public class ClothSimSettings extends CFacade
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD__avg_spring_len
Field descriptor (offset) for struct member 'avg_spring_len'.
|
static long[] |
__DNA__FIELD__bending
Field descriptor (offset) for struct member 'bending'.
|
static long[] |
__DNA__FIELD__bending_damping
Field descriptor (offset) for struct member 'bending_damping'.
|
static long[] |
__DNA__FIELD__cache
Field descriptor (offset) for struct member 'cache'.
|
static long[] |
__DNA__FIELD__Cdis
Field descriptor (offset) for struct member 'Cdis'.
|
static long[] |
__DNA__FIELD__collider_friction
Field descriptor (offset) for struct member 'collider_friction'.
|
static long[] |
__DNA__FIELD__Cvi
Field descriptor (offset) for struct member 'Cvi'.
|
static long[] |
__DNA__FIELD__defgoal
Field descriptor (offset) for struct member 'defgoal'.
|
static long[] |
__DNA__FIELD__density_strength
Field descriptor (offset) for struct member 'density_strength'.
|
static long[] |
__DNA__FIELD__density_target
Field descriptor (offset) for struct member 'density_target'.
|
static long[] |
__DNA__FIELD__dt
Field descriptor (offset) for struct member 'dt'.
|
static long[] |
__DNA__FIELD__eff_force_scale
Field descriptor (offset) for struct member 'eff_force_scale'.
|
static long[] |
__DNA__FIELD__eff_wind_scale
Field descriptor (offset) for struct member 'eff_wind_scale'.
|
static long[] |
__DNA__FIELD__effector_weights
Field descriptor (offset) for struct member 'effector_weights'.
|
static long[] |
__DNA__FIELD__flags
Field descriptor (offset) for struct member 'flags'.
|
static long[] |
__DNA__FIELD__goalfrict
Field descriptor (offset) for struct member 'goalfrict'.
|
static long[] |
__DNA__FIELD__goalspring
Field descriptor (offset) for struct member 'goalspring'.
|
static long[] |
__DNA__FIELD__gravity
Field descriptor (offset) for struct member 'gravity'.
|
static long[] |
__DNA__FIELD__mass
Field descriptor (offset) for struct member 'mass'.
|
static long[] |
__DNA__FIELD__max_bend
Field descriptor (offset) for struct member 'max_bend'.
|
static long[] |
__DNA__FIELD__max_sewing
Field descriptor (offset) for struct member 'max_sewing'.
|
static long[] |
__DNA__FIELD__max_shear
Field descriptor (offset) for struct member 'max_shear'.
|
static long[] |
__DNA__FIELD__max_struct
Field descriptor (offset) for struct member 'max_struct'.
|
static long[] |
__DNA__FIELD__maxgoal
Field descriptor (offset) for struct member 'maxgoal'.
|
static long[] |
__DNA__FIELD__maxspringlen
Field descriptor (offset) for struct member 'maxspringlen'.
|
static long[] |
__DNA__FIELD__mingoal
Field descriptor (offset) for struct member 'mingoal'.
|
static long[] |
__DNA__FIELD__pad
Field descriptor (offset) for struct member 'pad'.
|
static long[] |
__DNA__FIELD__preroll
Field descriptor (offset) for struct member 'preroll'.
|
static long[] |
__DNA__FIELD__presets
Field descriptor (offset) for struct member 'presets'.
|
static long[] |
__DNA__FIELD__reset
Field descriptor (offset) for struct member 'reset'.
|
static long[] |
__DNA__FIELD__shapekey_rest
Field descriptor (offset) for struct member 'shapekey_rest'.
|
static long[] |
__DNA__FIELD__shear
Field descriptor (offset) for struct member 'shear'.
|
static long[] |
__DNA__FIELD__shrink_max
Field descriptor (offset) for struct member 'shrink_max'.
|
static long[] |
__DNA__FIELD__shrink_min
Field descriptor (offset) for struct member 'shrink_min'.
|
static long[] |
__DNA__FIELD__sim_time_old
Field descriptor (offset) for struct member 'sim_time_old'.
