,
Block __block,
BlockTable __blockTable) |
RenderSlot(long __address,
Block __block,
BlockTable __blockTable) |
ReportList(long __address,
Block __block,
BlockTable __blockTable) |
RigidBodyCon(long __address,
Block __block,
BlockTable __blockTable) |
RigidBodyOb(long __address,
Block __block,
BlockTable __blockTable) |
RigidBodyWorld_Shared(long __address,
Block __block,
BlockTable __blockTable) |
RigidBodyWorld(long __address,
Block __block,
BlockTable __blockTable) |
RimShaderFxData(long __address,
Block __block,
BlockTable __blockTable) |
SBVertex(long __address,
Block __block,
BlockTable __blockTable) |
Scene(long __address,
Block __block,
BlockTable __blockTable) |
SceneCollection(long __address,
Block __block,
BlockTable __blockTable) |
SceneDisplay(long __address,
Block __block,
BlockTable __blockTable) |
SceneEEVEE(long __address,
Block __block,
BlockTable __blockTable) |
SceneGpencil(long __address,
Block __block,
BlockTable __blockTable) |
SceneRenderLayer(long __address,
Block __block,
BlockTable __blockTable) |
SceneRenderView(long __address,
Block __block,
BlockTable __blockTable) |
Scopes(long __address,
Block __block,
BlockTable __blockTable) |
ScrArea_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
ScrArea(long __address,
Block __block,
BlockTable __blockTable) |
ScrAreaMap(long __address,
Block __block,
BlockTable __blockTable) |
ScrEdge(long __address,
Block __block,
BlockTable __blockTable) |
ScrewModifierData(long __address,
Block __block,
BlockTable __blockTable) |
Script(long __address,
Block __block,
BlockTable __blockTable) |
ScrVert(long __address,
Block __block,
BlockTable __blockTable) |
Sculpt(long __address,
Block __block,
BlockTable __blockTable) |
SDefBind(long __address,
Block __block,
BlockTable __blockTable) |
SDefVert(long __address,
Block __block,
BlockTable __blockTable) |
Sequence(long __address,
Block __block,
BlockTable __blockTable) |
SequenceModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SequencerMaskModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SequencerScopes(long __address,
Block __block,
BlockTable __blockTable) |
SequencerTonemapModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SequenceRuntime(long __address,
Block __block,
BlockTable __blockTable) |
SessionUUID(long __address,
Block __block,
BlockTable __blockTable) |
ShaderFxData_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
ShaderFxData(long __address,
Block __block,
BlockTable __blockTable) |
ShadowShaderFxData(long __address,
Block __block,
BlockTable __blockTable) |
ShapeKeyModifierData(long __address,
Block __block,
BlockTable __blockTable) |
ShrinkwrapModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SimpleDeformModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SimplifyGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
Simulation(long __address,
Block __block,
BlockTable __blockTable) |
SimulationModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SkinModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SmokeModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SmoothGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SmoothModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SoftBody_Shared(long __address,
Block __block,
BlockTable __blockTable) |
SoftBody(long __address,
Block __block,
BlockTable __blockTable) |
SoftbodyModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SolidColorVars(long __address,
Block __block,
BlockTable __blockTable) |
SolidifyModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SolidLight(long __address,
Block __block,
BlockTable __blockTable) |
SpaceAction_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
SpaceAction(long __address,
Block __block,
BlockTable __blockTable) |
SpaceButs(long __address,
Block __block,
BlockTable __blockTable) |
SpaceClip(long __address,
Block __block,
BlockTable __blockTable) |
SpaceConsole(long __address,
Block __block,
BlockTable __blockTable) |
SpaceFile(long __address,
Block __block,
BlockTable __blockTable) |
SpaceGraph_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
SpaceImage(long __address,
Block __block,
BlockTable __blockTable) |
SpaceImageOverlay(long __address,
Block __block,
BlockTable __blockTable) |
SpaceInfo(long __address,
Block __block,
BlockTable __blockTable) |
SpaceIpo(long __address,
Block __block,
BlockTable __blockTable) |
SpaceLink(long __address,
Block __block,
BlockTable __blockTable) |
SpaceNla(long __address,
Block __block,
