public class LineStyleGeometryModifier_Blueprint extends CFacade
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD__backbone_length
Field descriptor (offset) for struct member 'backbone_length'.
|
static long[] |
__DNA__FIELD__flags
Field descriptor (offset) for struct member 'flags'.
|
static long[] |
__DNA__FIELD__modifier
Field descriptor (offset) for struct member 'modifier'.
|
static long[] |
__DNA__FIELD__random_backbone
Field descriptor (offset) for struct member 'random_backbone'.
|
static long[] |
__DNA__FIELD__random_center
Field descriptor (offset) for struct member 'random_center'.
|
static long[] |
__DNA__FIELD__random_radius
Field descriptor (offset) for struct member 'random_radius'.
|
static long[] |
__DNA__FIELD__rounds
Field descriptor (offset) for struct member 'rounds'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct LineStyleGeometryModifier_Blueprint.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
protected |
LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier_Blueprint that) |
|
LineStyleGeometryModifier_Blueprint(long __address,
Block __block,
BlockTable __blockTable) |
Modifier and Type | Method and Description |
---|---|
CPointer<LineStyleGeometryModifier_Blueprint> |
__io__addressof()
Instantiates a pointer on this instance.
|
float |
getBackbone_length()
Get method for struct member 'backbone_length'.
|
int |
getFlags()
Get method for struct member 'flags'.
|
LineStyleModifier |
getModifier()
Get method for struct member 'modifier'.
|
int |
getRandom_backbone()
Get method for struct member 'random_backbone'.
|
int |
getRandom_center()
Get method for struct member 'random_center'.
|
int |
getRandom_radius()
Get method for struct member 'random_radius'.
|
int |
getRounds()
Get method for struct member 'rounds'.
|
void |
setBackbone_length(float backbone_length)
Set method for struct member 'backbone_length'.
|
void |
setFlags(int flags)
Set method for struct member 'flags'.
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void |
setModifier(LineStyleModifier modifier)
Set method for struct member 'modifier'.
|
void |
setRandom_backbone(int random_backbone)
Set method for struct member 'random_backbone'.
|
void |
setRandom_center(int random_center)
Set method for struct member 'random_center'.
|
void |
setRandom_radius(int random_radius)
Set method for struct member 'random_radius'.
|
void |
setRounds(int rounds)
Set method for struct member 'rounds'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for LineStyleGeometryModifier_Blueprint.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__modifier
This is how you get a reference on the corresponding field in the struct:
LineStyleGeometryModifier_Blueprint linestylegeometrymodifier_blueprint = ...; CPointer<Object> p = linestylegeometrymodifier_blueprint.__dna__addressof(LineStyleGeometryModifier_Blueprint.__DNA__FIELD__modifier); CPointer<LineStyleModifier> p_modifier = p.cast(new Class[]{LineStyleModifier.class});
public static final long[] __DNA__FIELD__flags
This is how you get a reference on the corresponding field in the struct:
LineStyleGeometryModifier_Blueprint linestylegeometrymodifier_blueprint = ...; CPointer<Object> p = linestylegeometrymodifier_blueprint.__dna__addressof(LineStyleGeometryModifier_Blueprint.__DNA__FIELD__flags); CPointer<Integer> p_flags = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__rounds
This is how you get a reference on the corresponding field in the struct:
LineStyleGeometryModifier_Blueprint linestylegeometrymodifier_blueprint = ...; CPointer<Object> p = linestylegeometrymodifier_blueprint.__dna__addressof(LineStyleGeometryModifier_Blueprint.__DNA__FIELD__rounds); CPointer<Integer> p_rounds = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__backbone_length
This is how you get a reference on the corresponding field in the struct:
LineStyleGeometryModifier_Blueprint linestylegeometrymodifier_blueprint = ...; CPointer<Object> p = linestylegeometrymodifier_blueprint.__dna__addressof(LineStyleGeometryModifier_Blueprint.__DNA__FIELD__backbone_length); CPointer<Float> p_backbone_length = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__random_radius
This is how you get a reference on the corresponding field in the struct:
LineStyleGeometryModifier_Blueprint linestylegeometrymodifier_blueprint = ...; CPointer<Object> p = linestylegeometrymodifier_blueprint.__dna__addressof(LineStyleGeometryModifier_Blueprint.__DNA__FIELD__random_radius); CPointer<Integer> p_random_radius = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__random_center
This is how you get a reference on the corresponding field in the struct:
LineStyleGeometryModifier_Blueprint linestylegeometrymodifier_blueprint = ...; CPointer<Object> p = linestylegeometrymodifier_blueprint.__dna__addressof(LineStyleGeometryModifier_Blueprint.__DNA__FIELD__random_center); CPointer<Integer> p_random_center = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__random_backbone
This is how you get a reference on the corresponding field in the struct:
LineStyleGeometryModifier_Blueprint linestylegeometrymodifier_blueprint = ...; CPointer<Object> p = linestylegeometrymodifier_blueprint.__dna__addressof(LineStyleGeometryModifier_Blueprint.__DNA__FIELD__random_backbone); CPointer<Integer> p_random_backbone = p.cast(new Class[]{Integer.class});
public LineStyleGeometryModifier_Blueprint(long __address, Block __block, BlockTable __blockTable)
protected LineStyleGeometryModifier_Blueprint(LineStyleGeometryModifier_Blueprint that)
public LineStyleModifier getModifier() throws java.io.IOException
java.io.IOException
__DNA__FIELD__modifier
public void setModifier(LineStyleModifier modifier) throws java.io.IOException
java.io.IOException
__DNA__FIELD__modifier
public int getFlags() throws java.io.IOException
java.io.IOException
__DNA__FIELD__flags
public void setFlags(int flags) throws java.io.IOException
java.io.IOException
__DNA__FIELD__flags
public int getRounds() throws java.io.IOException
java.io.IOException
__DNA__FIELD__rounds
public void setRounds(int rounds) throws java.io.IOException
java.io.IOException
__DNA__FIELD__rounds
public float getBackbone_length() throws java.io.IOException
java.io.IOException
__DNA__FIELD__backbone_length
public void setBackbone_length(float backbone_length) throws java.io.IOException
java.io.IOException
__DNA__FIELD__backbone_length
public int getRandom_radius() throws java.io.IOException
java.io.IOException
__DNA__FIELD__random_radius
public void setRandom_radius(int random_radius) throws java.io.IOException
java.io.IOException
__DNA__FIELD__random_radius
public int getRandom_center() throws java.io.IOException
java.io.IOException
__DNA__FIELD__random_center
public void setRandom_center(int random_center) throws java.io.IOException
java.io.IOException
__DNA__FIELD__random_center
public int getRandom_backbone() throws java.io.IOException
java.io.IOException
__DNA__FIELD__random_backbone
public void setRandom_backbone(int random_backbone) throws java.io.IOException
java.io.IOException
__DNA__FIELD__random_backbone
public CPointer<LineStyleGeometryModifier_Blueprint> __io__addressof()