|
static long[] |
__DNA__FIELD__solver_type
Field descriptor (offset) for struct member 'solver_type'.
|
static long[] |
__DNA__FIELD__stepsPerFrame
Field descriptor (offset) for struct member 'stepsPerFrame'.
|
static long[] |
__DNA__FIELD__structural
Field descriptor (offset) for struct member 'structural'.
|
static long[] |
__DNA__FIELD__timescale
Field descriptor (offset) for struct member 'timescale'.
|
static long[] |
__DNA__FIELD__vel_damping
Field descriptor (offset) for struct member 'vel_damping'.
|
static long[] |
__DNA__FIELD__velocity_smooth
Field descriptor (offset) for struct member 'velocity_smooth'.
|
static long[] |
__DNA__FIELD__vgroup_bend
Field descriptor (offset) for struct member 'vgroup_bend'.
|
static long[] |
__DNA__FIELD__vgroup_mass
Field descriptor (offset) for struct member 'vgroup_mass'.
|
static long[] |
__DNA__FIELD__vgroup_shrink
Field descriptor (offset) for struct member 'vgroup_shrink'.
|
static long[] |
__DNA__FIELD__vgroup_struct
Field descriptor (offset) for struct member 'vgroup_struct'.
|
static long[] |
__DNA__FIELD__voxel_cell_size
Field descriptor (offset) for struct member 'voxel_cell_size'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct ClothSimSettings.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
protected |
ClothSimSettings(ClothSimSettings that) |
|
ClothSimSettings(long __address,
Block __block,
BlockTable __blockTable) |
Modifier and Type | Method and Description |
---|---|
CPointer<ClothSimSettings> |
__io__addressof()
Instantiates a pointer on this instance.
|
float |
getAvg_spring_len()
Get method for struct member 'avg_spring_len'.
|
float |
getBending_damping()
Get method for struct member 'bending_damping'.
|
float |
getBending()
Get method for struct member 'bending'.
|
CPointer<java.lang.Object> |
getCache()
Get method for struct member 'cache'.
|
float |
getCdis()
Get method for struct member 'Cdis'.
|
float |
getCollider_friction()
Get method for struct member 'collider_friction'.
|
float |
getCvi()
Get method for struct member 'Cvi'.
|
float |
getDefgoal()
Get method for struct member 'defgoal'.
|
float |
getDensity_strength()
Get method for struct member 'density_strength'.
|
float |
getDensity_target()
Get method for struct member 'density_target'.
|
float |
getDt()
Get method for struct member 'dt'.
|
float |
getEff_force_scale()
Get method for struct member 'eff_force_scale'.
|
float |
getEff_wind_scale()
Get method for struct member 'eff_wind_scale'.
|
CPointer<EffectorWeights> |
getEffector_weights()
Get method for struct member 'effector_weights'.
|
int |
getFlags()
Get method for struct member 'flags'.
|
float |
getGoalfrict()
Get method for struct member 'goalfrict'.
|
float |
getGoalspring()
Get method for struct member 'goalspring'.
|
CArrayFacade<java.lang.Float> |
getGravity()
Get method for struct member 'gravity'.
|
float |
getMass()
Get method for struct member 'mass'.
|
float |
getMax_bend()
Get method for struct member 'max_bend'.
|
float |
getMax_sewing()
Get method for struct member 'max_sewing'.
|
float |
getMax_shear()
Get method for struct member 'max_shear'.
|
float |
getMax_struct()
Get method for struct member 'max_struct'.
|
float |
getMaxgoal()
Get method for struct member 'maxgoal'.
|
int |
getMaxspringlen()
Get method for struct member 'maxspringlen'.
|
float |
getMingoal()
Get method for struct member 'mingoal'.
|
int |
getPad()
Get method for struct member 'pad'.
|
int |
getPreroll()
Get method for struct member 'preroll'.
|
short |
getPresets()
Get method for struct member 'presets'.
|
short |
getReset()
Get method for struct member 'reset'.
|
short |
getShapekey_rest()
Get method for struct member 'shapekey_rest'.