BlockTable __blockTable) |
SpaceNode(long __address,
Block __block,
BlockTable __blockTable) |
SpaceOops(long __address,
Block __block,
BlockTable __blockTable) |
SpaceScript(long __address,
Block __block,
BlockTable __blockTable) |
SpaceSeq(long __address,
Block __block,
BlockTable __blockTable) |
SpaceText_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
SpaceText(long __address,
Block __block,
BlockTable __blockTable) |
SpaceUserPref(long __address,
Block __block,
BlockTable __blockTable) |
Speaker(long __address,
Block __block,
BlockTable __blockTable) |
SpeedControlVars(long __address,
Block __block,
BlockTable __blockTable) |
SPHFluidSettings(long __address,
Block __block,
BlockTable __blockTable) |
Stereo3dFormat(long __address,
Block __block,
BlockTable __blockTable) |
Strip(long __address,
Block __block,
BlockTable __blockTable) |
StripAnim(long __address,
Block __block,
BlockTable __blockTable) |
StripColorBalance(long __address,
Block __block,
BlockTable __blockTable) |
StripCrop(long __address,
Block __block,
BlockTable __blockTable) |
StripElem(long __address,
Block __block,
BlockTable __blockTable) |
StripProxy(long __address,
Block __block,
BlockTable __blockTable) |
StripTransform(long __address,
Block __block,
BlockTable __blockTable) |
SubdivGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SubsurfModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SurfaceDeformModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SurfaceModifierData(long __address,
Block __block,
BlockTable __blockTable) |
SwirlShaderFxData(long __address,
Block __block,
BlockTable __blockTable) |
Tex(long __address,
Block __block,
BlockTable __blockTable) |
TexMapping(long __address,
Block __block,
BlockTable __blockTable) |
TexNodeOutput(long __address,
Block __block,
BlockTable __blockTable) |
TexPaintSlot(long __address,
Block __block,
BlockTable __blockTable) |
Text(long __address,
Block __block,
BlockTable __blockTable) |
TextBox(long __address,
Block __block,
BlockTable __blockTable) |
TextLine(long __address,
Block __block,
BlockTable __blockTable) |
TextureGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
TextVars(long __address,
Block __block,
BlockTable __blockTable) |
TFace(long __address,
Block __block,
BlockTable __blockTable) |
ThemeCollectionColor(long __address,
Block __block,
BlockTable __blockTable) |
ThemeSpace(long __address,
Block __block,
BlockTable __blockTable) |
ThemeUI(long __address,
Block __block,
BlockTable __blockTable) |
ThemeWireColor(long __address,
Block __block,
BlockTable __blockTable) |
ThickGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
TimeGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
TimeMarker(long __address,
Block __block,
BlockTable __blockTable) |
TintGpencilModifierData(long __address,
Block __block,
BlockTable __blockTable) |
ToolSettings(long __address,
Block __block,
BlockTable __blockTable) |
tPaletteColorHSV(long __address,
Block __block,
BlockTable __blockTable) |
TransformOrientation(long __address,
Block __block,
BlockTable __blockTable) |
TransformOrientationSlot(long __address,
Block __block,
BlockTable __blockTable) |
TransformVars(long __address,
Block __block,
BlockTable __blockTable) |
TreeStore(long __address,
Block __block,
BlockTable __blockTable) |
TreeStoreElem(long __address,
Block __block,
BlockTable __blockTable) |
TriangulateModifierData(long __address,
Block __block,
BlockTable __blockTable) |
uiFont(long __address,
Block __block,
BlockTable __blockTable) |
uiFontStyle(long __address,
Block __block,
BlockTable __blockTable) |
uiList(long __address,
Block __block,
BlockTable __blockTable) |
uiPanelColors(long __address,
Block __block,
BlockTable __blockTable) |
uiPreview(long __address,
Block __block,
BlockTable __blockTable) |
uiStyle(long __address,
Block __block,
BlockTable __blockTable) |
uiWidgetColors(long __address,
Block __block,
BlockTable __blockTable) |
uiWidgetStateColors(long __address,
Block __block,
BlockTable __blockTable) |
UnifiedPaintSettings(long __address,
Block __block,
BlockTable __blockTable) |
UnitSettings(long __address,
Block __block,
BlockTable __blockTable) |
UserDef_Experimental(long __address,
Block __block,
BlockTable __blockTable) |
UserDef_FileSpaceData(long __address,
Block __block,
BlockTable __blockTable) |
UserDef_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
UserDef_SpaceData(long __address,
Block __block,
BlockTable __blockTable) |
UserDef(long __address,
Block __block,
