public class BoidState extends CFacade
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD__actions
Field descriptor (offset) for struct member 'actions'.
|
static long[] |
__DNA__FIELD__channels
Field descriptor (offset) for struct member 'channels'.
|
static long[] |
__DNA__FIELD__conditions
Field descriptor (offset) for struct member 'conditions'.
|
static long[] |
__DNA__FIELD__falloff
Field descriptor (offset) for struct member 'falloff'.
|
static long[] |
__DNA__FIELD__flag
Field descriptor (offset) for struct member 'flag'.
|
static long[] |
__DNA__FIELD__id
Field descriptor (offset) for struct member 'id'.
|
static long[] |
__DNA__FIELD__name
Field descriptor (offset) for struct member 'name'.
|
static long[] |
__DNA__FIELD__next
Field descriptor (offset) for struct member 'next'.
|
static long[] |
__DNA__FIELD__prev
Field descriptor (offset) for struct member 'prev'.
|
static long[] |
__DNA__FIELD__rule_fuzziness
Field descriptor (offset) for struct member 'rule_fuzziness'.
|
static long[] |
__DNA__FIELD__rules
Field descriptor (offset) for struct member 'rules'.
|
static long[] |
__DNA__FIELD__ruleset_type
Field descriptor (offset) for struct member 'ruleset_type'.
|
static long[] |
__DNA__FIELD__signal_id
Field descriptor (offset) for struct member 'signal_id'.
|
static long[] |
__DNA__FIELD__volume
Field descriptor (offset) for struct member 'volume'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct BoidState.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
protected |
BoidState(BoidState that) |
|
BoidState(long __address,
Block __block,
BlockTable __blockTable) |
Modifier and Type | Method and Description |
---|---|
CPointer<BoidState> |
__io__addressof()
Instantiates a pointer on this instance.
|
ListBase |
getActions()
Get method for struct member 'actions'.
|
int |
getChannels()
Get method for struct member 'channels'.
|
ListBase |
getConditions()
Get method for struct member 'conditions'.
|
float |
getFalloff()
Get method for struct member 'falloff'.
|
int |
getFlag()
Get method for struct member 'flag'.
|
int |
getId()
Get method for struct member 'id'.
|
CArrayFacade<java.lang.Byte> |
getName()
Get method for struct member 'name'.
|
CPointer<BoidState> |
getNext()
Get method for struct member 'next'.
|
CPointer<BoidState> |
getPrev()
Get method for struct member 'prev'.
|
float |
getRule_fuzziness()
Get method for struct member 'rule_fuzziness'.
|
ListBase |
getRules()
Get method for struct member 'rules'.
|
int |
getRuleset_type()
Get method for struct member 'ruleset_type'.
|
int |
getSignal_id()
Get method for struct member 'signal_id'.
|
float |
getVolume()
Get method for struct member 'volume'.
|
void |
setActions(ListBase actions)
Set method for struct member 'actions'.
|
void |
setChannels(int channels)
Set method for struct member 'channels'.
|
void |
setConditions(ListBase conditions)
Set method for struct member 'conditions'.
|
void |
setFalloff(float falloff)
Set method for struct member 'falloff'.
|
void |
setFlag(int flag)
Set method for struct member 'flag'.
|
void |
setId(int id)
Set method for struct member 'id'.
|
void |
setName(CArrayFacade<java.lang.Byte> name)
Set method for struct member 'name'.
|
void |
setNext(CPointer<BoidState> next)
Set method for struct member 'next'.
|
void |
setPrev(CPointer<BoidState> prev)
Set method for struct member 'prev'.
|
void |
setRule_fuzziness(float rule_fuzziness)
Set method for struct member 'rule_fuzziness'.
|
void |
setRules(ListBase rules)
Set method for struct member 'rules'.
|
void |
setRuleset_type(int ruleset_type)
Set method for struct member 'ruleset_type'.
|
void |
setSignal_id(int signal_id)
Set method for struct member 'signal_id'.