|
float |
getShear()
Get method for struct member 'shear'.
|
float |
getShrink_max()
Get method for struct member 'shrink_max'.
|
float |
getShrink_min()
Get method for struct member 'shrink_min'.
|
float |
getSim_time_old()
Get method for struct member 'sim_time_old'.
|
short |
getSolver_type()
Get method for struct member 'solver_type'.
|
int |
getStepsPerFrame()
Get method for struct member 'stepsPerFrame'.
|
float |
getStructural()
Get method for struct member 'structural'.
|
float |
getTimescale()
Get method for struct member 'timescale'.
|
float |
getVel_damping()
Get method for struct member 'vel_damping'.
|
float |
getVelocity_smooth()
Get method for struct member 'velocity_smooth'.
|
short |
getVgroup_bend()
Get method for struct member 'vgroup_bend'.
|
short |
getVgroup_mass()
Get method for struct member 'vgroup_mass'.
|
short |
getVgroup_shrink()
Get method for struct member 'vgroup_shrink'.
|
short |
getVgroup_struct()
Get method for struct member 'vgroup_struct'.
|
float |
getVoxel_cell_size()
Get method for struct member 'voxel_cell_size'.
|
void |
setAvg_spring_len(float avg_spring_len)
Set method for struct member 'avg_spring_len'.
|
void |
setBending_damping(float bending_damping)
Set method for struct member 'bending_damping'.
|
void |
setBending(float bending)
Set method for struct member 'bending'.
|
void |
setCache(CPointer<java.lang.Object> cache)
Set method for struct member 'cache'.
|
void |
setCdis(float Cdis)
Set method for struct member 'Cdis'.
|
void |
setCollider_friction(float collider_friction)
Set method for struct member 'collider_friction'.
|
void |
setCvi(float Cvi)
Set method for struct member 'Cvi'.
|
void |
setDefgoal(float defgoal)
Set method for struct member 'defgoal'.
|
void |
setDensity_strength(float density_strength)
Set method for struct member 'density_strength'.
|
void |
setDensity_target(float density_target)
Set method for struct member 'density_target'.
|
void |
setDt(float dt)
Set method for struct member 'dt'.
|
void |
setEff_force_scale(float eff_force_scale)
Set method for struct member 'eff_force_scale'.
|
void |
setEff_wind_scale(float eff_wind_scale)
Set method for struct member 'eff_wind_scale'.
|
void |
setEffector_weights(CPointer<EffectorWeights> effector_weights)
Set method for struct member 'effector_weights'.
|
void |
setFlags(int flags)
Set method for struct member 'flags'.
|
void |
setGoalfrict(float goalfrict)
Set method for struct member 'goalfrict'.
|
void |
setGoalspring(float goalspring)
Set method for struct member 'goalspring'.
|
void |
setGravity(CArrayFacade<java.lang.Float> gravity)
Set method for struct member 'gravity'.
|
void |
setMass(float mass)
Set method for struct member 'mass'.
|
void |
setMax_bend(float max_bend)
Set method for struct member 'max_bend'.
|
void |
setMax_sewing(float max_sewing)
Set method for struct member 'max_sewing'.
|
void |
setMax_shear(float max_shear)
Set method for struct member 'max_shear'.
|
void |
setMax_struct(float max_struct)
Set method for struct member 'max_struct'.
|
void |
setMaxgoal(float maxgoal)
Set method for struct member 'maxgoal'.
|
void |
setMaxspringlen(int maxspringlen)
Set method for struct member 'maxspringlen'.
|
void |
setMingoal(float mingoal)
Set method for struct member 'mingoal'.
|
void |
setPad(int pad)
Set method for struct member 'pad'.
|
void |
setPreroll(int preroll)
Set method for struct member 'preroll'.
|
void |
setPresets(short presets)
Set method for struct member 'presets'.
|
void |
setReset(short reset)
Set method for struct member 'reset'.
|
void |
setShapekey_rest(short shapekey_rest)
Set method for struct member 'shapekey_rest'.
