public class UnifiedPaintSettings extends CFacade
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD__alpha
Field descriptor (offset) for struct member 'alpha'.
|
static long[] |
__DNA__FIELD__anchored_initial_mouse
Field descriptor (offset) for struct member 'anchored_initial_mouse'.
|
static long[] |
__DNA__FIELD__anchored_size
Field descriptor (offset) for struct member 'anchored_size'.
|
static long[] |
__DNA__FIELD__average_stroke_accum
Field descriptor (offset) for struct member 'average_stroke_accum'.
|
static long[] |
__DNA__FIELD__average_stroke_counter
Field descriptor (offset) for struct member 'average_stroke_counter'.
|
static long[] |
__DNA__FIELD__brush_rotation
Field descriptor (offset) for struct member 'brush_rotation'.
|
static long[] |
__DNA__FIELD__brush_rotation_sec
Field descriptor (offset) for struct member 'brush_rotation_sec'.
|
static long[] |
__DNA__FIELD__colorspace
Field descriptor (offset) for struct member 'colorspace'.
|
static long[] |
__DNA__FIELD__do_linear_conversion
Field descriptor (offset) for struct member 'do_linear_conversion'.
|
static long[] |
__DNA__FIELD__draw_anchored
Field descriptor (offset) for struct member 'draw_anchored'.
|
static long[] |
__DNA__FIELD__draw_inverted
Field descriptor (offset) for struct member 'draw_inverted'.
|
static long[] |
__DNA__FIELD__flag
Field descriptor (offset) for struct member 'flag'.
|
static long[] |
__DNA__FIELD__last_hit
Field descriptor (offset) for struct member 'last_hit'.
|
static long[] |
__DNA__FIELD__last_location
Field descriptor (offset) for struct member 'last_location'.
|
static long[] |
__DNA__FIELD__last_rake
Field descriptor (offset) for struct member 'last_rake'.
|
static long[] |
__DNA__FIELD__last_rake_angle
Field descriptor (offset) for struct member 'last_rake_angle'.
|
static long[] |
__DNA__FIELD__last_stroke_valid
Field descriptor (offset) for struct member 'last_stroke_valid'.
|
static long[] |
__DNA__FIELD__mask_tex_mouse
Field descriptor (offset) for struct member 'mask_tex_mouse'.
|
static long[] |
__DNA__FIELD__overlap_factor
Field descriptor (offset) for struct member 'overlap_factor'.
|
static long[] |
__DNA__FIELD__pixel_radius
Field descriptor (offset) for struct member 'pixel_radius'.
|
static long[] |
__DNA__FIELD__rgb
Field descriptor (offset) for struct member 'rgb'.
|
static long[] |
__DNA__FIELD__secondary_rgb
Field descriptor (offset) for struct member 'secondary_rgb'.
|
static long[] |
__DNA__FIELD__size
Field descriptor (offset) for struct member 'size'.
|
static long[] |
__DNA__FIELD__size_pressure_value
Field descriptor (offset) for struct member 'size_pressure_value'.
|
static long[] |
__DNA__FIELD__stroke_active
Field descriptor (offset) for struct member 'stroke_active'.
|
static long[] |
__DNA__FIELD__tex_mouse
Field descriptor (offset) for struct member 'tex_mouse'.
|
static long[] |
__DNA__FIELD__unprojected_radius
Field descriptor (offset) for struct member 'unprojected_radius'.
|
static long[] |
__DNA__FIELD__weight
Field descriptor (offset) for struct member 'weight'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct UnifiedPaintSettings.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
|
UnifiedPaintSettings(long __address,
Block __block,
BlockTable __blockTable) |
protected |
UnifiedPaintSettings(UnifiedPaintSettings that) |
Modifier and Type | Method and Description |
---|---|
CPointer<UnifiedPaintSettings> |
__io__addressof()
Instantiates a pointer on this instance.
|
float |
getAlpha()
Get method for struct member 'alpha'.
|
CArrayFacade<java.lang.Float> |
getAnchored_initial_mouse()
Get method for struct member 'anchored_initial_mouse'.
|
int |
getAnchored_size()
Get method for struct member 'anchored_size'.
|
CArrayFacade<java.lang.Float> |
getAverage_stroke_accum()
Get method for struct member 'average_stroke_accum'.
|
int |
getAverage_stroke_counter()
Get method for struct member 'average_stroke_counter'.
|
float |
getBrush_rotation_sec()
Get method for struct member 'brush_rotation_sec'.
|
float |
getBrush_rotation()
Get method for struct member 'brush_rotation'.
