public class Paint_Runtime extends CFacade
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD___pad
Field descriptor (offset) for struct member '_pad'.
|
static long[] |
__DNA__FIELD__ob_mode
Field descriptor (offset) for struct member 'ob_mode'.
|
static long[] |
__DNA__FIELD__tool_offset
Field descriptor (offset) for struct member 'tool_offset'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct Paint_Runtime.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
|
Paint_Runtime(long __address,
Block __block,
BlockTable __blockTable) |
protected |
Paint_Runtime(Paint_Runtime that) |
Modifier and Type | Method and Description |
---|---|
CPointer<Paint_Runtime> |
__io__addressof()
Instantiates a pointer on this instance.
|
CArrayFacade<java.lang.Byte> |
get_pad()
Get method for struct member '_pad'.
|
short |
getOb_mode()
Get method for struct member 'ob_mode'.
|
int |
getTool_offset()
Get method for struct member 'tool_offset'.
|
void |
set_pad(CArrayFacade<java.lang.Byte> _pad)
Set method for struct member '_pad'.
|
void |
setOb_mode(short ob_mode)
Set method for struct member 'ob_mode'.
|
void |
setTool_offset(int tool_offset)
Set method for struct member 'tool_offset'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for Paint_Runtime.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__tool_offset
Avoid having to compare with scene pointer everywhere.
This is how you get a reference on the corresponding field in the struct:
Paint_Runtime paint_runtime = ...; CPointer<Object> p = paint_runtime.__dna__addressof(Paint_Runtime.__DNA__FIELD__tool_offset); CPointer<Integer> p_tool_offset = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__ob_mode
This is how you get a reference on the corresponding field in the struct:
Paint_Runtime paint_runtime = ...; CPointer<Object> p = paint_runtime.__dna__addressof(Paint_Runtime.__DNA__FIELD__ob_mode); CPointer<Short> p_ob_mode = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD___pad
This is how you get a reference on the corresponding field in the struct:
Paint_Runtime paint_runtime = ...; CPointer<Object> p = paint_runtime.__dna__addressof(Paint_Runtime.__DNA__FIELD___pad); CPointer<CArrayFacade<Byte>> p__pad = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public Paint_Runtime(long __address, Block __block, BlockTable __blockTable)
protected Paint_Runtime(Paint_Runtime that)
public int getTool_offset() throws java.io.IOException
Avoid having to compare with scene pointer everywhere.
java.io.IOException
__DNA__FIELD__tool_offset
public void setTool_offset(int tool_offset) throws java.io.IOException
Avoid having to compare with scene pointer everywhere.
java.io.IOException
__DNA__FIELD__tool_offset
public short getOb_mode() throws java.io.IOException
java.io.IOException
__DNA__FIELD__ob_mode
public void setOb_mode(short ob_mode) throws java.io.IOException
java.io.IOException
__DNA__FIELD__ob_mode
public CArrayFacade<java.lang.Byte> get_pad() throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad
public void set_pad(CArrayFacade<java.lang.Byte> _pad) throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad
public CPointer<Paint_Runtime> __io__addressof()