|
void |
setShear(float shear)
Set method for struct member 'shear'.
|
void |
setShrink_max(float shrink_max)
Set method for struct member 'shrink_max'.
|
void |
setShrink_min(float shrink_min)
Set method for struct member 'shrink_min'.
|
void |
setSim_time_old(float sim_time_old)
Set method for struct member 'sim_time_old'.
|
void |
setSolver_type(short solver_type)
Set method for struct member 'solver_type'.
|
void |
setStepsPerFrame(int stepsPerFrame)
Set method for struct member 'stepsPerFrame'.
|
void |
setStructural(float structural)
Set method for struct member 'structural'.
|
void |
setTimescale(float timescale)
Set method for struct member 'timescale'.
|
void |
setVel_damping(float vel_damping)
Set method for struct member 'vel_damping'.
|
void |
setVelocity_smooth(float velocity_smooth)
Set method for struct member 'velocity_smooth'.
|
void |
setVgroup_bend(short vgroup_bend)
Set method for struct member 'vgroup_bend'.
|
void |
setVgroup_mass(short vgroup_mass)
Set method for struct member 'vgroup_mass'.
|
void |
setVgroup_shrink(short vgroup_shrink)
Set method for struct member 'vgroup_shrink'.
|
void |
setVgroup_struct(short vgroup_struct)
Set method for struct member 'vgroup_struct'.
|
void |
setVoxel_cell_size(float voxel_cell_size)
Set method for struct member 'voxel_cell_size'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for ClothSimSettings.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__cache
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__cache); CPointer<CPointer<Object>> p_cache = p.cast(new Class[]{CPointer.class, Object.class});
public static final long[] __DNA__FIELD__mingoal
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__mingoal); CPointer<Float> p_mingoal = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__Cdis
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__Cdis); CPointer<Float> p_Cdis = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__Cvi
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__Cvi); CPointer<Float> p_Cvi = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__gravity
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__gravity); CPointer<CArrayFacade<Float>> p_gravity = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__dt
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__dt); CPointer<Float> p_dt = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__mass
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__mass); CPointer<Float> p_mass = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__structural
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__structural); CPointer<Float> p_structural = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__shear
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__shear); CPointer<Float> p_shear = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__bending
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__bending); CPointer<Float> p_bending = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__max_bend
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__max_bend); CPointer<Float> p_max_bend = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__max_struct
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__max_struct); CPointer<Float> p_max_struct = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__max_shear
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__max_shear); CPointer<Float> p_max_shear = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__max_sewing
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__max_sewing); CPointer<Float> p_max_sewing = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__avg_spring_len
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__avg_spring_len); CPointer<Float> p_avg_spring_len = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__timescale
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__timescale); CPointer<Float> p_timescale = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__maxgoal
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__maxgoal); CPointer<Float> p_maxgoal = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__eff_force_scale
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__eff_force_scale); CPointer<Float> p_eff_force_scale = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__eff_wind_scale
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__eff_wind_scale); CPointer<Float> p_eff_wind_scale = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__sim_time_old
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__sim_time_old); CPointer<Float> p_sim_time_old = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__defgoal
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__defgoal); CPointer<Float> p_defgoal = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__goalspring