|
CPointer<java.lang.Object> |
getColorspace()
Get method for struct member 'colorspace'.
|
byte |
getDo_linear_conversion()
Get method for struct member 'do_linear_conversion'.
|
byte |
getDraw_anchored()
Get method for struct member 'draw_anchored'.
|
byte |
getDraw_inverted()
Get method for struct member 'draw_inverted'.
|
int |
getFlag()
Get method for struct member 'flag'.
|
int |
getLast_hit()
Get method for struct member 'last_hit'.
|
CArrayFacade<java.lang.Float> |
getLast_location()
Get method for struct member 'last_location'.
|
float |
getLast_rake_angle()
Get method for struct member 'last_rake_angle'.
|
CArrayFacade<java.lang.Float> |
getLast_rake()
Get method for struct member 'last_rake'.
|
int |
getLast_stroke_valid()
Get method for struct member 'last_stroke_valid'.
|
CArrayFacade<java.lang.Float> |
getMask_tex_mouse()
Get method for struct member 'mask_tex_mouse'.
|
float |
getOverlap_factor()
Get method for struct member 'overlap_factor'.
|
float |
getPixel_radius()
Get method for struct member 'pixel_radius'.
|
CArrayFacade<java.lang.Float> |
getRgb()
Get method for struct member 'rgb'.
|
CArrayFacade<java.lang.Float> |
getSecondary_rgb()
Get method for struct member 'secondary_rgb'.
|
float |
getSize_pressure_value()
Get method for struct member 'size_pressure_value'.
|
int |
getSize()
Get method for struct member 'size'.
|
byte |
getStroke_active()
Get method for struct member 'stroke_active'.
|
CArrayFacade<java.lang.Float> |
getTex_mouse()
Get method for struct member 'tex_mouse'.
|
float |
getUnprojected_radius()
Get method for struct member 'unprojected_radius'.
|
float |
getWeight()
Get method for struct member 'weight'.
|
void |
setAlpha(float alpha)
Set method for struct member 'alpha'.
|
void |
setAnchored_initial_mouse(CArrayFacade<java.lang.Float> anchored_initial_mouse)
Set method for struct member 'anchored_initial_mouse'.
|
void |
setAnchored_size(int anchored_size)
Set method for struct member 'anchored_size'.
|
void |
setAverage_stroke_accum(CArrayFacade<java.lang.Float> average_stroke_accum)
Set method for struct member 'average_stroke_accum'.
|
void |
setAverage_stroke_counter(int average_stroke_counter)
Set method for struct member 'average_stroke_counter'.
|
void |
setBrush_rotation_sec(float brush_rotation_sec)
Set method for struct member 'brush_rotation_sec'.
|
void |
setBrush_rotation(float brush_rotation)
Set method for struct member 'brush_rotation'.
|
void |
setColorspace(CPointer<java.lang.Object> colorspace)
Set method for struct member 'colorspace'.
|
void |
setDo_linear_conversion(byte do_linear_conversion)
Set method for struct member 'do_linear_conversion'.
|
void |
setDraw_anchored(byte draw_anchored)
Set method for struct member 'draw_anchored'.
|
void |
setDraw_inverted(byte draw_inverted)
Set method for struct member 'draw_inverted'.
|
void |
setFlag(int flag)
Set method for struct member 'flag'.
|
void |
setLast_hit(int last_hit)
Set method for struct member 'last_hit'.
|
void |
setLast_location(CArrayFacade<java.lang.Float> last_location)
Set method for struct member 'last_location'.
|
void |
setLast_rake_angle(float last_rake_angle)
Set method for struct member 'last_rake_angle'.
|
void |
setLast_rake(CArrayFacade<java.lang.Float> last_rake)
Set method for struct member 'last_rake'.
|
void |
setLast_stroke_valid(int last_stroke_valid)
Set method for struct member 'last_stroke_valid'.
|
void |
setMask_tex_mouse(CArrayFacade<java.lang.Float> mask_tex_mouse)
Set method for struct member 'mask_tex_mouse'.
|
void |
setOverlap_factor(float overlap_factor)
Set method for struct member 'overlap_factor'.
|
void |
setPixel_radius(float pixel_radius)
Set method for struct member 'pixel_radius'.
|
void |
setRgb(CArrayFacade<java.lang.Float> rgb)
Set method for struct member 'rgb'.
|
void |
setSecondary_rgb(CArrayFacade<java.lang.Float> secondary_rgb)
Set method for struct member 'secondary_rgb'.
|
void |
setSize_pressure_value(float size_pressure_value)
Set method for struct member 'size_pressure_value'.
