Field and Description |
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org.blender.dna.RenderData.__DNA__FIELD__actlay
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: RenderData renderdata = ...; CPointer<Object> p = renderdata.__dna__addressof(RenderData.__DNA__FIELD__actlay); CPointer<Short> p_actlay = p.cast(new Class[]{Short.class}); Metadata
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org.blender.dna.Material.__DNA__FIELD__alpha
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Material material = ...; CPointer<Object> p = material.__dna__addressof(Material.__DNA__FIELD__alpha); CPointer<Float> p_alpha = p.cast(new Class[]{Float.class}); Metadata
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org.blender.dna.NodeGlare.__DNA__FIELD__angle
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: NodeGlare nodeglare = ...; CPointer<Object> p = nodeglare.__dna__addressof(NodeGlare.__DNA__FIELD__angle); CPointer<Byte> p_angle = p.cast(new Class[]{Byte.class}); Metadata
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org.blender.dna.MirrorModifierData.__DNA__FIELD__axis
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MirrorModifierData mirrormodifierdata = ...; CPointer<Object> p = mirrormodifierdata.__dna__addressof(MirrorModifierData.__DNA__FIELD__axis); CPointer<Short> p_axis = p.cast(new Class[]{Short.class}); Metadata
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org.blender.dna.Scene.__DNA__FIELD__basact
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Scene scene = ...; CPointer<Object> p = scene.__dna__addressof(Scene.__DNA__FIELD__basact); CPointer<CPointer<Base>> p_basact = p.cast(new Class[]{CPointer.class, Base.class}); Metadata
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org.blender.dna.Scene.__DNA__FIELD__base
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Scene scene = ...; CPointer<Object> p = scene.__dna__addressof(Scene.__DNA__FIELD__base); CPointer<ListBase> p_base = p.cast(new Class[]{ListBase.class}); Metadata
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org.blender.dna.ParticleSettings.__DNA__FIELD__bb_split_offset
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ParticleSettings particlesettings = ...; CPointer<Object> p = particlesettings.__dna__addressof(ParticleSettings.__DNA__FIELD__bb_split_offset); CPointer<Short> p_bb_split_offset = p.cast(new Class[]{Short.class}); Metadata
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org.blender.dna.ParticleSystem.__DNA__FIELD__bb_uvname
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ParticleSystem particlesystem = ...; CPointer<Object> p = particlesystem.__dna__addressof(ParticleSystem.__DNA__FIELD__bb_uvname); CPointer<CArrayFacade<CArrayFacade<Byte>>> p_bb_uvname = p.cast(new Class[]{CArrayFacade.class, CArrayFacade.class, Byte.class}); Metadata
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org.blender.dna.ParticleSettings.__DNA__FIELD__bb_vel_tail
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ParticleSettings particlesettings = ...; CPointer<Object> p = particlesettings.__dna__addressof(ParticleSettings.__DNA__FIELD__bb_vel_tail); CPointer<Float> p_bb_vel_tail = p.cast(new Class[]{Float.class}); Metadata
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org.blender.dna.bPoseChannel.__DNA__FIELD__bboneflag
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: bPoseChannel bposechannel = ...; CPointer<Object> p = bposechannel.__dna__addressof(bPoseChannel.__DNA__FIELD__bboneflag); CPointer<Byte> p_bboneflag = p.cast(new Class[]{Byte.class}); Metadata
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org.blender.dna.BrushGpencilSettings.__DNA__FIELD__brush_type
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: BrushGpencilSettings brushgpencilsettings = ...; CPointer<Object> p = brushgpencilsettings.__dna__addressof(BrushGpencilSettings.__DNA__FIELD__brush_type); CPointer<Integer> p_brush_type = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.ClothSimSettings.__DNA__FIELD__Cdis
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__Cdis); CPointer<Float> p_Cdis = p.cast(new Class[]{Float.class}); Metadata
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org.blender.dna.bAction.__DNA__FIELD__chanbase
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: bAction baction = ...; CPointer<Object> p = baction.__dna__addressof(bAction.__DNA__FIELD__chanbase); CPointer<ListBase> p_chanbase = p.cast(new Class[]{ListBase.class}); Metadata
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org.blender.dna.BlenderObject.__DNA__FIELD__colbits
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: BlenderObject blenderobject = ...; CPointer<Object> p = blenderobject.__dna__addressof(BlenderObject.__DNA__FIELD__colbits); CPointer<Short> p_colbits = p.cast(new Class[]{Short.class}); Metadata
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org.blender.dna.Collection.__DNA__FIELD__collection
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Collection collection = ...; CPointer<Object> p = collection.__dna__addressof(Collection.__DNA__FIELD__collection); CPointer<CPointer<SceneCollection>> p_collection = p.cast(new Class[]{CPointer.class, SceneCollection.class}); Metadata
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org.blender.dna.Scene.__DNA__FIELD__collection
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Scene scene = ...; CPointer<Object> p = scene.__dna__addressof(Scene.__DNA__FIELD__collection); CPointer<CPointer<SceneCollection>> p_collection = p.cast(new Class[]{CPointer.class, SceneCollection.class}); Metadata
