public class ViewLayer extends CFacade
Modifier and Type | Field and Description |
---|---|
static long[] |
__DNA__FIELD___pad
Field descriptor (offset) for struct member '_pad'.
|
static long[] |
__DNA__FIELD___pad1
Field descriptor (offset) for struct member '_pad1'.
|
static long[] |
__DNA__FIELD__active_aov
Field descriptor (offset) for struct member 'active_aov'.
|
static long[] |
__DNA__FIELD__active_collection
Field descriptor (offset) for struct member 'active_collection'.
|
static long[] |
__DNA__FIELD__aovs
Field descriptor (offset) for struct member 'aovs'.
|
static long[] |
__DNA__FIELD__basact
Field descriptor (offset) for struct member 'basact'.
|
static long[] |
__DNA__FIELD__cryptomatte_flag
Field descriptor (offset) for struct member 'cryptomatte_flag'.
|
static long[] |
__DNA__FIELD__cryptomatte_levels
Field descriptor (offset) for struct member 'cryptomatte_levels'.
|
static long[] |
__DNA__FIELD__drawdata
Field descriptor (offset) for struct member 'drawdata'.
|
static long[] |
__DNA__FIELD__eevee
Field descriptor (offset) for struct member 'eevee'.
|
static long[] |
__DNA__FIELD__flag
Field descriptor (offset) for struct member 'flag'.
|
static long[] |
__DNA__FIELD__freestyle_config
Field descriptor (offset) for struct member 'freestyle_config'.
|
static long[] |
__DNA__FIELD__id_properties
Field descriptor (offset) for struct member 'id_properties'.
|
static long[] |
__DNA__FIELD__layer_collections
Field descriptor (offset) for struct member 'layer_collections'.
|
static long[] |
__DNA__FIELD__layflag
Field descriptor (offset) for struct member 'layflag'.
|
static long[] |
__DNA__FIELD__mat_override
Field descriptor (offset) for struct member 'mat_override'.
|
static long[] |
__DNA__FIELD__name
Field descriptor (offset) for struct member 'name'.
|
static long[] |
__DNA__FIELD__next
Field descriptor (offset) for struct member 'next'.
|
static long[] |
__DNA__FIELD__object_bases
Field descriptor (offset) for struct member 'object_bases'.
|
static long[] |
__DNA__FIELD__object_bases_array
Field descriptor (offset) for struct member 'object_bases_array'.
|
static long[] |
__DNA__FIELD__object_bases_hash
Field descriptor (offset) for struct member 'object_bases_hash'.
|
static long[] |
__DNA__FIELD__pass_alpha_threshold
Field descriptor (offset) for struct member 'pass_alpha_threshold'.
|
static long[] |
__DNA__FIELD__passflag
Field descriptor (offset) for struct member 'passflag'.
|
static long[] |
__DNA__FIELD__prev
Field descriptor (offset) for struct member 'prev'.
|
static long[] |
__DNA__FIELD__samples
Field descriptor (offset) for struct member 'samples'.
|
static long[] |
__DNA__FIELD__stats
Field descriptor (offset) for struct member 'stats'.
|
static int |
__DNA__SDNA_INDEX
This is the sdna index of the struct ViewLayer.
|
__io__address, __io__arch_index, __io__block, __io__blockTable, __io__pointersize
Modifier | Constructor and Description |
---|---|
|
ViewLayer(long __address,
Block __block,
BlockTable __blockTable) |
protected |
ViewLayer(ViewLayer that) |
Modifier and Type | Method and Description |
---|---|
CPointer<ViewLayer> |
__io__addressof()
Instantiates a pointer on this instance.
|
CArrayFacade<java.lang.Byte> |
get_pad()
Get method for struct member '_pad'.
|
CArrayFacade<java.lang.Byte> |
get_pad1()
Get method for struct member '_pad1'.
|
CPointer<ViewLayerAOV> |
getActive_aov()
Get method for struct member 'active_aov'.
|
CPointer<LayerCollection> |
getActive_collection()
Get method for struct member 'active_collection'.
|
ListBase |
getAovs()
Get method for struct member 'aovs'.
|
CPointer<Base> |
getBasact()
Get method for struct member 'basact'.
|
short |
getCryptomatte_flag()
Get method for struct member 'cryptomatte_flag'.