|
void |
setSize(int size)
Set method for struct member 'size'.
|
void |
setStroke_active(byte stroke_active)
Set method for struct member 'stroke_active'.
|
void |
setTex_mouse(CArrayFacade<java.lang.Float> tex_mouse)
Set method for struct member 'tex_mouse'.
|
void |
setUnprojected_radius(float unprojected_radius)
Set method for struct member 'unprojected_radius'.
|
void |
setWeight(float weight)
Set method for struct member 'weight'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for UnifiedPaintSettings.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__size
unified radius of brush in pixels
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__size); CPointer<Integer> p_size = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__unprojected_radius
unified radius of brush in Blender units
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__unprojected_radius); CPointer<Float> p_unprojected_radius = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__alpha
unified strength of brush
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__alpha); CPointer<Float> p_alpha = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__weight
unified brush weight, [0, 1]
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__weight); CPointer<Float> p_weight = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__rgb
unified brush color
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__rgb); CPointer<CArrayFacade<Float>> p_rgb = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__secondary_rgb
unified brush secondary color
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__secondary_rgb); CPointer<CArrayFacade<Float>> p_secondary_rgb = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__flag
user preferences for sculpt and paint
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__flag); CPointer<Integer> p_flag = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__last_rake
rake rotation record movement of mouse so that rake can start at an intuitive angle
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__last_rake); CPointer<CArrayFacade<Float>> p_last_rake = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__last_rake_angle
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__last_rake_angle); CPointer<Float> p_last_rake_angle = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__last_stroke_valid
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__last_stroke_valid); CPointer<Integer> p_last_stroke_valid = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__average_stroke_accum
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__average_stroke_accum); CPointer<CArrayFacade<Float>> p_average_stroke_accum = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__average_stroke_counter
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__average_stroke_counter); CPointer<Integer> p_average_stroke_counter = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__brush_rotation
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__brush_rotation); CPointer<Float> p_brush_rotation = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__brush_rotation_sec
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__brush_rotation_sec); CPointer<Float> p_brush_rotation_sec = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__anchored_size
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__anchored_size); CPointer<Integer> p_anchored_size = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__overlap_factor
normalization factor due to accumulated value of curve along spacing. Calculated when brush spacing changes to dampen strength of stroke if space attenuation is used
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__overlap_factor); CPointer<Float> p_overlap_factor = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__draw_inverted
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__draw_inverted); CPointer<Byte> p_draw_inverted = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__stroke_active
check is there an ongoing stroke right now
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__stroke_active); CPointer<Byte> p_stroke_active = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__draw_anchored
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__draw_anchored); CPointer<Byte> p_draw_anchored = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__do_linear_conversion
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__do_linear_conversion); CPointer<Byte> p_do_linear_conversion = p.cast(new Class[]{Byte.class});
public static final long[] __DNA__FIELD__last_location
store last location of stroke or whether the mesh was hit. Valid only while stroke is active
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__last_location); CPointer<CArrayFacade<Float>> p_last_location = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__last_hit
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__last_hit); CPointer<Integer> p_last_hit = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__anchored_initial_mouse