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org.blender.dna.Strip.__DNA__FIELD__color_balance
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Strip strip = ...; CPointer<Object> p = strip.__dna__addressof(Strip.__DNA__FIELD__color_balance); CPointer<CPointer<StripColorBalance>> p_color_balance = p.cast(new Class[]{CPointer.class, StripColorBalance.class}); Metadata
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org.blender.dna.NodeTexImage.__DNA__FIELD__color_space
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: NodeTexImage nodeteximage = ...; CPointer<Object> p = nodeteximage.__dna__addressof(NodeTexImage.__DNA__FIELD__color_space); CPointer<Integer> p_color_space = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.NodeTexEnvironment.__DNA__FIELD__color_space
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: NodeTexEnvironment nodetexenvironment = ...; CPointer<Object> p = nodetexenvironment.__dna__addressof(NodeTexEnvironment.__DNA__FIELD__color_space); CPointer<Integer> p_color_space = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.NodeTexVoronoi.__DNA__FIELD__coloring
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: NodeTexVoronoi nodetexvoronoi = ...; CPointer<Object> p = nodetexvoronoi.__dna__addressof(NodeTexVoronoi.__DNA__FIELD__coloring); CPointer<Integer> p_coloring = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.bGPDstroke.__DNA__FIELD__colorname
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: bGPDstroke bgpdstroke = ...; CPointer<Object> p = bgpdstroke.__dna__addressof(bGPDstroke.__DNA__FIELD__colorname); CPointer<CArrayFacade<Byte>> p_colorname = p.cast(new Class[]{CArrayFacade.class, Byte.class}); Metadata
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org.blender.dna.NodeImageAnim.__DNA__FIELD__cyclic
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: NodeImageAnim nodeimageanim = ...; CPointer<Object> p = nodeimageanim.__dna__addressof(NodeImageAnim.__DNA__FIELD__cyclic); CPointer<Byte> p_cyclic = p.cast(new Class[]{Byte.class}); Metadata
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org.blender.dna.View3D.__DNA__FIELD__dist
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__dist); CPointer<Float> p_dist = p.cast(new Class[]{Float.class}); Metadata
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org.blender.dna.ClothCollSettings.__DNA__FIELD__distance_repel
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ClothCollSettings clothcollsettings = ...; CPointer<Object> p = clothcollsettings.__dna__addressof(ClothCollSettings.__DNA__FIELD__distance_repel); CPointer<Float> p_distance_repel = p.cast(new Class[]{Float.class}); Metadata
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org.blender.dna.Camera.__DNA__FIELD__dof_ob
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Camera camera = ...; CPointer<Object> p = camera.__dna__addressof(Camera.__DNA__FIELD__dof_ob); CPointer<CPointer<BlenderObject>> p_dof_ob = p.cast(new Class[]{CPointer.class, BlenderObject.class}); Metadata
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org.blender.dna.View3D.__DNA__FIELD__drawtype
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__drawtype); CPointer<Byte> p_drawtype = p.cast(new Class[]{Byte.class}); Metadata
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org.blender.dna.BlenderObject.__DNA__FIELD__dsize
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: BlenderObject blenderobject = ...; CPointer<Object> p = blenderobject.__dna__addressof(BlenderObject.__DNA__FIELD__dsize); CPointer<CArrayFacade<Float>> p_dsize = p.cast(new Class[]{CArrayFacade.class, Float.class}); Metadata
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org.blender.dna.NodeImageMultiFile.__DNA__FIELD__efra
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: NodeImageMultiFile nodeimagemultifile = ...; CPointer<Object> p = nodeimagemultifile.__dna__addressof(NodeImageMultiFile.__DNA__FIELD__efra); CPointer<Integer> p_efra = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.CurveMap.__DNA__FIELD__flag
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: CurveMap curvemap = ...; CPointer<Object> p = curvemap.__dna__addressof(CurveMap.__DNA__FIELD__flag); CPointer<Short> p_flag = p.cast(new Class[]{Short.class}); Metadata
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org.blender.dna.NodeImageAnim.__DNA__FIELD__frames
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: NodeImageAnim nodeimageanim = ...; CPointer<Object> p = nodeimageanim.__dna__addressof(NodeImageAnim.__DNA__FIELD__frames); CPointer<Integer> p_frames = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.SceneRenderLayer.__DNA__FIELD__freestyleConfig
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SceneRenderLayer scenerenderlayer = ...; CPointer<Object> p = scenerenderlayer.__dna__addressof(SceneRenderLayer.__DNA__FIELD__freestyleConfig); CPointer<FreestyleConfig> p_freestyleConfig = p.cast(new Class[]{FreestyleConfig.class}); Metadata
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org.blender.dna.Material.__DNA__FIELD__gloss_mir
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Material material = ...; CPointer<Object> p = material.__dna__addressof(Material.__DNA__FIELD__gloss_mir); CPointer<Float> p_gloss_mir = p.cast(new Class[]{Float.class}); Metadata
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org.blender.dna.View3D.__DNA__FIELD__gpd
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__gpd); CPointer<CPointer<bGPdata>> p_gpd = p.cast(new Class[]{CPointer.class, bGPdata.class}); Metadata
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org.blender.dna.Camera.__DNA__FIELD__gpu_dof