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__goalspring); CPointer<Float> p_goalspring = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__goalfrict
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__goalfrict); CPointer<Float> p_goalfrict = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__velocity_smooth
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__velocity_smooth); CPointer<Float> p_velocity_smooth = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__density_target
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__density_target); CPointer<Float> p_density_target = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__density_strength
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__density_strength); CPointer<Float> p_density_strength = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__collider_friction
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__collider_friction); CPointer<Float> p_collider_friction = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__vel_damping
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__vel_damping); CPointer<Float> p_vel_damping = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__shrink_min
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__shrink_min); CPointer<Float> p_shrink_min = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__shrink_max
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__shrink_max); CPointer<Float> p_shrink_max = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__bending_damping
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__bending_damping); CPointer<Float> p_bending_damping = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__voxel_cell_size
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__voxel_cell_size); CPointer<Float> p_voxel_cell_size = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__pad
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__pad); CPointer<Integer> p_pad = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__stepsPerFrame
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__stepsPerFrame); CPointer<Integer> p_stepsPerFrame = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__flags
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__flags); CPointer<Integer> p_flags = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__preroll
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__preroll); CPointer<Integer> p_preroll = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__maxspringlen
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__maxspringlen); CPointer<Integer> p_maxspringlen = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__solver_type
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__solver_type); CPointer<Short> p_solver_type = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__vgroup_bend
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__vgroup_bend); CPointer<Short> p_vgroup_bend = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__vgroup_mass
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__vgroup_mass); CPointer<Short> p_vgroup_mass = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__vgroup_struct
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__vgroup_struct); CPointer<Short> p_vgroup_struct = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__vgroup_shrink
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__vgroup_shrink); CPointer<Short> p_vgroup_shrink = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__shapekey_rest
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__shapekey_rest); CPointer<Short> p_shapekey_rest = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__presets
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__presets); CPointer<Short> p_presets = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__reset
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__reset); CPointer<Short> p_reset = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__effector_weights
This is how you get a reference on the corresponding field in the struct:
ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__effector_weights); CPointer<CPointer<EffectorWeights>> p_effector_weights = p.cast(new Class[]{CPointer.class, EffectorWeights.class});
public ClothSimSettings(long __address, Block __block, BlockTable __blockTable)
protected ClothSimSettings(ClothSimSettings that)
public CPointer<java.lang.Object> getCache() throws java.io.IOException
java.io.IOException
__DNA__FIELD__cache
public void setCache(CPointer<java.lang.Object> cache) throws java.io.IOException
java.io.IOException
__DNA__FIELD__cache
public float getMingoal() throws java.io.IOException
java.io.IOException
__DNA__FIELD__mingoal
public void setMingoal(float mingoal) throws java.io.IOException
java.io.IOException
