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Life in the Woods Renaissance Launcher

Launcher for the Life in the Woods Renaissance Mod-Pack for Minecraft.

(free and open source)

Version 1.3.12

11-Jan-2017

source code

user manual

support


This is the developer's page of the Launcher for Life in the Woods Renaissance. For the official release versions of the mod-pack and the launcher binary please visit the Life in the Woods Renaissance web-site.

For the helper mod, which was especially developed to improve usability of the Life in the Woods Renaissance mod-pack see here.

The Life in the Woods Renaissance Launcher is based on Open MCL.

Prerequisites for Developers

Change Log

  • 11.01.2017: Launcher v1.3.12 [r1146] (release not pushed to active clients)
    • Mod: adapted to changes in json package
  • 29.07.2016: Launcher v1.3.11 [r1093]
    • Fix: Installation fails because of missing dynamic lights zip file
  • 17.07.2016: Launcher v1.3.10 [r1091]
    • Fix: Saving user added shader during upgrade
    • Fix: Launcher forces download of optional addons
    • Fix: Launcher does not stop initialising when using user added shaders (not sildurs)
  • 25.06.2016: Launcher v1.3.8 [r1077]
    • Add: Support to switch between user accounts
    • Add: New feature: LitWr version selection and option to keep a specific version
    • Add: Options to select features like OptiFine, ShadersMod and Dynamic Lights
    • Add: Support for new forge installer
    • Mod: Demand Java 1.8 (required by newer mods)
    • Mod: Improved integrity checks for repository entries
    • Mod: Tolerate web servers which give valid responses on non-existing documents (instead of an error code)
    • Mod: Better responsiveness in case of non existing file on server side
    • Mod: Improved transaction state handling for special cases
    • Fix: Transaction in wrong state if file not exists
    • Fix: File access check not trustworthy on windows
    • Fix: Exception when selecting non-existing directory in external download dialog
    • Fix: Adapting to new JSONCodec interface
    • Fix: Issue with external downloads if manually changing download folder
  • 17.03.2016: Launcher v1.2.10 [r957]
    • Fix: All fixes from 1.2.9
    • Fix: overflow in random update server selection
    • Fix: Wrong installation procedure for DynamicLights mod
  • 01.03.2016: Launcher v1.2.9 [r941] (available through manual download only)
    • Fix: Number format issue (caused by another application)
    • Fix: incorrect utf8 escape sequences interpretation (caused issues with JVM arguments in launcher profiles)
    • Mod: No more pre-selection of OpenGL related settings (those are too system specific to find proper ones)
    • Add: Use manually downloaded launcher if version number is greater
  • 28.02.2016: Launcher v1.2.8 and Mod-Pack v1.0.8
    • Launcher v1.2.8 [r927]
      • Mod: Improved check for JDK Win32ShellFolder bug
      • Mod: Java check now non-restrictive
      • Add: Reminder to tell user that upgrade will resets mods and configs
      • Mod: No more multi-core chunk loading as default
      • Fix: Launcher crashing if no Minecraft profile available
      • Fix: Config pane content not resizing
    • Mod-Pack v1.0.8 [r926]
      • Fix: Some secret buildings broken.
      • Fix: Shader patching not working on Windows with long file names in path.
  • 22.02.2016: v1.2.6 [r908]: Improved connectivity and support for German umlaute
    • Fix: Issue with special characters such as German umlaute
    • Fix: non-restrictive java check
    • Fix: config pane resizing
    • Add: load balancing
    • Mod: increased connect timeout
    • Fix: corrupted package descriptors due to interrupted download