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Camera camera = ...; CPointer<Object> p = camera.__dna__addressof(Camera.__DNA__FIELD__gpu_dof); CPointer<GPUDOFSettings> p_gpu_dof = p.cast(new Class[]{GPUDOFSettings.class}); Metadata
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org.blender.dna.UserDef.__DNA__FIELD__gpu_viewport_quality
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: UserDef userdef = ...; CPointer<Object> p = userdef.__dna__addressof(UserDef.__DNA__FIELD__gpu_viewport_quality); CPointer<Float> p_gpu_viewport_quality = p.cast(new Class[]{Float.class}); Metadata
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org.blender.dna.MaterialGPencilStyle.__DNA__FIELD__gradient_angle
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MaterialGPencilStyle materialgpencilstyle = ...; CPointer<Object> p = materialgpencilstyle.__dna__addressof(MaterialGPencilStyle.__DNA__FIELD__gradient_angle); CPointer<Float> p_gradient_angle = p.cast(new Class[]{Float.class}); Metadata
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org.blender.dna.MaterialGPencilStyle.__DNA__FIELD__gradient_radius
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MaterialGPencilStyle materialgpencilstyle = ...; CPointer<Object> p = materialgpencilstyle.__dna__addressof(MaterialGPencilStyle.__DNA__FIELD__gradient_radius); CPointer<Float> p_gradient_radius = p.cast(new Class[]{Float.class}); Metadata
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org.blender.dna.MaterialGPencilStyle.__DNA__FIELD__gradient_scale
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MaterialGPencilStyle materialgpencilstyle = ...; CPointer<Object> p = materialgpencilstyle.__dna__addressof(MaterialGPencilStyle.__DNA__FIELD__gradient_scale); CPointer<CArrayFacade<Float>> p_gradient_scale = p.cast(new Class[]{CArrayFacade.class, Float.class}); Metadata
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org.blender.dna.MaterialGPencilStyle.__DNA__FIELD__gradient_shift
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MaterialGPencilStyle materialgpencilstyle = ...; CPointer<Object> p = materialgpencilstyle.__dna__addressof(MaterialGPencilStyle.__DNA__FIELD__gradient_shift); CPointer<CArrayFacade<Float>> p_gradient_shift = p.cast(new Class[]{CArrayFacade.class, Float.class}); Metadata
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org.blender.dna.RegionView3D.__DNA__FIELD__gridview
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: RegionView3D regionview3d = ...; CPointer<Object> p = regionview3d.__dna__addressof(RegionView3D.__DNA__FIELD__gridview); CPointer<Float> p_gridview = p.cast(new Class[]{Float.class}); Metadata
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org.blender.dna.bNodeSocket.__DNA__FIELD__groupsock
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: bNodeSocket bnodesocket = ...; CPointer<Object> p = bnodesocket.__dna__addressof(bNodeSocket.__DNA__FIELD__groupsock); CPointer<CPointer<bNodeSocket>> p_groupsock = p.cast(new Class[]{CPointer.class, bNodeSocket.class}); Metadata
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org.blender.dna.ScrArea.__DNA__FIELD__headertype
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ScrArea scrarea = ...; CPointer<Object> p = scrarea.__dna__addressof(ScrArea.__DNA__FIELD__headertype); CPointer<Byte> p_headertype = p.cast(new Class[]{Byte.class}); Metadata
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org.blender.dna.RenderData.__DNA__FIELD__imtype
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: RenderData renderdata = ...; CPointer<Object> p = renderdata.__dna__addressof(RenderData.__DNA__FIELD__imtype); CPointer<Short> p_imtype = p.cast(new Class[]{Short.class}); Metadata
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org.blender.dna.ParticleSettings.__DNA__FIELD__ipo
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ParticleSettings particlesettings = ...; CPointer<Object> p = particlesettings.__dna__addressof(ParticleSettings.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class}); Metadata
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org.blender.dna.MetaBall.__DNA__FIELD__ipo
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MetaBall metaball = ...; CPointer<Object> p = metaball.__dna__addressof(MetaBall.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class}); Metadata
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org.blender.dna.Mesh.__DNA__FIELD__ipo
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Mesh mesh = ...; CPointer<Object> p = mesh.__dna__addressof(Mesh.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class}); Metadata
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org.blender.dna.Camera.__DNA__FIELD__ipo
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Camera camera = ...; CPointer<Object> p = camera.__dna__addressof(Camera.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class}); Metadata
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org.blender.dna.Curve.__DNA__FIELD__ipo
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Curve curve = ...; CPointer<Object> p = curve.__dna__addressof(Curve.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class}); Metadata
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org.blender.dna.bConstraint.__DNA__FIELD__ipo
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: bConstraint bconstraint = ...; CPointer<Object> p = bconstraint.__dna__addressof(bConstraint.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class}); Metadata
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org.blender.dna.Lattice.__DNA__FIELD__ipo