__DNA__FIELD__mingoal
public float getCdis() throws java.io.IOException
java.io.IOException
__DNA__FIELD__Cdis
public void setCdis(float Cdis) throws java.io.IOException
java.io.IOException
__DNA__FIELD__Cdis
public float getCvi() throws java.io.IOException
java.io.IOException
__DNA__FIELD__Cvi
public void setCvi(float Cvi) throws java.io.IOException
java.io.IOException
__DNA__FIELD__Cvi
public CArrayFacade<java.lang.Float> getGravity() throws java.io.IOException
java.io.IOException
__DNA__FIELD__gravity
public void setGravity(CArrayFacade<java.lang.Float> gravity) throws java.io.IOException
java.io.IOException
__DNA__FIELD__gravity
public float getDt() throws java.io.IOException
java.io.IOException
__DNA__FIELD__dt
public void setDt(float dt) throws java.io.IOException
java.io.IOException
__DNA__FIELD__dt
public float getMass() throws java.io.IOException
java.io.IOException
__DNA__FIELD__mass
public void setMass(float mass) throws java.io.IOException
java.io.IOException
__DNA__FIELD__mass
public float getStructural() throws java.io.IOException
java.io.IOException
__DNA__FIELD__structural
public void setStructural(float structural) throws java.io.IOException
java.io.IOException
__DNA__FIELD__structural
public float getShear() throws java.io.IOException
java.io.IOException
__DNA__FIELD__shear
public void setShear(float shear) throws java.io.IOException
java.io.IOException
__DNA__FIELD__shear
public float getBending() throws java.io.IOException
java.io.IOException
__DNA__FIELD__bending
public void setBending(float bending) throws java.io.IOException
java.io.IOException
__DNA__FIELD__bending
public float getMax_bend() throws java.io.IOException
java.io.IOException
__DNA__FIELD__max_bend
public void setMax_bend(float max_bend) throws java.io.IOException
java.io.IOException
__DNA__FIELD__max_bend
public float getMax_struct() throws java.io.IOException
java.io.IOException
__DNA__FIELD__max_struct
public void setMax_struct(float max_struct) throws java.io.IOException
java.io.IOException
__DNA__FIELD__max_struct
public float getMax_shear() throws java.io.IOException
java.io.IOException
__DNA__FIELD__max_shear
public void setMax_shear(float max_shear) throws java.io.IOException
java.io.IOException
__DNA__FIELD__max_shear
public float getMax_sewing() throws java.io.IOException
java.io.IOException
__DNA__FIELD__max_sewing
public void setMax_sewing(float max_sewing) throws java.io.IOException
java.io.IOException
__DNA__FIELD__max_sewing
public float getAvg_spring_len() throws java.io.IOException
java.io.IOException
__DNA__FIELD__avg_spring_len
public void setAvg_spring_len(float avg_spring_len) throws java.io.IOException
java.io.IOException
__DNA__FIELD__avg_spring_len
public float getTimescale() throws java.io.IOException
java.io.IOException
__DNA__FIELD__timescale
public void setTimescale(float timescale) throws java.io.IOException
java.io.IOException
__DNA__FIELD__timescale
public float getMaxgoal() throws java.io.IOException
java.io.IOException
__DNA__FIELD__maxgoal
public void setMaxgoal(float maxgoal) throws java.io.IOException
java.io.IOException
__DNA__FIELD__maxgoal
public float getEff_force_scale() throws java.io.IOException
java.io.IOException
__DNA__FIELD__eff_force_scale
public void setEff_force_scale(float eff_force_scale) throws java.io.IOException
java.io.IOException
__DNA__FIELD__eff_force_scale
public float getEff_wind_scale() throws java.io.IOException
java.io.IOException
__DNA__FIELD__eff_wind_scale
public void setEff_wind_scale(float eff_wind_scale) throws java.io.IOException
java.io.IOException
__DNA__FIELD__eff_wind_scale
public float getSim_time_old() throws java.io.IOException
java.io.IOException
__DNA__FIELD__sim_time_old
public void setSim_time_old(float sim_time_old) throws java.io.IOException
java.io.IOException
__DNA__FIELD__sim_time_old
public float getDefgoal() throws java.io.IOException
java.io.IOException
__DNA__FIELD__defgoal
public void setDefgoal(float defgoal) throws java.io.IOException
java.io.IOException
__DNA__FIELD__defgoal
public float getGoalspring() throws java.io.IOException
java.io.IOException
__DNA__FIELD__goalspring
public void setGoalspring(float goalspring) throws java.io.IOException
java.io.IOException
__DNA__FIELD__goalspring
public float getGoalfrict() throws java.io.IOException
java.io.IOException
__DNA__FIELD__goalfrict
public void setGoalfrict(float goalfrict) throws java.io.IOException
java.io.IOException
__DNA__FIELD__goalfrict
public float getVelocity_smooth() throws java.io.IOException
java.io.IOException
__DNA__FIELD__velocity_smooth
public void setVelocity_smooth(float velocity_smooth) throws java.io.IOException
java.io.IOException
__DNA__FIELD__velocity_smooth
public float getDensity_target() throws java.io.IOException
java.io.IOException