|
short |
getCryptomatte_levels()
Get method for struct member 'cryptomatte_levels'.
|
ListBase |
getDrawdata()
Get method for struct member 'drawdata'.
|
ViewLayerEEVEE |
getEevee()
Get method for struct member 'eevee'.
|
short |
getFlag()
Get method for struct member 'flag'.
|
FreestyleConfig |
getFreestyle_config()
Get method for struct member 'freestyle_config'.
|
CPointer<IDProperty> |
getId_properties()
Get method for struct member 'id_properties'.
|
ListBase |
getLayer_collections()
Get method for struct member 'layer_collections'.
|
int |
getLayflag()
Get method for struct member 'layflag'.
|
CPointer<Material> |
getMat_override()
Get method for struct member 'mat_override'.
|
CArrayFacade<java.lang.Byte> |
getName()
Get method for struct member 'name'.
|
CPointer<ViewLayer> |
getNext()
Get method for struct member 'next'.
|
CPointer<CPointer<Base>> |
getObject_bases_array()
Get method for struct member 'object_bases_array'.
|
CPointer<java.lang.Object> |
getObject_bases_hash()
Get method for struct member 'object_bases_hash'.
|
ListBase |
getObject_bases()
Get method for struct member 'object_bases'.
|
float |
getPass_alpha_threshold()
Get method for struct member 'pass_alpha_threshold'.
|
int |
getPassflag()
Get method for struct member 'passflag'.
|
CPointer<ViewLayer> |
getPrev()
Get method for struct member 'prev'.
|
int |
getSamples()
Get method for struct member 'samples'.
|
CPointer<java.lang.Object> |
getStats()
Get method for struct member 'stats'.
|
void |
set_pad(CArrayFacade<java.lang.Byte> _pad)
Set method for struct member '_pad'.
|
void |
set_pad1(CArrayFacade<java.lang.Byte> _pad1)
Set method for struct member '_pad1'.
|
void |
setActive_aov(CPointer<ViewLayerAOV> active_aov)
Set method for struct member 'active_aov'.
|
void |
setActive_collection(CPointer<LayerCollection> active_collection)
Set method for struct member 'active_collection'.
|
void |
setAovs(ListBase aovs)
Set method for struct member 'aovs'.
|
void |
setBasact(CPointer<Base> basact)
Set method for struct member 'basact'.
|
void |
setCryptomatte_flag(short cryptomatte_flag)
Set method for struct member 'cryptomatte_flag'.
|
void |
setCryptomatte_levels(short cryptomatte_levels)
Set method for struct member 'cryptomatte_levels'.
|
void |
setDrawdata(ListBase drawdata)
Set method for struct member 'drawdata'.
|
void |
setEevee(ViewLayerEEVEE eevee)
Set method for struct member 'eevee'.
|
void |
setFlag(short flag)
Set method for struct member 'flag'.
|
void |
setFreestyle_config(FreestyleConfig freestyle_config)
Set method for struct member 'freestyle_config'.
|
void |
setId_properties(CPointer<IDProperty> id_properties)
Set method for struct member 'id_properties'.
|
void |
setLayer_collections(ListBase layer_collections)
Set method for struct member 'layer_collections'.
|
void |
setLayflag(int layflag)
Set method for struct member 'layflag'.
|
void |
setMat_override(CPointer<Material> mat_override)
Set method for struct member 'mat_override'.
|
void |
setName(CArrayFacade<java.lang.Byte> name)
Set method for struct member 'name'.
|
void |
setNext(CPointer<ViewLayer> next)
Set method for struct member 'next'.
|
void |
setObject_bases_array(CPointer<CPointer<Base>> object_bases_array)
Set method for struct member 'object_bases_array'.
|
void |
setObject_bases_hash(CPointer<java.lang.Object> object_bases_hash)
Set method for struct member 'object_bases_hash'.
|
void |
setObject_bases(ListBase object_bases)
Set method for struct member 'object_bases'.
|
void |
setPass_alpha_threshold(float pass_alpha_threshold)
Set method for struct member 'pass_alpha_threshold'.
|
void |
setPassflag(int passflag)
Set method for struct member 'passflag'.
|
void |
setPrev(CPointer<ViewLayer> prev)
Set method for struct member 'prev'.
|
void |
setSamples(int samples)
Set method for struct member 'samples'.