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Lattice lattice = ...; CPointer<Object> p = lattice.__dna__addressof(Lattice.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class}); Metadata
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org.blender.dna.BlenderObject.__DNA__FIELD__ipo
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: BlenderObject blenderobject = ...; CPointer<Object> p = blenderobject.__dna__addressof(BlenderObject.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class}); Metadata
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org.blender.dna.Tex.__DNA__FIELD__ipo
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Tex tex = ...; CPointer<Object> p = tex.__dna__addressof(Tex.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class}); Metadata
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org.blender.dna.Material.__DNA__FIELD__ipo
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Material material = ...; CPointer<Object> p = material.__dna__addressof(Material.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class}); Metadata
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org.blender.dna.World.__DNA__FIELD__ipo
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: World world = ...; CPointer<Object> p = world.__dna__addressof(World.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class}); Metadata
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org.blender.dna.Sequence.__DNA__FIELD__ipo
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Sequence sequence = ...; CPointer<Object> p = sequence.__dna__addressof(Sequence.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class}); Metadata
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org.blender.dna.Key.__DNA__FIELD__ipo
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Key key = ...; CPointer<Object> p = key.__dna__addressof(Key.__DNA__FIELD__ipo); CPointer<CPointer<Ipo>> p_ipo = p.cast(new Class[]{CPointer.class, Ipo.class}); Metadata
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org.blender.dna.MovieTrackingSettings.__DNA__FIELD__keyframe1
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MovieTrackingSettings movietrackingsettings = ...; CPointer<Object> p = movietrackingsettings.__dna__addressof(MovieTrackingSettings.__DNA__FIELD__keyframe1); CPointer<Integer> p_keyframe1 = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.MovieTrackingSettings.__DNA__FIELD__keyframe2
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MovieTrackingSettings movietrackingsettings = ...; CPointer<Object> p = movietrackingsettings.__dna__addressof(MovieTrackingSettings.__DNA__FIELD__keyframe2); CPointer<Integer> p_keyframe2 = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.SceneRenderLayer.__DNA__FIELD__lay
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SceneRenderLayer scenerenderlayer = ...; CPointer<Object> p = scenerenderlayer.__dna__addressof(SceneRenderLayer.__DNA__FIELD__lay); CPointer<Integer> p_lay = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.Base.__DNA__FIELD__lay
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Base base = ...; CPointer<Object> p = base.__dna__addressof(Base.__DNA__FIELD__lay); CPointer<Integer> p_lay = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.BlenderObject.__DNA__FIELD__lay
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: BlenderObject blenderobject = ...; CPointer<Object> p = blenderobject.__dna__addressof(BlenderObject.__DNA__FIELD__lay); CPointer<Integer> p_lay = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.Scene.__DNA__FIELD__lay
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Scene scene = ...; CPointer<Object> p = scene.__dna__addressof(Scene.__DNA__FIELD__lay); CPointer<Integer> p_lay = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.SceneRenderLayer.__DNA__FIELD__lay_exclude
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SceneRenderLayer scenerenderlayer = ...; CPointer<Object> p = scenerenderlayer.__dna__addressof(SceneRenderLayer.__DNA__FIELD__lay_exclude); CPointer<Integer> p_lay_exclude = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.SceneRenderLayer.__DNA__FIELD__lay_zmask
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SceneRenderLayer scenerenderlayer = ...; CPointer<Object> p = scenerenderlayer.__dna__addressof(SceneRenderLayer.__DNA__FIELD__lay_zmask); CPointer<Integer> p_lay_zmask = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.View3D.__DNA__FIELD__layact
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__layact); CPointer<Integer> p_layact = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.Scene.__DNA__FIELD__layact
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Scene scene = ...; CPointer<Object> p = scene.__dna__addressof(Scene.__DNA__FIELD__layact); CPointer<Integer> p_layact = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.Collection.__DNA__FIELD__layer
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Collection collection = ...; CPointer<Object> p = collection.__dna__addressof(Collection.__DNA__FIELD__layer); CPointer<Integer> p_layer = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.RenderData.__DNA__FIELD__layers
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: RenderData renderdata = ...; CPointer<Object> p = renderdata.__dna__addressof(RenderData.__DNA__FIELD__layers); CPointer<ListBase> p_layers = p.cast(new Class[]{ListBase.class}); Metadata
|
org.blender.dna.SceneRenderLayer.__DNA__FIELD__layflag
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SceneRenderLayer scenerenderlayer = ...; CPointer<Object> p = scenerenderlayer.__dna__addressof(SceneRenderLayer.__DNA__FIELD__layflag); CPointer<Integer> p_layflag = p.cast(new Class[]{Integer.class}); Metadata