BlockTable __blockTable) |
UVProjectModifierData(long __address,
Block __block,
BlockTable __blockTable) |
UvSculpt(long __address,
Block __block,
BlockTable __blockTable) |
UVWarpModifierData(long __address,
Block __block,
BlockTable __blockTable) |
vec2f(long __address,
Block __block,
BlockTable __blockTable) |
vec2s(long __address,
Block __block,
BlockTable __blockTable) |
vec3f(long __address,
Block __block,
BlockTable __blockTable) |
VFont(long __address,
Block __block,
BlockTable __blockTable) |
View2D(long __address,
Block __block,
BlockTable __blockTable) |
View3D_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
View3D(long __address,
Block __block,
BlockTable __blockTable) |
View3DCursor(long __address,
Block __block,
BlockTable __blockTable) |
View3DOverlay(long __address,
Block __block,
BlockTable __blockTable) |
View3DShading(long __address,
Block __block,
BlockTable __blockTable) |
ViewLayer(long __address,
Block __block,
BlockTable __blockTable) |
ViewLayerEEVEE(long __address,
Block __block,
BlockTable __blockTable) |
ViewLayerEngineData(long __address,
Block __block,
BlockTable __blockTable) |
Volume_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
Volume(long __address,
Block __block,
BlockTable __blockTable) |
VolumeDisplaceModifierData(long __address,
Block __block,
BlockTable __blockTable) |
VolumeDisplay(long __address,
Block __block,
BlockTable __blockTable) |
VolumeRender(long __address,
Block __block,
BlockTable __blockTable) |
VolumeToMeshModifierData(long __address,
Block __block,
BlockTable __blockTable) |
VPaint(long __address,
Block __block,
BlockTable __blockTable) |
WalkNavigation(long __address,
Block __block,
BlockTable __blockTable) |
WarpModifierData(long __address,
Block __block,
BlockTable __blockTable) |
WaveEff(long __address,
Block __block,
BlockTable __blockTable) |
WaveModifierData(long __address,
Block __block,
BlockTable __blockTable) |
WaveShaderFxData(long __address,
Block __block,
BlockTable __blockTable) |
WeightedNormalModifierData(long __address,
Block __block,
BlockTable __blockTable) |
WeightVGEditModifierData(long __address,
Block __block,
BlockTable __blockTable) |
WeightVGMixModifierData(long __address,
Block __block,
BlockTable __blockTable) |
WeightVGProximityModifierData(long __address,
Block __block,
BlockTable __blockTable) |
WeldModifierData(long __address,
Block __block,
BlockTable __blockTable) |
WhiteBalanceModifierData(long __address,
Block __block,
BlockTable __blockTable) |
WipeVars(long __address,
Block __block,
BlockTable __blockTable) |
WireframeModifierData(long __address,
Block __block,
BlockTable __blockTable) |
wmKeyConfig(long __address,
Block __block,
BlockTable __blockTable) |
wmKeyConfigPref(long __address,
Block __block,
BlockTable __blockTable) |
wmKeyMap(long __address,
Block __block,
BlockTable __blockTable) |
wmKeyMapDiffItem(long __address,
Block __block,
BlockTable __blockTable) |
wmKeyMapItem(long __address,
Block __block,
BlockTable __blockTable) |
wmOperator(long __address,
Block __block,
BlockTable __blockTable) |
wmOwnerID(long __address,
Block __block,
BlockTable __blockTable) |
wmWindow(long __address,
Block __block,
BlockTable __blockTable) |
wmWindowManager(long __address,
Block __block,
BlockTable __blockTable) |
wmXrData(long __address,
Block __block,
BlockTable __blockTable) |
WorkSpace(long __address,
Block __block,
BlockTable __blockTable) |
WorkSpaceDataRelation(long __address,
Block __block,
BlockTable __blockTable) |
WorkSpaceInstanceHook(long __address,
Block __block,
BlockTable __blockTable) |
WorkSpaceLayout(long __address,
Block __block,
BlockTable __blockTable) |
World(long __address,
Block __block,
BlockTable __blockTable) |
XrSessionSettings(long __address,
Block __block,
BlockTable __blockTable) |
Modifier and Type | Method and Description |
---|---|
void |
BlenderFile.add(Block block)
Adds a block to the end of the file.
|
Modifier and Type | Method and Description |
---|---|
void |
BlenderFile.write(java.util.List<Block> blocks)
Write given blocks to the file.
|
Modifier and Type | Field and Description |
---|---|
static java.util.Comparator<? super Block> |
BlockTable.BLOCKS_ASCENDING_ADDRESS
This comparator can be used with methods such as
Collections.sort(List, Comparator)
to sort blocks ascending by address. |
Modifier and Type | Method and Description |
---|---|
Block |
BlockTable.allocate(Identifier blockCode,
int size)
This method allocates memory and assigns it to a block with the given code.
