public class GameSettings extends CFacade
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD__alpha_blend
Field descriptor (offset) for struct member 'alpha_blend'.
|
static long[] |
__DNA__FIELD__face_orientation
Field descriptor (offset) for struct member 'face_orientation'.
|
static long[] |
__DNA__FIELD__flag
Field descriptor (offset) for struct member 'flag'.
|
static long[] |
__DNA__FIELD__pad1
Field descriptor (offset) for struct member 'pad1'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct GameSettings.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
protected |
GameSettings(GameSettings that) |
|
GameSettings(long __address,
Block __block,
BlockTable __blockTable) |
Modifier and Type | Method and Description |
---|---|
CPointer<GameSettings> |
__io__addressof()
Instantiates a pointer on this instance.
|
int |
getAlpha_blend()
Get method for struct member 'alpha_blend'.
|
int |
getFace_orientation()
Get method for struct member 'face_orientation'.
|
int |
getFlag()
Get method for struct member 'flag'.
|
int |
getPad1()
Get method for struct member 'pad1'.
|
void |
setAlpha_blend(int alpha_blend)
Set method for struct member 'alpha_blend'.
|
void |
setFace_orientation(int face_orientation)
Set method for struct member 'face_orientation'.
|
void |
setFlag(int flag)
Set method for struct member 'flag'.
|
void |
setPad1(int pad1)
Set method for struct member 'pad1'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for GameSettings.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__flag
This is how you get a reference on the corresponding field in the struct:
GameSettings gamesettings = ...; CPointer<Object> p = gamesettings.__dna__addressof(GameSettings.__DNA__FIELD__flag); CPointer<Integer> p_flag = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__alpha_blend
This is how you get a reference on the corresponding field in the struct:
GameSettings gamesettings = ...; CPointer<Object> p = gamesettings.__dna__addressof(GameSettings.__DNA__FIELD__alpha_blend); CPointer<Integer> p_alpha_blend = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__face_orientation
This is how you get a reference on the corresponding field in the struct:
GameSettings gamesettings = ...; CPointer<Object> p = gamesettings.__dna__addressof(GameSettings.__DNA__FIELD__face_orientation); CPointer<Integer> p_face_orientation = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__pad1
This is how you get a reference on the corresponding field in the struct:
GameSettings gamesettings = ...; CPointer<Object> p = gamesettings.__dna__addressof(GameSettings.__DNA__FIELD__pad1); CPointer<Integer> p_pad1 = p.cast(new Class[]{Integer.class});
public GameSettings(long __address, Block __block, BlockTable __blockTable)
protected GameSettings(GameSettings that)
public int getFlag() throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public void setFlag(int flag) throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public int getAlpha_blend() throws java.io.IOException
java.io.IOException
__DNA__FIELD__alpha_blend
public void setAlpha_blend(int alpha_blend) throws java.io.IOException
java.io.IOException
__DNA__FIELD__alpha_blend
public int getFace_orientation() throws java.io.IOException
java.io.IOException
__DNA__FIELD__face_orientation
public void setFace_orientation(int face_orientation) throws java.io.IOException
java.io.IOException
__DNA__FIELD__face_orientation
public int getPad1() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad1
public void setPad1(int pad1) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad1
public CPointer<GameSettings> __io__addressof()