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org.blender.dna.SceneEEVEE.__DNA__FIELD__light_cache
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SceneEEVEE sceneeevee = ...; CPointer<Object> p = sceneeevee.__dna__addressof(SceneEEVEE.__DNA__FIELD__light_cache); CPointer<CPointer<LightCache>> p_light_cache = p.cast(new Class[]{CPointer.class, LightCache.class}); Metadata
|
org.blender.dna.SceneRenderLayer.__DNA__FIELD__mat_override
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SceneRenderLayer scenerenderlayer = ...; CPointer<Object> p = scenerenderlayer.__dna__addressof(SceneRenderLayer.__DNA__FIELD__mat_override); CPointer<CPointer<Material>> p_mat_override = p.cast(new Class[]{CPointer.class, Material.class}); Metadata
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org.blender.dna.ClothSimSettings.__DNA__FIELD__max_struct
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__max_struct); CPointer<Float> p_max_struct = p.cast(new Class[]{Float.class}); Metadata
|
org.blender.dna.NodeImageAnim.__DNA__FIELD__movie
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: NodeImageAnim nodeimageanim = ...; CPointer<Object> p = nodeimageanim.__dna__addressof(NodeImageAnim.__DNA__FIELD__movie); CPointer<Byte> p_movie = p.cast(new Class[]{Byte.class}); Metadata
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org.blender.dna.Mesh.__DNA__FIELD__mr
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Mesh mesh = ...; CPointer<Object> p = mesh.__dna__addressof(Mesh.__DNA__FIELD__mr); CPointer<CPointer<Multires>> p_mr = p.cast(new Class[]{CPointer.class, Multires.class}); Metadata
|
org.blender.dna.SceneRenderLayer.__DNA__FIELD__name
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SceneRenderLayer scenerenderlayer = ...; CPointer<Object> p = scenerenderlayer.__dna__addressof(SceneRenderLayer.__DNA__FIELD__name); CPointer<CArrayFacade<Byte>> p_name = p.cast(new Class[]{CArrayFacade.class, Byte.class}); Metadata
|
org.blender.dna.bNodeTree.__DNA__FIELD__nodetype
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: bNodeTree bnodetree = ...; CPointer<Object> p = bnodetree.__dna__addressof(bNodeTree.__DNA__FIELD__nodetype); CPointer<Integer> p_nodetype = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.NodeImageAnim.__DNA__FIELD__nr
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: NodeImageAnim nodeimageanim = ...; CPointer<Object> p = nodeimageanim.__dna__addressof(NodeImageAnim.__DNA__FIELD__nr); CPointer<Integer> p_nr = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.bNodeSocket.__DNA__FIELD__ns
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: bNodeSocket bnodesocket = ...; CPointer<Object> p = bnodesocket.__dna__addressof(bNodeSocket.__DNA__FIELD__ns); CPointer<bNodeStack> p_ns = p.cast(new Class[]{bNodeStack.class}); Metadata
|
org.blender.dna.View3D.__DNA__FIELD__ofs
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__ofs); CPointer<CArrayFacade<Float>> p_ofs = p.cast(new Class[]{CArrayFacade.class, Float.class}); Metadata
|
org.blender.dna.MovieTrackingStabilization.__DNA__FIELD__ok
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MovieTrackingStabilization movietrackingstabilization = ...; CPointer<Object> p = movietrackingstabilization.__dna__addressof(MovieTrackingStabilization.__DNA__FIELD__ok); CPointer<Integer> p_ok = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.bNodeSocket.__DNA__FIELD__own_index
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: bNodeSocket bnodesocket = ...; CPointer<Object> p = bnodesocket.__dna__addressof(bNodeSocket.__DNA__FIELD__own_index); CPointer<Integer> p_own_index = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.Image.__DNA__FIELD__packedfile
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Image image = ...; CPointer<Object> p = image.__dna__addressof(Image.__DNA__FIELD__packedfile); CPointer<CPointer<PackedFile>> p_packedfile = p.cast(new Class[]{CPointer.class, PackedFile.class}); Metadata
|
org.blender.dna.bGPdata.__DNA__FIELD__palettes
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: bGPdata bgpdata = ...; CPointer<Object> p = bgpdata.__dna__addressof(bGPdata.__DNA__FIELD__palettes); CPointer<ListBase> p_palettes = p.cast(new Class[]{ListBase.class}); Metadata
|
org.blender.dna.SceneRenderLayer.__DNA__FIELD__pass_alpha_threshold
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SceneRenderLayer scenerenderlayer = ...; CPointer<Object> p = scenerenderlayer.__dna__addressof(SceneRenderLayer.__DNA__FIELD__pass_alpha_threshold); CPointer<Float> p_pass_alpha_threshold = p.cast(new Class[]{Float.class}); Metadata
|
org.blender.dna.NodeImageLayer.__DNA__FIELD__pass_index
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: NodeImageLayer nodeimagelayer = ...; CPointer<Object> p = nodeimagelayer.__dna__addressof(NodeImageLayer.__DNA__FIELD__pass_index); CPointer<Integer> p_pass_index = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.SceneRenderLayer.__DNA__FIELD__pass_xor
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SceneRenderLayer scenerenderlayer = ...; CPointer<Object> p = scenerenderlayer.__dna__addressof(SceneRenderLayer.__DNA__FIELD__pass_xor); CPointer<Integer> p_pass_xor = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.SceneRenderLayer.__DNA__FIELD__passflag
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SceneRenderLayer scenerenderlayer = ...; CPointer<Object> p = scenerenderlayer.__dna__addressof(SceneRenderLayer.__DNA__FIELD__passflag); CPointer<Integer> p_passflag = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.MovieTrackingTrack.__DNA__FIELD__pat_max