|
Block |
BlockTable.allocate(Identifier code,
long size)
This method allocates memory on heap and assigns it to a new block with the given code.
|
Block |
BlockTable.allocate(Identifier blockCode,
long size,
int sdnaIndex,
int count)
This method allocates memory for 'count' structs of type 'sdnaIndex'
and assigns it to a new block with the given blockCode.
|
Block |
BlockTable.findBlock(long startAddress)
Returns the block, which is associated with the given start address.
|
Block |
BlockList.get(int index) |
protected Block |
BlockTable.getBlock(long address)
Returns the block which contains the given address.
|
Block |
BlockTable.getBlock(long address,
java.lang.Class<?> type)
returns the block which contains the data of the given address and type (struct or scalar).
|
Block |
BlockTable.getBlock(long address,
java.lang.Class<?>[] type)
Returns the block for a given address and type (array, pointer, struct or scalar).
|
Block |
BlockTable.getBlock(long address,
int sdnaIndex)
Returns the block which contains the given address.
|
Block |
BlockList.BlockListIterator.next() |
Block |
BlockList.BlockListIterator.previous() |
Block |
BlockList.remove(int index) |
Block |
BlockList.set(int index,
Block element) |
Modifier and Type | Method and Description |
---|---|
java.util.List<Block> |
BlockTable.getBlocks(Identifier blockCode)
Returns a list of blocks which have the given block code.
|
java.util.List<Block> |
BlockTable.getBlocksSorted()
This method returns the internal list of blocks which are on heap
and sorted by their address.
|
java.util.HashMap<Block,java.util.ArrayList<Block>> |
OverlappingBlocksException.getOverlappingBlocks() |
java.util.HashMap<Block,java.util.ArrayList<Block>> |
OverlappingBlocksException.getOverlappingBlocks() |
java.util.Iterator<Block> |
BlockList.iterator() |
java.util.ListIterator<Block> |
BlockList.listIterator() |
java.util.ListIterator<Block> |
BlockList.listIterator(int index) |
java.util.List<Block> |
BlockList.subList(int fromIndex,
int toIndex) |
Modifier and Type | Method and Description |
---|---|
protected void |
BlockTable.add(Block block)
Method to add a block to the ascending sorted list.
|
boolean |
BlockList.add(Block e) |
void |
BlockList.BlockListIterator.add(Block e) |
void |
OverlappingBlocksException.add(Block a,
Block b) |
void |
BlockList.add(int index,
Block element) |
void |
BlockTable.free(Block block)
This method removes the given block from the block list, and releases
its allocated memory region (to be available for allocation again).
|
void |
BlockList.insert(Block newBlock,
Block nextBlock)
newBlock gets inserted before nextBlock.
|
void |
BlockList.replace(Block oldBlock,
Block newBlock) |
void |
BlockList.BlockListIterator.set(Block e) |
Block |
BlockList.set(int index,
Block element) |
Modifier and Type | Method and Description |
---|---|
boolean |
BlockList.addAll(java.util.Collection<? extends Block> c) |
boolean |
BlockList.addAll(int index,
java.util.Collection<? extends Block> c) |
void |
BlockTable.getBlocks(Identifier blockCode,
java.util.List<Block> list)
Retrieve all blocks with the given block code which are on heap.
|
Constructor and Description |
---|
BlockTable(Encoding encoding,
java.util.List<Block> blocks,
int[] offheapStructs)
Instantiates a new block table with the given encoding and
initialises it with the blocks of the given list.
|
Modifier and Type | Field and Description |
---|---|
protected Block |
CFacade.__io__block
Block, which contains the data of the instance.
|
Modifier and Type | Method and Description |
---|---|
protected static void |
CFacade.__io__native__copy(Block targetBlock,
long targetAddress,
CFacade source)
This method performs a low level copy of the given object to
the given target address in the target block.
|
static CFacade |
CFacade.__io__newInstance(java.lang.Class<? extends CFacade> type,
long address,
Block block,
BlockTable blockTable)
Creates a new facade instance of the given type.
|
Constructor and Description |
---|
CArrayFacade(long baseAddress,
java.lang.Class<?>[] targetTypeList,
int[] dimensions,
Block block,
BlockTable __blockTable)
This is the constructor to attach an array facade to existing
data in a block of a blender file.
|
CFacade(long __address,
Block block,
BlockTable __blockTable)
Common constructor for a facade on an existing instance of a
DNA struct, a pointer or an array.
|
CPointer(long targetAddress,
java.lang.Class<?>[] targetTypes,
Block block,
BlockTable memory)
Common constructor for pointers.
|