public class NodeColorspill extends CFacade
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD__limchan
Field descriptor (offset) for struct member 'limchan'.
|
static long[] |
__DNA__FIELD__limscale
Field descriptor (offset) for struct member 'limscale'.
|
static long[] |
__DNA__FIELD__unspill
Field descriptor (offset) for struct member 'unspill'.
|
static long[] |
__DNA__FIELD__uspillb
Field descriptor (offset) for struct member 'uspillb'.
|
static long[] |
__DNA__FIELD__uspillg
Field descriptor (offset) for struct member 'uspillg'.
|
static long[] |
__DNA__FIELD__uspillr
Field descriptor (offset) for struct member 'uspillr'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct NodeColorspill.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
|
NodeColorspill(long __address,
Block __block,
BlockTable __blockTable) |
protected |
NodeColorspill(NodeColorspill that) |
Modifier and Type | Method and Description |
---|---|
CPointer<NodeColorspill> |
__io__addressof()
Instantiates a pointer on this instance.
|
short |
getLimchan()
Get method for struct member 'limchan'.
|
float |
getLimscale()
Get method for struct member 'limscale'.
|
short |
getUnspill()
Get method for struct member 'unspill'.
|
float |
getUspillb()
Get method for struct member 'uspillb'.
|
float |
getUspillg()
Get method for struct member 'uspillg'.
|
float |
getUspillr()
Get method for struct member 'uspillr'.
|
void |
setLimchan(short limchan)
Set method for struct member 'limchan'.
|
void |
setLimscale(float limscale)
Set method for struct member 'limscale'.
|
void |
setUnspill(short unspill)
Set method for struct member 'unspill'.
|
void |
setUspillb(float uspillb)
Set method for struct member 'uspillb'.
|
void |
setUspillg(float uspillg)
Set method for struct member 'uspillg'.
|
void |
setUspillr(float uspillr)
Set method for struct member 'uspillr'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for NodeColorspill.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__limchan
This is how you get a reference on the corresponding field in the struct:
NodeColorspill nodecolorspill = ...; CPointer<Object> p = nodecolorspill.__dna__addressof(NodeColorspill.__DNA__FIELD__limchan); CPointer<Short> p_limchan = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__unspill
This is how you get a reference on the corresponding field in the struct:
NodeColorspill nodecolorspill = ...; CPointer<Object> p = nodecolorspill.__dna__addressof(NodeColorspill.__DNA__FIELD__unspill); CPointer<Short> p_unspill = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__limscale
This is how you get a reference on the corresponding field in the struct:
NodeColorspill nodecolorspill = ...; CPointer<Object> p = nodecolorspill.__dna__addressof(NodeColorspill.__DNA__FIELD__limscale); CPointer<Float> p_limscale = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__uspillr
This is how you get a reference on the corresponding field in the struct:
NodeColorspill nodecolorspill = ...; CPointer<Object> p = nodecolorspill.__dna__addressof(NodeColorspill.__DNA__FIELD__uspillr); CPointer<Float> p_uspillr = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__uspillg
This is how you get a reference on the corresponding field in the struct:
NodeColorspill nodecolorspill = ...; CPointer<Object> p = nodecolorspill.__dna__addressof(NodeColorspill.__DNA__FIELD__uspillg); CPointer<Float> p_uspillg = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__uspillb
This is how you get a reference on the corresponding field in the struct:
NodeColorspill nodecolorspill = ...; CPointer<Object> p = nodecolorspill.__dna__addressof(NodeColorspill.__DNA__FIELD__uspillb); CPointer<Float> p_uspillb = p.cast(new Class[]{Float.class});
public NodeColorspill(long __address, Block __block, BlockTable __blockTable)
protected NodeColorspill(NodeColorspill that)
public short getLimchan() throws java.io.IOException
java.io.IOException
__DNA__FIELD__limchan
public void setLimchan(short limchan) throws java.io.IOException
java.io.IOException
__DNA__FIELD__limchan
public short getUnspill() throws java.io.IOException
java.io.IOException
__DNA__FIELD__unspill
public void setUnspill(short unspill) throws java.io.IOException
java.io.IOException
__DNA__FIELD__unspill
public float getLimscale() throws java.io.IOException
java.io.IOException
__DNA__FIELD__limscale
public void setLimscale(float limscale) throws java.io.IOException
java.io.IOException
__DNA__FIELD__limscale
public float getUspillr() throws java.io.IOException
java.io.IOException
__DNA__FIELD__uspillr
public void setUspillr(float uspillr) throws java.io.IOException
java.io.IOException
__DNA__FIELD__uspillr
public float getUspillg() throws java.io.IOException
java.io.IOException
__DNA__FIELD__uspillg
public void setUspillg(float uspillg) throws java.io.IOException
java.io.IOException
__DNA__FIELD__uspillg
public float getUspillb() throws java.io.IOException
java.io.IOException
__DNA__FIELD__uspillb
public void setUspillb(float uspillb) throws java.io.IOException
java.io.IOException
__DNA__FIELD__uspillb
public CPointer<NodeColorspill> __io__addressof()