|
void |
setStats(CPointer<java.lang.Object> stats)
Set method for struct member 'stats'.
|
__io__addressof, __io__addressof, __io__equals, __io__generic__copy, __io__generic__copy, __io__instanceof, __io__native__copy, __io__newInstance, __io__same__encoding, __io__sizeof, __io__sizeof, __io__subclassof
public static final int __DNA__SDNA_INDEX
It is required when allocating a new block to store data for ViewLayer.
org.cakelab.blender.io.dna.internal.StructDNA}
,
org.cakelab.blender.io.block.BlockTable#allocate}
,
Constant Field Valuespublic static final long[] __DNA__FIELD__next
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__next); CPointer<CPointer<ViewLayer>> p_next = p.cast(new Class[]{CPointer.class, ViewLayer.class});
public static final long[] __DNA__FIELD__prev
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__prev); CPointer<CPointer<ViewLayer>> p_prev = p.cast(new Class[]{CPointer.class, ViewLayer.class});
public static final long[] __DNA__FIELD__name
MAX_NAME.
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__name); CPointer<CArrayFacade<Byte>> p_name = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__flag
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__flag); CPointer<Short> p_flag = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD___pad
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD___pad); CPointer<CArrayFacade<Byte>> p__pad = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__object_bases
ObjectBase.
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__object_bases); CPointer<ListBase> p_object_bases = p.cast(new Class[]{ListBase.class});
public static final long[] __DNA__FIELD__stats
Default allocated now.
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__stats); CPointer<CPointer<Object>> p_stats = p.cast(new Class[]{CPointer.class, Object.class});
public static final long[] __DNA__FIELD__basact
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__basact); CPointer<CPointer<Base>> p_basact = p.cast(new Class[]{CPointer.class, Base.class});
public static final long[] __DNA__FIELD__layer_collections
A view layer has one top level layer collection, because a scene has only one top level collection. The layer_collections list always contains a single element. ListBase
is convenient when applying functions to all layer collections recursively.
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__layer_collections); CPointer<ListBase> p_layer_collections = p.cast(new Class[]{ListBase.class});
public static final long[] __DNA__FIELD__active_collection
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__active_collection); CPointer<CPointer<LayerCollection>> p_active_collection = p.cast(new Class[]{CPointer.class, LayerCollection.class});
public static final long[] __DNA__FIELD__layflag
Old SceneRenderLayer
data.
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__layflag); CPointer<Integer> p_layflag = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__passflag
Pass_xor has to be after passflag.
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__passflag); CPointer<Integer> p_passflag = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__pass_alpha_threshold
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__pass_alpha_threshold); CPointer<Float> p_pass_alpha_threshold = p.cast(new Class[]{Float.class});
public static final long[] __DNA__FIELD__cryptomatte_flag
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__cryptomatte_flag); CPointer<Short> p_cryptomatte_flag = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD__cryptomatte_levels
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__cryptomatte_levels); CPointer<Short> p_cryptomatte_levels = p.cast(new Class[]{Short.class});
public static final long[] __DNA__FIELD___pad1
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD___pad1); CPointer<CArrayFacade<Byte>> p__pad1 = p.cast(new Class[]{CArrayFacade.class, Byte.class});
public static final long[] __DNA__FIELD__samples
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__samples); CPointer<Integer> p_samples = p.cast(new Class[]{Integer.class});
public static final long[] __DNA__FIELD__mat_override
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__mat_override); CPointer<CPointer<Material>> p_mat_override = p.cast(new Class[]{CPointer.class, Material.class});
public static final long[] __DNA__FIELD__id_properties
Equivalent to datablocks ID
properties.
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__id_properties); CPointer<CPointer<IDProperty>> p_id_properties = p.cast(new Class[]{CPointer.class, IDProperty.class});
public static final long[] __DNA__FIELD__freestyle_config
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__freestyle_config); CPointer<FreestyleConfig> p_freestyle_config = p.cast(new Class[]{FreestyleConfig.class});
public static final long[] __DNA__FIELD__eevee
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__eevee); CPointer<ViewLayerEEVEE> p_eevee = p.cast(new Class[]{ViewLayerEEVEE.class});
public static final long[] __DNA__FIELD__aovs
List containing the
s ViewLayerAOV
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__aovs); CPointer<ListBase> p_aovs = p.cast(new Class[]{ListBase.class});
public static final long[] __DNA__FIELD__active_aov
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__active_aov); CPointer<CPointer<ViewLayerAOV>> p_active_aov = p.cast(new Class[]{CPointer.class, ViewLayerAOV.class});
public static final long[] __DNA__FIELD__drawdata
Runtime data ViewLayerEngineData
.
