public class SpaceNode extends CFacade
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD__aspect
Field descriptor (offset) for struct member 'aspect'.
|
static long[] |
__DNA__FIELD__blockhandler
Deprecated.
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__blockhandler); CPointer<CArrayFacade<Short>> p_blockhandler = p.cast(new Class[]{CArrayFacade.class, Short.class}); Metadata
|
static long[] |
__DNA__FIELD__blockscale
Deprecated.
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__blockscale); CPointer<Float> p_blockscale = p.cast(new Class[]{Float.class}); Metadata
|
static long[] |
__DNA__FIELD__cursor
Field descriptor (offset) for struct member 'cursor'.
|
static long[] |
__DNA__FIELD__edittree
Field descriptor (offset) for struct member 'edittree'.
|
static long[] |
__DNA__FIELD__flag
Field descriptor (offset) for struct member 'flag'.
|
static long[] |
__DNA__FIELD__from
Field descriptor (offset) for struct member 'from'.
|
static long[] |
__DNA__FIELD__gpd
Field descriptor (offset) for struct member 'gpd'.
|
static long[] |
__DNA__FIELD__id
Field descriptor (offset) for struct member 'id'.
|
static long[] |
__DNA__FIELD__insert_ofs_dir
Field descriptor (offset) for struct member 'insert_ofs_dir'.
|
static long[] |
__DNA__FIELD__iofsd
Field descriptor (offset) for struct member 'iofsd'.
|
static long[] |
__DNA__FIELD__linkdrag
Field descriptor (offset) for struct member 'linkdrag'.
|
static long[] |
__DNA__FIELD__next
Field descriptor (offset) for struct member 'next'.
|
static long[] |
__DNA__FIELD__nodetree
Field descriptor (offset) for struct member 'nodetree'.
|
static long[] |
__DNA__FIELD__pad1
Field descriptor (offset) for struct member 'pad1'.
|
static long[] |
__DNA__FIELD__pad2
Field descriptor (offset) for struct member 'pad2'.
|
static long[] |
__DNA__FIELD__pad3
Field descriptor (offset) for struct member 'pad3'.
|
static long[] |
__DNA__FIELD__pad4
Field descriptor (offset) for struct member 'pad4'.
|
static long[] |
__DNA__FIELD__prev
Field descriptor (offset) for struct member 'prev'.
|
static long[] |
__DNA__FIELD__recalc
Field descriptor (offset) for struct member 'recalc'.
|
static long[] |
__DNA__FIELD__regionbase
Field descriptor (offset) for struct member 'regionbase'.
|
static long[] |
__DNA__FIELD__shaderfrom
Field descriptor (offset) for struct member 'shaderfrom'.
|
static long[] |
__DNA__FIELD__spacetype
Field descriptor (offset) for struct member 'spacetype'.
|
static long[] |
__DNA__FIELD__texfrom
Field descriptor (offset) for struct member 'texfrom'.
|
static long[] |
__DNA__FIELD__tree_idname
Field descriptor (offset) for struct member 'tree_idname'.
|
static long[] |
__DNA__FIELD__treepath
Field descriptor (offset) for struct member 'treepath'.
|
static long[] |
__DNA__FIELD__treetype
Deprecated.
Deprecatedtreetype: as same nodetree->type
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__treetype); CPointer<Integer> p_treetype = p.cast(new Class[]{Integer.class}); Metadata
|
static long[] |
__DNA__FIELD__v2d
Deprecated.
Deprecateddeprecated, copied to region
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__v2d); CPointer<View2D> p_v2d = p.cast(new Class[]{View2D.class}); Metadata
|
static long[] |
__DNA__FIELD__xof
Field descriptor (offset) for struct member 'xof'.
|
static long[] |
__DNA__FIELD__yof
Field descriptor (offset) for struct member 'yof'.
|
static long[] |
__DNA__FIELD__zoom
Field descriptor (offset) for struct member 'zoom'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct SpaceNode.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
|
SpaceNode(long __address,
Block __block,
BlockTable __blockTable) |
protected |
SpaceNode(SpaceNode that) |
Modifier and Type | Method and Description |
---|---|
CPointer<SpaceNode> |
__io__addressof()
Instantiates a pointer on this instance.
|
float |
getAspect()
Get method for struct member 'aspect'.
|
CArrayFacade<java.lang.Short> |
getBlockhandler()
Deprecated.
Deprecated
|
float |
getBlockscale()
Deprecated.