__DNA__FIELD__density_target
public void setDensity_target(float density_target) throws java.io.IOException
java.io.IOException
__DNA__FIELD__density_target
public float getDensity_strength() throws java.io.IOException
java.io.IOException
__DNA__FIELD__density_strength
public void setDensity_strength(float density_strength) throws java.io.IOException
java.io.IOException
__DNA__FIELD__density_strength
public float getCollider_friction() throws java.io.IOException
java.io.IOException
__DNA__FIELD__collider_friction
public void setCollider_friction(float collider_friction) throws java.io.IOException
java.io.IOException
__DNA__FIELD__collider_friction
public float getVel_damping() throws java.io.IOException
java.io.IOException
__DNA__FIELD__vel_damping
public void setVel_damping(float vel_damping) throws java.io.IOException
java.io.IOException
__DNA__FIELD__vel_damping
public float getShrink_min() throws java.io.IOException
java.io.IOException
__DNA__FIELD__shrink_min
public void setShrink_min(float shrink_min) throws java.io.IOException
java.io.IOException
__DNA__FIELD__shrink_min
public float getShrink_max() throws java.io.IOException
java.io.IOException
__DNA__FIELD__shrink_max
public void setShrink_max(float shrink_max) throws java.io.IOException
java.io.IOException
__DNA__FIELD__shrink_max
public float getBending_damping() throws java.io.IOException
java.io.IOException
__DNA__FIELD__bending_damping
public void setBending_damping(float bending_damping) throws java.io.IOException
java.io.IOException
__DNA__FIELD__bending_damping
public float getVoxel_cell_size() throws java.io.IOException
java.io.IOException
__DNA__FIELD__voxel_cell_size
public void setVoxel_cell_size(float voxel_cell_size) throws java.io.IOException
java.io.IOException
__DNA__FIELD__voxel_cell_size
public int getPad() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad
public void setPad(int pad) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad
public int getStepsPerFrame() throws java.io.IOException
java.io.IOException
__DNA__FIELD__stepsPerFrame
public void setStepsPerFrame(int stepsPerFrame) throws java.io.IOException
java.io.IOException
__DNA__FIELD__stepsPerFrame
public int getFlags() throws java.io.IOException
java.io.IOException
__DNA__FIELD__flags
public void setFlags(int flags) throws java.io.IOException
java.io.IOException
__DNA__FIELD__flags
public int getPreroll() throws java.io.IOException
java.io.IOException
__DNA__FIELD__preroll
public void setPreroll(int preroll) throws java.io.IOException
java.io.IOException
__DNA__FIELD__preroll
public int getMaxspringlen() throws java.io.IOException
java.io.IOException
__DNA__FIELD__maxspringlen
public void setMaxspringlen(int maxspringlen) throws java.io.IOException
java.io.IOException
__DNA__FIELD__maxspringlen
public short getSolver_type() throws java.io.IOException
java.io.IOException
__DNA__FIELD__solver_type
public void setSolver_type(short solver_type) throws java.io.IOException
java.io.IOException
__DNA__FIELD__solver_type
public short getVgroup_bend() throws java.io.IOException
java.io.IOException
__DNA__FIELD__vgroup_bend
public void setVgroup_bend(short vgroup_bend) throws java.io.IOException
java.io.IOException
__DNA__FIELD__vgroup_bend
public short getVgroup_mass() throws java.io.IOException
java.io.IOException
__DNA__FIELD__vgroup_mass
public void setVgroup_mass(short vgroup_mass) throws java.io.IOException
java.io.IOException
__DNA__FIELD__vgroup_mass
public short getVgroup_struct() throws java.io.IOException
java.io.IOException
__DNA__FIELD__vgroup_struct
public void setVgroup_struct(short vgroup_struct) throws java.io.IOException
java.io.IOException
__DNA__FIELD__vgroup_struct
public short getVgroup_shrink() throws java.io.IOException
java.io.IOException
__DNA__FIELD__vgroup_shrink
public void setVgroup_shrink(short vgroup_shrink) throws java.io.IOException
java.io.IOException
__DNA__FIELD__vgroup_shrink
public short getShapekey_rest() throws java.io.IOException
java.io.IOException
__DNA__FIELD__shapekey_rest
public void setShapekey_rest(short shapekey_rest) throws java.io.IOException
java.io.IOException
__DNA__FIELD__shapekey_rest
public short getPresets() throws java.io.IOException
java.io.IOException
__DNA__FIELD__presets
public void setPresets(short presets) throws java.io.IOException
java.io.IOException
__DNA__FIELD__presets
public short getReset() throws java.io.IOException
java.io.IOException
__DNA__FIELD__reset
public void setReset(short reset) throws java.io.IOException
java.io.IOException
__DNA__FIELD__reset
public CPointer<EffectorWeights> getEffector_weights() throws java.io.IOException
java.io.IOException
__DNA__FIELD__effector_weights
public void setEffector_weights(CPointer<EffectorWeights> effector_weights) throws java.io.IOException
java.io.IOException
__DNA__FIELD__effector_weights
public CPointer<ClothSimSettings> __io__addressof()