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MovieTrackingTrack movietrackingtrack = ...; CPointer<Object> p = movietrackingtrack.__dna__addressof(MovieTrackingTrack.__DNA__FIELD__pat_max); CPointer<CArrayFacade<Float>> p_pat_max = p.cast(new Class[]{CArrayFacade.class, Float.class}); Metadata
|
org.blender.dna.MovieTrackingTrack.__DNA__FIELD__pat_min
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MovieTrackingTrack movietrackingtrack = ...; CPointer<Object> p = movietrackingtrack.__dna__addressof(MovieTrackingTrack.__DNA__FIELD__pat_min); CPointer<CArrayFacade<Float>> p_pat_min = p.cast(new Class[]{CArrayFacade.class, Float.class}); Metadata
|
org.blender.dna.View3D.__DNA__FIELD__persp
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__persp); CPointer<Short> p_persp = p.cast(new Class[]{Short.class}); Metadata
|
org.blender.dna.RenderData.__DNA__FIELD__planes
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: RenderData renderdata = ...; CPointer<Object> p = renderdata.__dna__addressof(RenderData.__DNA__FIELD__planes); CPointer<Short> p_planes = p.cast(new Class[]{Short.class}); Metadata
|
org.blender.dna.SoftBody.__DNA__FIELD__pointcache
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SoftBody softbody = ...; CPointer<Object> p = softbody.__dna__addressof(SoftBody.__DNA__FIELD__pointcache); CPointer<CPointer<PointCache>> p_pointcache = p.cast(new Class[]{CPointer.class, PointCache.class}); Metadata
|
org.blender.dna.RigidBodyWorld.__DNA__FIELD__pointcache
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: RigidBodyWorld rigidbodyworld = ...; CPointer<Object> p = rigidbodyworld.__dna__addressof(RigidBodyWorld.__DNA__FIELD__pointcache); CPointer<CPointer<PointCache>> p_pointcache = p.cast(new Class[]{CPointer.class, PointCache.class}); Metadata
|
org.blender.dna.ClothSimSettings.__DNA__FIELD__preroll
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__preroll); CPointer<Integer> p_preroll = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.SceneRenderLayer.__DNA__FIELD__prop
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SceneRenderLayer scenerenderlayer = ...; CPointer<Object> p = scenerenderlayer.__dna__addressof(SceneRenderLayer.__DNA__FIELD__prop); CPointer<CPointer<IDProperty>> p_prop = p.cast(new Class[]{CPointer.class, IDProperty.class}); Metadata
|
org.blender.dna.SoftBody.__DNA__FIELD__ptcaches
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SoftBody softbody = ...; CPointer<Object> p = softbody.__dna__addressof(SoftBody.__DNA__FIELD__ptcaches); CPointer<ListBase> p_ptcaches = p.cast(new Class[]{ListBase.class}); Metadata
|
org.blender.dna.RigidBodyWorld.__DNA__FIELD__ptcaches
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: RigidBodyWorld rigidbodyworld = ...; CPointer<Object> p = rigidbodyworld.__dna__addressof(RigidBodyWorld.__DNA__FIELD__ptcaches); CPointer<ListBase> p_ptcaches = p.cast(new Class[]{ListBase.class}); Metadata
|
org.blender.dna.RenderData.__DNA__FIELD__quality
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: RenderData renderdata = ...; CPointer<Object> p = renderdata.__dna__addressof(RenderData.__DNA__FIELD__quality); CPointer<Short> p_quality = p.cast(new Class[]{Short.class}); Metadata
|
org.blender.dna.Material.__DNA__FIELD__ray_mirror
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Material material = ...; CPointer<Object> p = material.__dna__addressof(Material.__DNA__FIELD__ray_mirror); CPointer<Float> p_ray_mirror = p.cast(new Class[]{Float.class}); Metadata
|
org.blender.dna.FreestyleConfig.__DNA__FIELD__raycasting_algorithm
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: FreestyleConfig freestyleconfig = ...; CPointer<Object> p = freestyleconfig.__dna__addressof(FreestyleConfig.__DNA__FIELD__raycasting_algorithm); CPointer<Integer> p_raycasting_algorithm = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.ClothCollSettings.__DNA__FIELD__repel_force
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ClothCollSettings clothcollsettings = ...; CPointer<Object> p = clothcollsettings.__dna__addressof(ClothCollSettings.__DNA__FIELD__repel_force); CPointer<Float> p_repel_force = p.cast(new Class[]{Float.class}); Metadata
|
org.blender.dna.MovieTrackingStabilization.__DNA__FIELD__rot_track
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MovieTrackingStabilization movietrackingstabilization = ...; CPointer<Object> p = movietrackingstabilization.__dna__addressof(MovieTrackingStabilization.__DNA__FIELD__rot_track); CPointer<CPointer<MovieTrackingTrack>> p_rot_track = p.cast(new Class[]{CPointer.class, MovieTrackingTrack.class}); Metadata
|
org.blender.dna.ParticleSettings.__DNA__FIELD__rotfrom
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ParticleSettings particlesettings = ...; CPointer<Object> p = particlesettings.__dna__addressof(ParticleSettings.__DNA__FIELD__rotfrom); CPointer<Short> p_rotfrom = p.cast(new Class[]{Short.class}); Metadata
|
org.blender.dna.SceneRenderLayer.__DNA__FIELD__samples
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SceneRenderLayer scenerenderlayer = ...; CPointer<Object> p = scenerenderlayer.__dna__addressof(SceneRenderLayer.__DNA__FIELD__samples); CPointer<Integer> p_samples = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.bScreen.__DNA__FIELD__scene
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: bScreen bscreen = ...; CPointer<Object> p = bscreen.__dna__addressof(bScreen.__DNA__FIELD__scene); CPointer<CPointer<Scene>> p_scene = p.cast(new Class[]{CPointer.class, Scene.class}); Metadata
|