Deprecated
|
CArrayFacade<java.lang.Float> |
getCursor()
Get method for struct member 'cursor'.
|
CPointer<bNodeTree> |
getEdittree()
Get method for struct member 'edittree'.
|
short |
getFlag()
Get method for struct member 'flag'.
|
CPointer<ID> |
getFrom()
Get method for struct member 'from'.
|
CPointer<bGPdata> |
getGpd()
Get method for struct member 'gpd'.
|
CPointer<ID> |
getId()
Get method for struct member 'id'.
|
byte |
getInsert_ofs_dir()
Get method for struct member 'insert_ofs_dir'.
|
CPointer<java.lang.Object> |
getIofsd()
Get method for struct member 'iofsd'.
|
ListBase |
getLinkdrag()
Get method for struct member 'linkdrag'.
|
CPointer<SpaceLink> |
getNext()
Get method for struct member 'next'.
|
CPointer<bNodeTree> |
getNodetree()
Get method for struct member 'nodetree'.
|
short |
getPad1()
Get method for struct member 'pad1'.
|
float |
getPad2()
Get method for struct member 'pad2'.
|
int |
getPad3()
Get method for struct member 'pad3'.
|
byte |
getPad4()
Get method for struct member 'pad4'.
|
CPointer<SpaceLink> |
getPrev()
Get method for struct member 'prev'.
|
short |
getRecalc()
Get method for struct member 'recalc'.
|
ListBase |
getRegionbase()
Get method for struct member 'regionbase'.
|
short |
getShaderfrom()
Get method for struct member 'shaderfrom'.
|
int |
getSpacetype()
Get method for struct member 'spacetype'.
|
short |
getTexfrom()
Get method for struct member 'texfrom'.
|
CArrayFacade<java.lang.Byte> |
getTree_idname()
Get method for struct member 'tree_idname'.
|
ListBase |
getTreepath()
Get method for struct member 'treepath'.
|
int |
getTreetype()
Deprecated.
Deprecatedtreetype: as same nodetree->type
|
View2D |
getV2d()
Deprecated.
Deprecateddeprecated, copied to region
|
float |
getXof()
Get method for struct member 'xof'.
|
float |
getYof()
Get method for struct member 'yof'.
|
float |
getZoom()
Get method for struct member 'zoom'.
|
void |
setAspect(float aspect)
Set method for struct member 'aspect'.
|
void |
setBlockhandler(CArrayFacade<java.lang.Short> blockhandler)
Deprecated.
Deprecated
|
void |
setBlockscale(float blockscale)
Deprecated.
Deprecated
|
void |
setCursor(CArrayFacade<java.lang.Float> cursor)
Set method for struct member 'cursor'.
|
void |
setEdittree(CPointer<bNodeTree> edittree)
Set method for struct member 'edittree'.
|
void |
setFlag(short flag)
Set method for struct member 'flag'.
|
void |
setFrom(CPointer<ID> from)
Set method for struct member 'from'.
|
void |
setGpd(CPointer<bGPdata> gpd)
Set method for struct member 'gpd'.
|
void |
setId(CPointer<ID> id)
Set method for struct member 'id'.
|
void |
setInsert_ofs_dir(byte insert_ofs_dir)
Set method for struct member 'insert_ofs_dir'.
|
void |
setIofsd(CPointer<java.lang.Object> iofsd)
Set method for struct member 'iofsd'.
|
void |
setLinkdrag(ListBase linkdrag)
Set method for struct member 'linkdrag'.
|
void |
setNext(CPointer<SpaceLink> next)
Set method for struct member 'next'.
|
void |
setNodetree(CPointer<bNodeTree> nodetree)
Set method for struct member 'nodetree'.
|
void |
setPad1(short pad1)
Set method for struct member 'pad1'.
|
void |
setPad2(float pad2)
Set method for struct member 'pad2'.
|
void |
setPad3(int pad3)
Set method for struct member 'pad3'.
|
void |
setPad4(byte pad4)
Set method for struct member 'pad4'.
|
void |
setPrev(CPointer<SpaceLink> prev)
Set method for struct member 'prev'.
|
void |
setRecalc(short recalc)
Set method for struct member 'recalc'.
|
void |
setRegionbase(ListBase regionbase)
Set method for struct member 'regionbase'.
|
void |
setShaderfrom(short shaderfrom)
Set method for struct member 'shaderfrom'.
|
void |
setSpacetype(int spacetype)
Set method for struct member 'spacetype'.
|
void |
setTexfrom(short texfrom)
Set method for struct member 'texfrom'.
|
void |
setTree_idname(CArrayFacade<java.lang.Byte> tree_idname)
Set method for struct member 'tree_idname'.
|
void |
setTreepath(ListBase treepath)
Set method for struct member 'treepath'.
|
void |
setTreetype(int treetype)
Deprecated.