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__drawdata); CPointer<ListBase> p_drawdata = p.cast(new Class[]{ListBase.class});
public static final long[] __DNA__FIELD__object_bases_array
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__object_bases_array); CPointer<CPointer<CPointer<Base>>> p_object_bases_array = p.cast(new Class[]{CPointer.class, CPointer.class, Base.class});
public static final long[] __DNA__FIELD__object_bases_hash
This is how you get a reference on the corresponding field in the struct:
ViewLayer viewlayer = ...; CPointer<Object> p = viewlayer.__dna__addressof(ViewLayer.__DNA__FIELD__object_bases_hash); CPointer<CPointer<Object>> p_object_bases_hash = p.cast(new Class[]{CPointer.class, Object.class});
public ViewLayer(long __address, Block __block, BlockTable __blockTable)
protected ViewLayer(ViewLayer that)
public CPointer<ViewLayer> getNext() throws java.io.IOException
java.io.IOException
__DNA__FIELD__next
public void setNext(CPointer<ViewLayer> next) throws java.io.IOException
java.io.IOException
__DNA__FIELD__next
public CPointer<ViewLayer> getPrev() throws java.io.IOException
java.io.IOException
__DNA__FIELD__prev
public void setPrev(CPointer<ViewLayer> prev) throws java.io.IOException
java.io.IOException
__DNA__FIELD__prev
public CArrayFacade<java.lang.Byte> getName() throws java.io.IOException
MAX_NAME.
java.io.IOException
__DNA__FIELD__name
public void setName(CArrayFacade<java.lang.Byte> name) throws java.io.IOException
MAX_NAME.
java.io.IOException
__DNA__FIELD__name
public short getFlag() throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public void setFlag(short flag) throws java.io.IOException
java.io.IOException
__DNA__FIELD__flag
public CArrayFacade<java.lang.Byte> get_pad() throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad
public void set_pad(CArrayFacade<java.lang.Byte> _pad) throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad
public ListBase getObject_bases() throws java.io.IOException
ObjectBase.
java.io.IOException
__DNA__FIELD__object_bases
public void setObject_bases(ListBase object_bases) throws java.io.IOException
ObjectBase.
java.io.IOException
__DNA__FIELD__object_bases
public CPointer<java.lang.Object> getStats() throws java.io.IOException
Default allocated now.
java.io.IOException
__DNA__FIELD__stats
public void setStats(CPointer<java.lang.Object> stats) throws java.io.IOException
Default allocated now.
java.io.IOException
__DNA__FIELD__stats
public CPointer<Base> getBasact() throws java.io.IOException
java.io.IOException
__DNA__FIELD__basact
public void setBasact(CPointer<Base> basact) throws java.io.IOException
java.io.IOException
__DNA__FIELD__basact
public ListBase getLayer_collections() throws java.io.IOException
A view layer has one top level layer collection, because a scene has only one top level collection. The layer_collections list always contains a single element. ListBase
is convenient when applying functions to all layer collections recursively.
java.io.IOException
__DNA__FIELD__layer_collections
public void setLayer_collections(ListBase layer_collections) throws java.io.IOException
A view layer has one top level layer collection, because a scene has only one top level collection. The layer_collections list always contains a single element. ListBase
is convenient when applying functions to all layer collections recursively.
java.io.IOException
__DNA__FIELD__layer_collections
public CPointer<LayerCollection> getActive_collection() throws java.io.IOException
java.io.IOException
__DNA__FIELD__active_collection
public void setActive_collection(CPointer<LayerCollection> active_collection) throws java.io.IOException
java.io.IOException
__DNA__FIELD__active_collection
public int getLayflag() throws java.io.IOException
Old SceneRenderLayer
data.
java.io.IOException
__DNA__FIELD__layflag
public void setLayflag(int layflag) throws java.io.IOException
Old SceneRenderLayer
data.
java.io.IOException
__DNA__FIELD__layflag
public int getPassflag() throws java.io.IOException
Pass_xor has to be after passflag.