|
void |
setVolume(float volume)
Set method for struct member 'volume'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for BoidState.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__next
This is how you get a reference on the corresponding field in the struct:
BoidState boidstate = ...; CPointer<Object> p = boidstate.__dna__addressof(BoidState.__DNA__FIELD__next); CPointer<CPointer<BoidState>> p_next = p.cast(new Class[]{CPointer.class, BoidState.class});
public static final long[] __DNA__FIELD__prev
This is how you get a reference on the corresponding field in the struct:
BoidState boidstate = ...; CPointer<Object> p = boidstate.__dna__addressof(BoidState.__DNA__FIELD__prev); CPointer<CPointer<BoidState>> p_prev = p.cast(new Class[]{CPointer.class, BoidState.class});
public static final long[] __DNA__FIELD__rules
This is how you get a reference on the corresponding field in the struct:
BoidState boidstate = ...; CPointer<Object> p = boidstate.__dna__addressof(BoidState.__DNA__FIELD__rules); CPointer<ListBase> p_rules = p.cast(new Class[]{ListBase.class});
public static final long[] __DNA__FIELD__conditions
This is how you get a reference on the corresponding field in the struct:
BoidState boidstate = ...; CPointer<Object> p = boidstate.__dna__addressof(BoidState.__DNA__FIELD__conditions); CPointer<ListBase> p_conditions = p.cast(new Class[]{ListBase.class});
public static final long[] __DNA__FIELD__actions
This is how you get a reference on the corresponding field in the struct:
BoidState boidstate = ...; CPointer<Object> p = boidstate.__dna__addressof(BoidState.__DNA__FIELD__actions); CPointer<ListBase> p_actions = p.cast(new Class[]{ListBase.class});
public static final long[] __DNA__FIELD__name
This is how you get a reference on the corresponding field in the struct:
BoidState boidstate = ...; CPointer<Object> p = boidstate.__dna__addressof(BoidState.__DNA__FIELD__name); CPointer<CArrayFacade<Byte>> p_name = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__id
This is how you get a reference on the corresponding field in the struct:
BoidState boidstate = ...; CPointer<Object> p = boidstate.__dna__addressof(BoidState.__DNA__FIELD__id); CPointer<Integer> p_id = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__flag
This is how you get a reference on the corresponding field in the struct:
BoidState boidstate = ...; CPointer<Object> p = boidstate.__dna__addressof(BoidState.__DNA__FIELD__flag); CPointer<Integer> p_flag = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__ruleset_type
This is how you get a reference on the corresponding field in the struct:
BoidState boidstate = ...; CPointer<Object> p = boidstate.__dna__addressof(BoidState.__DNA__FIELD__ruleset_type); CPointer<Integer> p_ruleset_type = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__rule_fuzziness
This is how you get a reference on the corresponding field in the struct:
BoidState boidstate = ...; CPointer<Object> p = boidstate.__dna__addressof(BoidState.__DNA__FIELD__rule_fuzziness); CPointer<Float> p_rule_fuzziness = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__signal_id
This is how you get a reference on the corresponding field in the struct:
BoidState boidstate = ...; CPointer<Object> p = boidstate.__dna__addressof(BoidState.__DNA__FIELD__signal_id); CPointer<Integer> p_signal_id = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__channels
This is how you get a reference on the corresponding field in the struct:
BoidState boidstate = ...; CPointer<Object> p = boidstate.__dna__addressof(BoidState.__DNA__FIELD__channels); CPointer<Integer> p_channels = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__volume
This is how you get a reference on the corresponding field in the struct:
BoidState boidstate = ...; CPointer<Object> p = boidstate.__dna__addressof(BoidState.__DNA__FIELD__volume); CPointer<Float> p_volume = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__falloff
This is how you get a reference on the corresponding field in the struct:
BoidState boidstate = ...; CPointer<Object> p = boidstate.__dna__addressof(BoidState.__DNA__FIELD__falloff); CPointer<Float> p_falloff = p.cast(new Class[]{Float.class});
public BoidState(long __address, Block __block, BlockTable __blockTable)
protected BoidState(BoidState that)
public CPointer<BoidState> getNext() throws java.io.IOException
java.io.IOException
__DNA__FIELD__next
public void setNext(CPointer<BoidState> next) throws java.io.IOException
java.io.IOException
__DNA__FIELD__next
public CPointer<BoidState> getPrev() throws java.io.IOException
java.io.IOException
__DNA__FIELD__prev
public void setPrev(CPointer<BoidState> prev) throws java.io.IOException
java.io.IOException
__DNA__FIELD__prev
public ListBase getRules() throws java.io.IOException
java.io.IOException
__DNA__FIELD__rules
public void setRules(ListBase rules) throws java.io.IOException
java.io.IOException
__DNA__FIELD__rules
public ListBase getConditions() throws java.io.IOException
java.io.IOException
__DNA__FIELD__conditions
public void setConditions(ListBase conditions) throws java.io.IOException
java.io.IOException
__DNA__FIELD__conditions
public ListBase getActions() throws java.io.IOException
java.io.IOException
__DNA__FIELD__actions
public void setActions(ListBase actions) throws java.io.IOException
java.io.IOException
__DNA__FIELD__actions
public CArrayFacade<java.lang.Byte> getName() throws java.io.IOException
java.io.IOException
__DNA__FIELD__name
public void setName(CArrayFacade<java.lang.Byte> name) throws java.io.IOException
java.io.IOException
__DNA__FIELD__name
public int getId() throws java.io.IOException
java.io.IOException
__DNA__FIELD__id
public void setId(int id) throws java.io.IOException
java.io.IOException
__DNA__FIELD__id
public int getFlag() throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public void setFlag(int flag) throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public int getRuleset_type() throws java.io.IOException
java.io.IOException
__DNA__FIELD__ruleset_type
public void setRuleset_type(int ruleset_type) throws java.io.IOException
java.io.IOException
__DNA__FIELD__ruleset_type
public float getRule_fuzziness() throws java.io.IOException
java.io.IOException
__DNA__FIELD__rule_fuzziness
public void setRule_fuzziness(float rule_fuzziness) throws java.io.IOException
java.io.IOException
__DNA__FIELD__rule_fuzziness
public int getSignal_id() throws java.io.IOException
java.io.IOException
__DNA__FIELD__signal_id
public void setSignal_id(int signal_id) throws java.io.IOException
java.io.IOException
__DNA__FIELD__signal_id
public int getChannels() throws java.io.IOException
java.io.IOException
__DNA__FIELD__channels
public void setChannels(int channels) throws java.io.IOException
java.io.IOException
__DNA__FIELD__channels
public float getVolume() throws java.io.IOException
java.io.IOException
__DNA__FIELD__volume
public void setVolume(float volume) throws java.io.IOException
java.io.IOException
__DNA__FIELD__volume
public float getFalloff() throws java.io.IOException
java.io.IOException
__DNA__FIELD__falloff
public void setFalloff(float falloff) throws java.io.IOException
java.io.IOException
__DNA__FIELD__falloff