Deprecatedtreetype: as same nodetree->type
|
void |
setV2d(View2D v2d)
Deprecated.
Deprecateddeprecated, copied to region
|
void |
setXof(float xof)
Set method for struct member 'xof'.
|
void |
setYof(float yof)
Set method for struct member 'yof'.
|
void |
setZoom(float zoom)
Set method for struct member 'zoom'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for SpaceNode.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__next
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__next); CPointer<CPointer<SpaceLink>> p_next = p.cast(new Class[]{CPointer.class, SpaceLink.class});
public static final long[] __DNA__FIELD__prev
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__prev); CPointer<CPointer<SpaceLink>> p_prev = p.cast(new Class[]{CPointer.class, SpaceLink.class});
public static final long[] __DNA__FIELD__regionbase
storage of regions for inactive spaces
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__regionbase); CPointer<ListBase> p_regionbase = p.cast(new Class[]{ListBase.class});
public static final long[] __DNA__FIELD__spacetype
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__spacetype); CPointer<Integer> p_spacetype = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__blockscale
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__blockscale); CPointer<Float> p_blockscale = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__blockhandler
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__blockhandler); CPointer<CArrayFacade<Short>> p_blockhandler = p.cast(new Class[]{CArrayFacade.class, Short.class});
public static final long[] __DNA__FIELD__v2d
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__v2d); CPointer<View2D> p_v2d = p.cast(new Class[]{View2D.class});
deprecated, copied to region
public static final long[] __DNA__FIELD__id
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__id); CPointer<CPointer<ID>> p_id = p.cast(new Class[]{CPointer.class, ID.class});
public static final long[] __DNA__FIELD__from
context, no need to save in file? well... pinning...
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__from); CPointer<CPointer<ID>> p_from = p.cast(new Class[]{CPointer.class, ID.class});
public static final long[] __DNA__FIELD__flag
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__flag); CPointer<Short> p_flag = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__pad1
menunr: browse id block in header
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__pad1); CPointer<Short> p_pad1 = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__aspect
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__aspect); CPointer<Float> p_aspect = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__pad2
internal state variables
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__pad2); CPointer<Float> p_pad2 = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__xof
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__xof); CPointer<Float> p_xof = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__yof
offset for drawing the backdrop
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__yof); CPointer<Float> p_yof = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__zoom
zoom for backdrop
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__zoom); CPointer<Float> p_zoom = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__cursor
mouse pos for drawing socketless link and adding nodes
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__cursor); CPointer<CArrayFacade<Float>> p_cursor = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__treepath
XXX nodetree pointer info is all in the path stack now, remove later on and use bNodeTreePath
instead. For now these variables are set when pushing/popping from path stack, to avoid having to update all the functions and operators. Can be done when design is accepted and everything is properly tested.
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__treepath); CPointer<ListBase> p_treepath = p.cast(new Class[]{ListBase.class});
public static final long[] __DNA__FIELD__nodetree
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__nodetree); CPointer<CPointer<bNodeTree>> p_nodetree = p.cast(new Class[]{CPointer.class, bNodeTree.class});
public static final long[] __DNA__FIELD__edittree
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__edittree); CPointer<CPointer<bNodeTree>> p_edittree = p.cast(new Class[]{CPointer.class, bNodeTree.class});
public static final long[] __DNA__FIELD__tree_idname
tree type for the current node tree
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__tree_idname); CPointer<CArrayFacade<Byte>> p_tree_idname = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__treetype
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__treetype); CPointer<Integer> p_treetype = p.cast(new Class[]{Integer.class});
treetype: as same nodetree->type
public static final long[] __DNA__FIELD__pad3
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__pad3); CPointer<Integer> p_pad3 = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__texfrom
texfrom object, world or brush
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__texfrom); CPointer<Short> p_texfrom = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__shaderfrom
shader from object or world
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__shaderfrom); CPointer<Short> p_shaderfrom = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__recalc
currently on 0/1, for auto compo
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__recalc); CPointer<Short> p_recalc = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__insert_ofs_dir