java.io.IOException
__DNA__FIELD__passflag
public void setPassflag(int passflag) throws java.io.IOException
Pass_xor has to be after passflag.
java.io.IOException
__DNA__FIELD__passflag
public float getPass_alpha_threshold() throws java.io.IOException
java.io.IOException
__DNA__FIELD__pass_alpha_threshold
public void setPass_alpha_threshold(float pass_alpha_threshold) throws java.io.IOException
java.io.IOException
__DNA__FIELD__pass_alpha_threshold
public short getCryptomatte_flag() throws java.io.IOException
java.io.IOException
__DNA__FIELD__cryptomatte_flag
public void setCryptomatte_flag(short cryptomatte_flag) throws java.io.IOException
java.io.IOException
__DNA__FIELD__cryptomatte_flag
public short getCryptomatte_levels() throws java.io.IOException
java.io.IOException
__DNA__FIELD__cryptomatte_levels
public void setCryptomatte_levels(short cryptomatte_levels) throws java.io.IOException
java.io.IOException
__DNA__FIELD__cryptomatte_levels
public CArrayFacade<java.lang.Byte> get_pad1() throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad1
public void set_pad1(CArrayFacade<java.lang.Byte> _pad1) throws java.io.IOException
java.io.IOException
__DNA__FIELD___pad1
public int getSamples() throws java.io.IOException
java.io.IOException
__DNA__FIELD__samples
public void setSamples(int samples) throws java.io.IOException
java.io.IOException
__DNA__FIELD__samples
public CPointer<Material> getMat_override() throws java.io.IOException
java.io.IOException
__DNA__FIELD__mat_override
public void setMat_override(CPointer<Material> mat_override) throws java.io.IOException
java.io.IOException
__DNA__FIELD__mat_override
public CPointer<IDProperty> getId_properties() throws java.io.IOException
Equivalent to datablocks ID
properties.
java.io.IOException
__DNA__FIELD__id_properties
public void setId_properties(CPointer<IDProperty> id_properties) throws java.io.IOException
Equivalent to datablocks ID
properties.
java.io.IOException
__DNA__FIELD__id_properties
public FreestyleConfig getFreestyle_config() throws java.io.IOException
java.io.IOException
__DNA__FIELD__freestyle_config
public void setFreestyle_config(FreestyleConfig freestyle_config) throws java.io.IOException
java.io.IOException
__DNA__FIELD__freestyle_config
public ViewLayerEEVEE getEevee() throws java.io.IOException
java.io.IOException
__DNA__FIELD__eevee
public void setEevee(ViewLayerEEVEE eevee) throws java.io.IOException
java.io.IOException
__DNA__FIELD__eevee
public ListBase getAovs() throws java.io.IOException
List containing the
s ViewLayerAOV
java.io.IOException
__DNA__FIELD__aovs
public void setAovs(ListBase aovs) throws java.io.IOException
List containing the
s ViewLayerAOV
java.io.IOException
__DNA__FIELD__aovs
public CPointer<ViewLayerAOV> getActive_aov() throws java.io.IOException
java.io.IOException
__DNA__FIELD__active_aov
public void setActive_aov(CPointer<ViewLayerAOV> active_aov) throws java.io.IOException
java.io.IOException
__DNA__FIELD__active_aov
public ListBase getDrawdata() throws java.io.IOException
Runtime data ViewLayerEngineData
.
java.io.IOException
__DNA__FIELD__drawdata
public void setDrawdata(ListBase drawdata) throws java.io.IOException
Runtime data ViewLayerEngineData
.
java.io.IOException
__DNA__FIELD__drawdata
public CPointer<CPointer<Base>> getObject_bases_array() throws java.io.IOException
java.io.IOException
__DNA__FIELD__object_bases_array
public void setObject_bases_array(CPointer<CPointer<Base>> object_bases_array) throws java.io.IOException
java.io.IOException
__DNA__FIELD__object_bases_array
public CPointer<java.lang.Object> getObject_bases_hash() throws java.io.IOException
java.io.IOException
__DNA__FIELD__object_bases_hash
public void setObject_bases_hash(CPointer<java.lang.Object> object_bases_hash) throws java.io.IOException
java.io.IOException
__DNA__FIELD__object_bases_hash