org.blender.dna.LayerCollection.__DNA__FIELD__scene_collection
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: LayerCollection layercollection = ...; CPointer<Object> p = layercollection.__dna__addressof(LayerCollection.__DNA__FIELD__scene_collection); CPointer<CPointer<SceneCollection>> p_scene_collection = p.cast(new Class[]{CPointer.class, SceneCollection.class}); Metadata
|
org.blender.dna.wmWindow.__DNA__FIELD__screen
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: wmWindow wmwindow = ...; CPointer<Object> p = wmwindow.__dna__addressof(wmWindow.__DNA__FIELD__screen); CPointer<CPointer<bScreen>> p_screen = p.cast(new Class[]{CPointer.class, bScreen.class}); Metadata
|
org.blender.dna.ToolSettings.__DNA__FIELD__sculpt_paint_settings
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ToolSettings toolsettings = ...; CPointer<Object> p = toolsettings.__dna__addressof(ToolSettings.__DNA__FIELD__sculpt_paint_settings); CPointer<Short> p_sculpt_paint_settings = p.cast(new Class[]{Short.class}); Metadata
|
org.blender.dna.ToolSettings.__DNA__FIELD__sculpt_paint_unified_alpha
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ToolSettings toolsettings = ...; CPointer<Object> p = toolsettings.__dna__addressof(ToolSettings.__DNA__FIELD__sculpt_paint_unified_alpha); CPointer<Float> p_sculpt_paint_unified_alpha = p.cast(new Class[]{Float.class}); Metadata
|
org.blender.dna.ToolSettings.__DNA__FIELD__sculpt_paint_unified_size
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ToolSettings toolsettings = ...; CPointer<Object> p = toolsettings.__dna__addressof(ToolSettings.__DNA__FIELD__sculpt_paint_unified_size); CPointer<Integer> p_sculpt_paint_unified_size = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.ToolSettings.__DNA__FIELD__sculpt_paint_unified_unprojected_radius
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ToolSettings toolsettings = ...; CPointer<Object> p = toolsettings.__dna__addressof(ToolSettings.__DNA__FIELD__sculpt_paint_unified_unprojected_radius); CPointer<Float> p_sculpt_paint_unified_unprojected_radius = p.cast(new Class[]{Float.class}); Metadata
|
org.blender.dna.MovieTrackingTrack.__DNA__FIELD__search_max
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MovieTrackingTrack movietrackingtrack = ...; CPointer<Object> p = movietrackingtrack.__dna__addressof(MovieTrackingTrack.__DNA__FIELD__search_max); CPointer<CArrayFacade<Float>> p_search_max = p.cast(new Class[]{CArrayFacade.class, Float.class}); Metadata
|
org.blender.dna.MovieTrackingTrack.__DNA__FIELD__search_min
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MovieTrackingTrack movietrackingtrack = ...; CPointer<Object> p = movietrackingtrack.__dna__addressof(MovieTrackingTrack.__DNA__FIELD__search_min); CPointer<CArrayFacade<Float>> p_search_min = p.cast(new Class[]{CArrayFacade.class, Float.class}); Metadata
|
org.blender.dna.ClothCollSettings.__DNA__FIELD__self_loop_count
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ClothCollSettings clothcollsettings = ...; CPointer<Object> p = clothcollsettings.__dna__addressof(ClothCollSettings.__DNA__FIELD__self_loop_count); CPointer<Short> p_self_loop_count = p.cast(new Class[]{Short.class}); Metadata
|
org.blender.dna.NodeImageAnim.__DNA__FIELD__sfra
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: NodeImageAnim nodeimageanim = ...; CPointer<Object> p = nodeimageanim.__dna__addressof(NodeImageAnim.__DNA__FIELD__sfra); CPointer<Integer> p_sfra = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.NodeImageMultiFile.__DNA__FIELD__sfra
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: NodeImageMultiFile nodeimagemultifile = ...; CPointer<Object> p = nodeimagemultifile.__dna__addressof(NodeImageMultiFile.__DNA__FIELD__sfra); CPointer<Integer> p_sfra = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.SceneEEVEE.__DNA__FIELD__shadow_method
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SceneEEVEE sceneeevee = ...; CPointer<Object> p = sceneeevee.__dna__addressof(SceneEEVEE.__DNA__FIELD__shadow_method); CPointer<Integer> p_shadow_method = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.bNodeSocket.__DNA__FIELD__stack_type
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: bNodeSocket bnodesocket = ...; CPointer<Object> p = bnodesocket.__dna__addressof(bNodeSocket.__DNA__FIELD__stack_type); CPointer<Short> p_stack_type = p.cast(new Class[]{Short.class}); Metadata
|
org.blender.dna.RenderData.__DNA__FIELD__stereomode
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: RenderData renderdata = ...; CPointer<Object> p = renderdata.__dna__addressof(RenderData.__DNA__FIELD__stereomode); CPointer<Short> p_stereomode = p.cast(new Class[]{Short.class}); Metadata
|
org.blender.dna.ClothSimSettings.__DNA__FIELD__structural
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__structural); CPointer<Float> p_structural = p.cast(new Class[]{Float.class}); Metadata
|
org.blender.dna.Mesh.__DNA__FIELD__subdiv
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Mesh mesh = ...; CPointer<Object> p = mesh.__dna__addressof(Mesh.__DNA__FIELD__subdiv); CPointer<Byte> p_subdiv = p.cast(new Class[]{Byte.class}); Metadata
|
org.blender.dna.Mesh.__DNA__FIELD__subdivr
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Mesh mesh = ...; CPointer<Object> p = mesh.__dna__addressof(Mesh.__DNA__FIELD__subdivr); CPointer<Byte> p_subdivr = p.cast(new Class[]{Byte.class}); Metadata
|
org.blender.dna.RenderData.__DNA__FIELD__subimtype
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: RenderData renderdata = ...; CPointer<Object> p = renderdata.__dna__addressof(RenderData.__DNA__FIELD__subimtype); CPointer<Short> p_subimtype = p.cast(new Class[]{Short.class}); Metadata