direction for offsetting nodes on insertion
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__insert_ofs_dir); CPointer<Byte> p_insert_ofs_dir = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__pad4
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__pad4); CPointer<Byte> p_pad4 = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__linkdrag
temporary data for modal linking operator
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__linkdrag); CPointer<ListBase> p_linkdrag = p.cast(new Class[]{ListBase.class});
public static final long[] __DNA__FIELD__iofsd
XXX hack for translate_attach op-macros to pass data from transform op to insert_offset op temporary data for node insert offset (in UI called Auto-offset)
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__iofsd); CPointer<CPointer<Object>> p_iofsd = p.cast(new Class[]{CPointer.class, Object.class});
public static final long[] __DNA__FIELD__gpd
grease-pencil data
This is how you get a reference on the corresponding field in the struct:
SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__gpd); CPointer<CPointer<bGPdata>> p_gpd = p.cast(new Class[]{CPointer.class, bGPdata.class});
public SpaceNode(long __address, Block __block, BlockTable __blockTable)
protected SpaceNode(SpaceNode that)
public CPointer<SpaceLink> getNext() throws java.io.IOException
java.io.IOException
__DNA__FIELD__next
public void setNext(CPointer<SpaceLink> next) throws java.io.IOException
java.io.IOException
__DNA__FIELD__next
public CPointer<SpaceLink> getPrev() throws java.io.IOException
java.io.IOException
__DNA__FIELD__prev
public void setPrev(CPointer<SpaceLink> prev) throws java.io.IOException
java.io.IOException
__DNA__FIELD__prev
public ListBase getRegionbase() throws java.io.IOException
storage of regions for inactive spaces
java.io.IOException
__DNA__FIELD__regionbase
public void setRegionbase(ListBase regionbase) throws java.io.IOException
storage of regions for inactive spaces
java.io.IOException
__DNA__FIELD__regionbase
public int getSpacetype() throws java.io.IOException
java.io.IOException
__DNA__FIELD__spacetype
public void setSpacetype(int spacetype) throws java.io.IOException
java.io.IOException
__DNA__FIELD__spacetype
public float getBlockscale() throws java.io.IOException
java.io.IOException
__DNA__FIELD__blockscale
public void setBlockscale(float blockscale) throws java.io.IOException
java.io.IOException
__DNA__FIELD__blockscale
public CArrayFacade<java.lang.Short> getBlockhandler() throws java.io.IOException
java.io.IOException
__DNA__FIELD__blockhandler
public void setBlockhandler(CArrayFacade<java.lang.Short> blockhandler) throws java.io.IOException
java.io.IOException
__DNA__FIELD__blockhandler
public View2D getV2d() throws java.io.IOException
deprecated, copied to region
java.io.IOException
__DNA__FIELD__v2d
public void setV2d(View2D v2d) throws java.io.IOException
deprecated, copied to region
java.io.IOException
__DNA__FIELD__v2d
public CPointer<ID> getId() throws java.io.IOException
java.io.IOException
__DNA__FIELD__id
public void setId(CPointer<ID> id) throws java.io.IOException
java.io.IOException
__DNA__FIELD__id
public CPointer<ID> getFrom() throws java.io.IOException
context, no need to save in file? well... pinning...
java.io.IOException
__DNA__FIELD__from
public void setFrom(CPointer<ID> from) throws java.io.IOException
context, no need to save in file? well... pinning...
java.io.IOException
__DNA__FIELD__from
public short getFlag() throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public void setFlag(short flag) throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public short getPad1() throws java.io.IOException
menunr: browse id block in header
java.io.IOException
__DNA__FIELD__pad1
public void setPad1(short pad1) throws java.io.IOException
menunr: browse id block in header
java.io.IOException
__DNA__FIELD__pad1
public float getAspect() throws java.io.IOException
java.io.IOException
__DNA__FIELD__aspect
public void setAspect(float aspect) throws java.io.IOException
java.io.IOException
__DNA__FIELD__aspect
public float getPad2() throws java.io.IOException
internal state variables
java.io.IOException
__DNA__FIELD__pad2
public void setPad2(float pad2) throws java.io.IOException
internal state variables
java.io.IOException
__DNA__FIELD__pad2
public float getXof() throws java.io.IOException
java.io.IOException
__DNA__FIELD__xof
public void setXof(float xof) throws java.io.IOException
java.io.IOException
__DNA__FIELD__xof
public float getYof() throws java.io.IOException
offset for drawing the backdrop
java.io.IOException
__DNA__FIELD__yof
public void setYof(float yof) throws java.io.IOException
offset for drawing the backdrop
java.io.IOException
__DNA__FIELD__yof
public float getZoom() throws java.io.IOException
zoom for backdrop
java.io.IOException
__DNA__FIELD__zoom
public void setZoom(float zoom) throws java.io.IOException
zoom for backdrop
java.io.IOException
__DNA__FIELD__zoom
public CArrayFacade<java.lang.Float> getCursor() throws java.io.IOException
mouse pos for drawing socketless link and adding nodes
java.io.IOException
__DNA__FIELD__cursor
public void setCursor(CArrayFacade<java.lang.Float> cursor) throws java.io.IOException
mouse pos for drawing socketless link and adding nodes
java.io.IOException
__DNA__FIELD__cursor
public ListBase getTreepath() throws java.io.IOException
XXX nodetree pointer info is all in the path stack now, remove later on and use bNodeTreePath
instead. For now these variables are set when pushing/popping from path stack, to avoid having to update all the functions and operators. Can be done when design is accepted and everything is properly tested.