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__anchored_initial_mouse); CPointer<CArrayFacade<Float>> p_anchored_initial_mouse = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__pixel_radius
radius of brush, premultiplied with pressure. In case of anchored brushes contains the anchored radius
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__pixel_radius); CPointer<Float> p_pixel_radius = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__size_pressure_value
drawing pressure
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__size_pressure_value); CPointer<Float> p_size_pressure_value = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__tex_mouse
position of mouse, used to sample the texture
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__tex_mouse); CPointer<CArrayFacade<Float>> p_tex_mouse = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__mask_tex_mouse
position of mouse, used to sample the mask texture
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__mask_tex_mouse); CPointer<CArrayFacade<Float>> p_mask_tex_mouse = p.cast(new Class[]{CArrayFacade.class, Float.class});
public static final long[] __DNA__FIELD__colorspace
ColorSpace cache to avoid locking up during sampling
This is how you get a reference on the corresponding field in the struct:
UnifiedPaintSettings unifiedpaintsettings = ...; CPointer<Object> p = unifiedpaintsettings.__dna__addressof(UnifiedPaintSettings.__DNA__FIELD__colorspace); CPointer<CPointer<Object>> p_colorspace = p.cast(new Class[]{CPointer.class, Object.class});
public UnifiedPaintSettings(long __address, Block __block, BlockTable __blockTable)
protected UnifiedPaintSettings(UnifiedPaintSettings that)
public int getSize() throws java.io.IOException
unified radius of brush in pixels
java.io.IOException
__DNA__FIELD__size
public void setSize(int size) throws java.io.IOException
unified radius of brush in pixels
java.io.IOException
__DNA__FIELD__size
public float getUnprojected_radius() throws java.io.IOException
unified radius of brush in Blender units
java.io.IOException
__DNA__FIELD__unprojected_radius
public void setUnprojected_radius(float unprojected_radius) throws java.io.IOException
unified radius of brush in Blender units
java.io.IOException
__DNA__FIELD__unprojected_radius
public float getAlpha() throws java.io.IOException
unified strength of brush
java.io.IOException
__DNA__FIELD__alpha
public void setAlpha(float alpha) throws java.io.IOException
unified strength of brush
java.io.IOException
__DNA__FIELD__alpha
public float getWeight() throws java.io.IOException
unified brush weight, [0, 1]
java.io.IOException
__DNA__FIELD__weight
public void setWeight(float weight) throws java.io.IOException
unified brush weight, [0, 1]
java.io.IOException
__DNA__FIELD__weight
public CArrayFacade<java.lang.Float> getRgb() throws java.io.IOException
unified brush color
java.io.IOException
__DNA__FIELD__rgb
public void setRgb(CArrayFacade<java.lang.Float> rgb) throws java.io.IOException
unified brush color
java.io.IOException
__DNA__FIELD__rgb
public CArrayFacade<java.lang.Float> getSecondary_rgb() throws java.io.IOException
unified brush secondary color
java.io.IOException
__DNA__FIELD__secondary_rgb
public void setSecondary_rgb(CArrayFacade<java.lang.Float> secondary_rgb) throws java.io.IOException
unified brush secondary color
java.io.IOException
__DNA__FIELD__secondary_rgb
public int getFlag() throws java.io.IOException
user preferences for sculpt and paint
java.io.IOException
__DNA__FIELD__flag
public void setFlag(int flag) throws java.io.IOException
user preferences for sculpt and paint
java.io.IOException
__DNA__FIELD__flag
public CArrayFacade<java.lang.Float> getLast_rake() throws java.io.IOException
rake rotation record movement of mouse so that rake can start at an intuitive angle
java.io.IOException
__DNA__FIELD__last_rake
public void setLast_rake(CArrayFacade<java.lang.Float> last_rake) throws java.io.IOException
rake rotation record movement of mouse so that rake can start at an intuitive angle
java.io.IOException
__DNA__FIELD__last_rake
public float getLast_rake_angle() throws java.io.IOException
java.io.IOException
__DNA__FIELD__last_rake_angle
public void setLast_rake_angle(float last_rake_angle) throws java.io.IOException
java.io.IOException
__DNA__FIELD__last_rake_angle
public int getLast_stroke_valid() throws java.io.IOException
java.io.IOException
__DNA__FIELD__last_stroke_valid
public void setLast_stroke_valid(int last_stroke_valid) throws java.io.IOException
java.io.IOException
__DNA__FIELD__last_stroke_valid
public CArrayFacade<java.lang.Float> getAverage_stroke_accum() throws java.io.IOException
java.io.IOException
__DNA__FIELD__average_stroke_accum
public void setAverage_stroke_accum(CArrayFacade<java.lang.Float> average_stroke_accum) throws java.io.IOException
java.io.IOException
__DNA__FIELD__average_stroke_accum
public int getAverage_stroke_counter() throws java.io.IOException
java.io.IOException
__DNA__FIELD__average_stroke_counter
public void setAverage_stroke_counter(int average_stroke_counter) throws java.io.IOException
java.io.IOException
__DNA__FIELD__average_stroke_counter
public float getBrush_rotation() throws java.io.IOException