|
org.blender.dna.Mesh.__DNA__FIELD__subsurftype
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Mesh mesh = ...; CPointer<Object> p = mesh.__dna__addressof(Mesh.__DNA__FIELD__subsurftype); CPointer<Byte> p_subsurftype = p.cast(new Class[]{Byte.class}); Metadata
|
org.blender.dna.MaterialGPencilStyle.__DNA__FIELD__texture_opacity
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: MaterialGPencilStyle materialgpencilstyle = ...; CPointer<Object> p = materialgpencilstyle.__dna__addressof(MaterialGPencilStyle.__DNA__FIELD__texture_opacity); CPointer<Float> p_texture_opacity = p.cast(new Class[]{Float.class}); Metadata
|
org.blender.dna.Mesh.__DNA__FIELD__tface
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Mesh mesh = ...; CPointer<Object> p = mesh.__dna__addressof(Mesh.__DNA__FIELD__tface); CPointer<CPointer<TFace>> p_tface = p.cast(new Class[]{CPointer.class, TFace.class}); Metadata
|
org.blender.dna.bNodeSocket.__DNA__FIELD__to_index
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: bNodeSocket bnodesocket = ...; CPointer<Object> p = bnodesocket.__dna__addressof(bNodeSocket.__DNA__FIELD__to_index); CPointer<Integer> p_to_index = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.TreeStore.__DNA__FIELD__totelem
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: TreeStore treestore = ...; CPointer<Object> p = treestore.__dna__addressof(TreeStore.__DNA__FIELD__totelem); CPointer<Integer> p_totelem = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.SpaceNode.__DNA__FIELD__treetype
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__treetype); CPointer<Integer> p_treetype = p.cast(new Class[]{Integer.class}); Metadata
|
org.blender.dna.NodeImageMultiFileSocket.__DNA__FIELD__use_render_format
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: NodeImageMultiFileSocket nodeimagemultifilesocket = ...; CPointer<Object> p = nodeimagemultifilesocket.__dna__addressof(NodeImageMultiFileSocket.__DNA__FIELD__use_render_format); CPointer<Short> p_use_render_format = p.cast(new Class[]{Short.class}); Metadata
|
org.blender.dna.SpaceAction.__DNA__FIELD__v2d
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SpaceAction spaceaction = ...; CPointer<Object> p = spaceaction.__dna__addressof(SpaceAction.__DNA__FIELD__v2d); CPointer<View2D> p_v2d = p.cast(new Class[]{View2D.class}); Metadata
|
org.blender.dna.SpaceNla.__DNA__FIELD__v2d
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SpaceNla spacenla = ...; CPointer<Object> p = spacenla.__dna__addressof(SpaceNla.__DNA__FIELD__v2d); CPointer<View2D> p_v2d = p.cast(new Class[]{View2D.class}); Metadata
|
org.blender.dna.SpaceSeq.__DNA__FIELD__v2d
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SpaceSeq spaceseq = ...; CPointer<Object> p = spaceseq.__dna__addressof(SpaceSeq.__DNA__FIELD__v2d); CPointer<View2D> p_v2d = p.cast(new Class[]{View2D.class}); Metadata
|
org.blender.dna.SpaceNode.__DNA__FIELD__v2d
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SpaceNode spacenode = ...; CPointer<Object> p = spacenode.__dna__addressof(SpaceNode.__DNA__FIELD__v2d); CPointer<View2D> p_v2d = p.cast(new Class[]{View2D.class}); Metadata
|
org.blender.dna.ClothSimSettings.__DNA__FIELD__vel_damping
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: ClothSimSettings clothsimsettings = ...; CPointer<Object> p = clothsimsettings.__dna__addressof(ClothSimSettings.__DNA__FIELD__vel_damping); CPointer<Float> p_vel_damping = p.cast(new Class[]{Float.class}); Metadata
|
org.blender.dna.View3D.__DNA__FIELD__view
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__view); CPointer<Short> p_view = p.cast(new Class[]{Short.class}); Metadata
|
org.blender.dna.Collection.__DNA__FIELD__view_layer
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: Collection collection = ...; CPointer<Object> p = collection.__dna__addressof(Collection.__DNA__FIELD__view_layer); CPointer<CPointer<ViewLayer>> p_view_layer = p.cast(new Class[]{CPointer.class, ViewLayer.class}); Metadata
|
org.blender.dna.View3D.__DNA__FIELD__viewquat
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: View3D view3d = ...; CPointer<Object> p = view3d.__dna__addressof(View3D.__DNA__FIELD__viewquat); CPointer<CArrayFacade<Float>> p_viewquat = p.cast(new Class[]{CArrayFacade.class, Float.class}); Metadata
|
org.blender.dna.FluidsimSettings.__DNA__FIELD__viscosityMode
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: FluidsimSettings fluidsimsettings = ...; CPointer<Object> p = fluidsimsettings.__dna__addressof(FluidsimSettings.__DNA__FIELD__viscosityMode); CPointer<Short> p_viscosityMode = p.cast(new Class[]{Short.class}); Metadata
|
org.blender.dna.SpaceSeq.__DNA__FIELD__xof
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SpaceSeq spaceseq = ...; CPointer<Object> p = spaceseq.__dna__addressof(SpaceSeq.__DNA__FIELD__xof); CPointer<Float> p_xof = p.cast(new Class[]{Float.class}); Metadata
|
org.blender.dna.SpaceSeq.__DNA__FIELD__yof
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SpaceSeq spaceseq = ...; CPointer<Object> p = spaceseq.__dna__addressof(SpaceSeq.__DNA__FIELD__yof); CPointer<Float> p_yof = p.cast(new Class[]{Float.class}); Metadata
|
org.blender.dna.SpaceSeq.__DNA__FIELD__zoom
Deprecated
Pointer ArithmeticsThis is how you get a reference on the corresponding field in the struct: SpaceSeq spaceseq = ...; CPointer<Object> p = spaceseq.__dna__addressof(SpaceSeq.__DNA__FIELD__zoom); CPointer<Float> p_zoom = p.cast(new Class[]{Float.class}); Metadata
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org.cakelab.json.JSONPrettyprint(boolean, int) |