java.io.IOException
__DNA__FIELD__treepath
public void setTreepath(ListBase treepath) throws java.io.IOException
XXX nodetree pointer info is all in the path stack now, remove later on and use bNodeTreePath
instead. For now these variables are set when pushing/popping from path stack, to avoid having to update all the functions and operators. Can be done when design is accepted and everything is properly tested.
java.io.IOException
__DNA__FIELD__treepath
public CPointer<bNodeTree> getNodetree() throws java.io.IOException
java.io.IOException
__DNA__FIELD__nodetree
public void setNodetree(CPointer<bNodeTree> nodetree) throws java.io.IOException
java.io.IOException
__DNA__FIELD__nodetree
public CPointer<bNodeTree> getEdittree() throws java.io.IOException
java.io.IOException
__DNA__FIELD__edittree
public void setEdittree(CPointer<bNodeTree> edittree) throws java.io.IOException
java.io.IOException
__DNA__FIELD__edittree
public CArrayFacade<java.lang.Byte> getTree_idname() throws java.io.IOException
tree type for the current node tree
java.io.IOException
__DNA__FIELD__tree_idname
public void setTree_idname(CArrayFacade<java.lang.Byte> tree_idname) throws java.io.IOException
tree type for the current node tree
java.io.IOException
__DNA__FIELD__tree_idname
public int getTreetype() throws java.io.IOException
treetype: as same nodetree->type
java.io.IOException
__DNA__FIELD__treetype
public void setTreetype(int treetype) throws java.io.IOException
treetype: as same nodetree->type
java.io.IOException
__DNA__FIELD__treetype
public int getPad3() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad3
public void setPad3(int pad3) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad3
public short getTexfrom() throws java.io.IOException
texfrom object, world or brush
java.io.IOException
__DNA__FIELD__texfrom
public void setTexfrom(short texfrom) throws java.io.IOException
texfrom object, world or brush
java.io.IOException
__DNA__FIELD__texfrom
public short getShaderfrom() throws java.io.IOException
shader from object or world
java.io.IOException
__DNA__FIELD__shaderfrom
public void setShaderfrom(short shaderfrom) throws java.io.IOException
shader from object or world
java.io.IOException
__DNA__FIELD__shaderfrom
public short getRecalc() throws java.io.IOException
currently on 0/1, for auto compo
java.io.IOException
__DNA__FIELD__recalc
public void setRecalc(short recalc) throws java.io.IOException
currently on 0/1, for auto compo
java.io.IOException
__DNA__FIELD__recalc
public byte getInsert_ofs_dir() throws java.io.IOException
direction for offsetting nodes on insertion
java.io.IOException
__DNA__FIELD__insert_ofs_dir
public void setInsert_ofs_dir(byte insert_ofs_dir) throws java.io.IOException
direction for offsetting nodes on insertion
java.io.IOException
__DNA__FIELD__insert_ofs_dir
public byte getPad4() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad4
public void setPad4(byte pad4) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pad4
public ListBase getLinkdrag() throws java.io.IOException
temporary data for modal linking operator
java.io.IOException
__DNA__FIELD__linkdrag
public void setLinkdrag(ListBase linkdrag) throws java.io.IOException
temporary data for modal linking operator
java.io.IOException
__DNA__FIELD__linkdrag
public CPointer<java.lang.Object> getIofsd() throws java.io.IOException
XXX hack for translate_attach op-macros to pass data from transform op to insert_offset op temporary data for node insert offset (in UI called Auto-offset)
java.io.IOException
__DNA__FIELD__iofsd
public void setIofsd(CPointer<java.lang.Object> iofsd) throws java.io.IOException
XXX hack for translate_attach op-macros to pass data from transform op to insert_offset op temporary data for node insert offset (in UI called Auto-offset)
java.io.IOException
__DNA__FIELD__iofsd
public CPointer<bGPdata> getGpd() throws java.io.IOException
grease-pencil data
java.io.IOException
__DNA__FIELD__gpd
public void setGpd(CPointer<bGPdata> gpd) throws java.io.IOException
grease-pencil data
java.io.IOException
__DNA__FIELD__gpd