java.io.IOException
__DNA__FIELD__brush_rotation
public void setBrush_rotation(float brush_rotation) throws java.io.IOException
java.io.IOException
__DNA__FIELD__brush_rotation
public float getBrush_rotation_sec() throws java.io.IOException
java.io.IOException
__DNA__FIELD__brush_rotation_sec
public void setBrush_rotation_sec(float brush_rotation_sec) throws java.io.IOException
java.io.IOException
__DNA__FIELD__brush_rotation_sec
public int getAnchored_size() throws java.io.IOException
java.io.IOException
__DNA__FIELD__anchored_size
public void setAnchored_size(int anchored_size) throws java.io.IOException
java.io.IOException
__DNA__FIELD__anchored_size
public float getOverlap_factor() throws java.io.IOException
normalization factor due to accumulated value of curve along spacing. Calculated when brush spacing changes to dampen strength of stroke if space attenuation is used
java.io.IOException
__DNA__FIELD__overlap_factor
public void setOverlap_factor(float overlap_factor) throws java.io.IOException
normalization factor due to accumulated value of curve along spacing. Calculated when brush spacing changes to dampen strength of stroke if space attenuation is used
java.io.IOException
__DNA__FIELD__overlap_factor
public byte getDraw_inverted() throws java.io.IOException
java.io.IOException
__DNA__FIELD__draw_inverted
public void setDraw_inverted(byte draw_inverted) throws java.io.IOException
java.io.IOException
__DNA__FIELD__draw_inverted
public byte getStroke_active() throws java.io.IOException
check is there an ongoing stroke right now
java.io.IOException
__DNA__FIELD__stroke_active
public void setStroke_active(byte stroke_active) throws java.io.IOException
check is there an ongoing stroke right now
java.io.IOException
__DNA__FIELD__stroke_active
public byte getDraw_anchored() throws java.io.IOException
java.io.IOException
__DNA__FIELD__draw_anchored
public void setDraw_anchored(byte draw_anchored) throws java.io.IOException
java.io.IOException
__DNA__FIELD__draw_anchored
public byte getDo_linear_conversion() throws java.io.IOException
java.io.IOException
__DNA__FIELD__do_linear_conversion
public void setDo_linear_conversion(byte do_linear_conversion) throws java.io.IOException
java.io.IOException
__DNA__FIELD__do_linear_conversion
public CArrayFacade<java.lang.Float> getLast_location() throws java.io.IOException
store last location of stroke or whether the mesh was hit. Valid only while stroke is active
java.io.IOException
__DNA__FIELD__last_location
public void setLast_location(CArrayFacade<java.lang.Float> last_location) throws java.io.IOException
store last location of stroke or whether the mesh was hit. Valid only while stroke is active
java.io.IOException
__DNA__FIELD__last_location
public int getLast_hit() throws java.io.IOException
java.io.IOException
__DNA__FIELD__last_hit
public void setLast_hit(int last_hit) throws java.io.IOException
java.io.IOException
__DNA__FIELD__last_hit
public CArrayFacade<java.lang.Float> getAnchored_initial_mouse() throws java.io.IOException
java.io.IOException
__DNA__FIELD__anchored_initial_mouse
public void setAnchored_initial_mouse(CArrayFacade<java.lang.Float> anchored_initial_mouse) throws java.io.IOException
java.io.IOException
__DNA__FIELD__anchored_initial_mouse
public float getPixel_radius() throws java.io.IOException
radius of brush, premultiplied with pressure. In case of anchored brushes contains the anchored radius
java.io.IOException
__DNA__FIELD__pixel_radius
public void setPixel_radius(float pixel_radius) throws java.io.IOException
radius of brush, premultiplied with pressure. In case of anchored brushes contains the anchored radius
java.io.IOException
__DNA__FIELD__pixel_radius
public float getSize_pressure_value() throws java.io.IOException
drawing pressure
java.io.IOException
__DNA__FIELD__size_pressure_value
public void setSize_pressure_value(float size_pressure_value) throws java.io.IOException
drawing pressure
java.io.IOException
__DNA__FIELD__size_pressure_value
public CArrayFacade<java.lang.Float> getTex_mouse() throws java.io.IOException
position of mouse, used to sample the texture
java.io.IOException
__DNA__FIELD__tex_mouse
public void setTex_mouse(CArrayFacade<java.lang.Float> tex_mouse) throws java.io.IOException
position of mouse, used to sample the texture
java.io.IOException
__DNA__FIELD__tex_mouse
public CArrayFacade<java.lang.Float> getMask_tex_mouse() throws java.io.IOException
position of mouse, used to sample the mask texture
java.io.IOException
__DNA__FIELD__mask_tex_mouse
public void setMask_tex_mouse(CArrayFacade<java.lang.Float> mask_tex_mouse) throws java.io.IOException
position of mouse, used to sample the mask texture
java.io.IOException
__DNA__FIELD__mask_tex_mouse
public CPointer<java.lang.Object> getColorspace() throws java.io.IOException
ColorSpace cache to avoid locking up during sampling
java.io.IOException
__DNA__FIELD__colorspace
public void setColorspace(CPointer<java.lang.Object> colorspace) throws java.io.IOException
ColorSpace cache to avoid locking up during sampling
java.io.IOException
__DNA__FIELD__colorspace
public CPointer<UnifiedPaintSettings> __io__addressof()